Player Matchup

Chaac
Chaac
LuskaAnd
Chaac
Level 29
God Stats
7W - 17L
1,310 SR
Queue Stats
31W - 64L
1,261 Elo+
Party 1
Neith
Neith
Valdeco94
Neith
Level 25
God Stats
3W - 9L
1,257 SR
Queue Stats
6W - 21L
1,137 Elo+
Party 1
Janus
Janus
cabalmaromba
Janus
Level 154
God Stats
7W - 15L
1,414 SR
Queue Stats
30W - 69L
1,262 Elo+
Party 1
Team Averages
Level 69
1,327 SR
1,220 Elo+

VS

Team Averages
Level 130
1,518 SR
1,601 Elo+
Thoth
Thoth
ErWalo
Thoth
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 36L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
STEEL08
Sun Wukong
Level 147
God Stats
1W - 0L
1,409 SR
Queue Stats
18W - 14L
1,564 Elo+
Solo
Ne Zha
Ne Zha
xDetonatesx
Ne Zha
Level 155
God Stats
43W - 13L
1,644 SR
Queue Stats
189W - 49L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LuskaAnd
Chaac
10
0 / 5 / 0
7,864
605
5,172
18,625
16,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Valdeco94
Neith
9
0 / 7 / 1
7,739
595
4,519
12,939
3,715
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 8 / 0
8,525
656
9,292
13,969
3,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ErWalo
Thoth
14
4 / 0 / 12
10,890
838
13,845
6,280
2,354
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
STEEL08
Sun Wukong
14
8 / 1 / 11
11,163
859
12,923
14,320
16,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
14
8 / 0 / 10
11,219
863
15,781
12,969
8,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
1
Kills
20
20
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thoth
ErWalo
Thoth
4
0
12
10
L
Chaac
LuskaAnd
Chaac
0
5
0
0
W
Sun Wukong
STEEL08
Sun Wukong
8
1
11
13.5
L
Neith
Valdeco94
Neith
0
7
1
0.07
L
1
8
0
0.13
W
Ne Zha
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,983
Damage
42,549
45,533
Taken
33,569
23,923
Mitigated
27,523
4,409
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
ErWalo
Thoth
13,845
152
85
1,098
6,280
2,354
626
1,718
4,562
56,799
0
L
Chaac
LuskaAnd
Chaac
5,172
380
0
1,471
18,625
16,374
0
7,697
10,376
0
14,440
W
Sun Wukong
STEEL08
Sun Wukong
12,923
1,512
0
2,255
14,320
16,317
649
3,835
10,485
0
32,242
L
Neith
Valdeco94
Neith
4,519
1,601
0
1,608
12,939
3,715
0
1,998
10,477
0
11,665
L
9,292
88
0
1,330
13,969
3,834
0
4,173
9,485
40,335
0
W
Ne Zha
15,781
2,347
0
2,314
12,969
8,852
607
4,220
8,749
0
50,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,128
Gold Earned
33,272
92
Minions Killed
159
0
Camps Cleared
0
625,428
Distance Traveled
781,639
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,890
838
87
7
0
238,471
0
L
Chaac
7,864
605
12
1
0
229,301
6
W
Sun Wukong
11,163
859
29
2
0
267,365
0
L
Neith
7,739
595
15
1
0
187,144
0
L
Janus
8,525
656
65
5
0
208,983
0
W
Ne Zha
11,219
863
43
3
0
275,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role