Player Matchup

Odin
Odin
Huanio
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,028 Elo+
Party 1
Kuzenbo
Kuzenbo
Rahmus
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,015 Elo+
Party 1
Anubis
Anubis
bratishkin333
Anubis
Level 34
God Stats
1W - 6L
1,032 SR
Queue Stats
1W - 11L
983 Elo+
Party 1
Team Averages
Level 18
1,344 SR
1,009 Elo+

VS

Team Averages
Level 92
1,331 SR
1,356 Elo+
Khepri
Khepri
FLOSSO_PRO100TOP
Khepri
Level 26
God Stats
1W - 1L
1,368 SR
Queue Stats
1W - 2L
1,200 Elo+
Party 2
Hel
Hel
MstzxN
Hel
Level 146
God Stats
6W - 15L
1,268 SR
Queue Stats
227W - 227L
1,493 Elo+
Party 2
Thanatos
Thanatos
Papigutti
Thanatos
Level 104
God Stats
5W - 9L
1,356 SR
Queue Stats
148W - 165L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Huanio
Odin
11
0 / 5 / 1
9,122
608
3,434
11,522
8,832
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Kuzenbo
Rahmus
Kuzenbo
12
1 / 3 / 1
9,485
632
4,341
10,987
17,155
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 5 / 0
10,070
671
6,422
10,940
3,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 12
10,919
728
2,947
8,445
8,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
MstzxN
Hel
16
5 / 0 / 8
12,927
862
13,835
6,654
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Papigutti
Thanatos
16
8 / 2 / 5
12,887
859
12,312
11,307
5,011
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
13
13
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
0
12
6
L
Odin
Huanio
Odin
0
5
1
0.1
W
Hel
MstzxN
Hel
5
0
8
9
W
Thanatos
Papigutti
Thanatos
8
2
5
5.25
L
Kuzenbo
Rahmus
Kuzenbo
1
3
1
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,197
Damage
29,094
33,449
Taken
26,406
29,515
Mitigated
16,956
1,976
Healing
21,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,947
48
0
1,465
8,445
8,344
357
4,060
4,332
10,796
468
L
Odin
Huanio
Odin
3,434
1,440
0
0
11,522
8,832
0
5,914
5,608
93
11,996
W
Hel
MstzxN
Hel
13,835
449
3,106
4,672
6,654
3,601
1,431
3,090
3,564
85,484
0
W
Thanatos
Papigutti
Thanatos
12,312
2,904
0
11,795
11,307
5,011
717
4,824
6,483
0
70,658
L
Kuzenbo
Rahmus
Kuzenbo
4,341
1,670
0
0
10,987
17,155
0
5,181
5,806
10,584
0
L
6,422
99
0
1,976
10,940
3,528
0
5,856
5,084
54,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,677
Gold Earned
36,733
102
Minions Killed
219
0
Camps Cleared
0
810,661
Distance Traveled
866,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,919
728
10
1
0
264,861
0
L
Odin
9,122
608
11
1
0
275,165
0
W
Hel
12,927
862
133
9
0
292,309
0
W
Thanatos
12,887
859
76
5
0
308,907
0
L
Kuzenbo
9,485
632
13
1
0
278,729
0
L
Anubis
10,070
671
78
5
0
256,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role