Player Matchup

Loki
Loki
Gold III
Blackm0re
Loki
Gold III
Level 153
God Stats
52W - 51L
1,633 SR
Queue Stats
891W - 919L
1,593 MMR
Solo
Bacchus
Bacchus
Gold III
PeachyManatee48
Bacchus
Gold III
Level 154
God Stats
2W - 2L
1,580 SR
Queue Stats
309W - 316L
1,541 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold II
Sinhands
Maman Brigitte
Gold II
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 25L
1,723 MMR
Solo
Xbalanque
Xbalanque
Gold III
UltraBigfoot
Xbalanque
Gold III
Level 164
God Stats
3W - 4L
1,595 SR
Queue Stats
211W - 209L
1,536 MMR
Solo
Nox
Nox
Gold III
YouTubeChemoney
Nox
Gold III
Level 158
God Stats
10W - 16L
1,415 SR
Queue Stats
485W - 489L
1,604 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,545 SR
1,599 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,528 SR
1,577 MMR
Susano
Susano
Gold II
BigBoyMerc
Susano
Gold II
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 45L
1,624 MMR
Party 1
Ymir
Ymir
Silver I
GervasiusNinja
Ymir
Silver I
Level 99
God Stats
11W - 7L
1,573 SR
Queue Stats
13W - 10L
1,508 MMR
Party 1
Danzaburou
Danzaburou
Gold II
I SchatzY I
Danzaburou
Gold II
Level 216
God Stats
29W - 19L
1,585 SR
Queue Stats
913W - 935L
1,568 MMR
Solo
Nu Wa
Nu Wa
Gold I
katfish
Nu Wa
Gold I
Level 182
God Stats
20W - 19L
1,565 SR
Queue Stats
74W - 74L
1,532 MMR
Solo
Sobek
Sobek
Gold II
xTheWaiter
Sobek
Gold II
Level 159
God Stats
4W - 4L
1,417 SR
Queue Stats
504W - 526L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
0 / 3 / 0
8,279
487
5,752
10,550
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 2 / 2
8,135
479
5,070
13,784
14,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
Sinhands
Maman Brigitte
12
3 / 7 / 6
7,691
452
9,887
16,983
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
UltraBigfoot
Xbalanque
12
1 / 4 / 4
7,679
452
7,261
13,200
4,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 3
8,220
484
3,924
7,710
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothSun WukongJanusAthena

VS

Bans
GebArachneThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BigBoyMerc
Susano
17
8 / 2 / 6
10,517
619
12,818
15,304
6,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 5
9,488
558
6,942
11,681
11,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
I SchatzY I
Danzaburou
16
2 / 4 / 4
10,480
616
10,126
11,609
5,301
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
katfish
Nu Wa
15
3 / 1 / 5
9,669
569
9,006
4,060
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sobek
17
2 / 0 / 3
10,247
603
6,397
14,507
12,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
9
Kills
18
18
Deaths
9
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Susano
BigBoyMerc
Susano
8
2
6
5.5
L
Loki
0
3
0
0
W
3
2
5
2.75
W
Danzaburou
I SchatzY I
Danzaburou
2
4
4
1
L
4
2
2
2.5
L
Maman Brigitte
Sinhands
Maman Brigitte
3
7
6
0.86
L
Xbalanque
UltraBigfoot
Xbalanque
1
4
4
0.75
L
1
2
3
1.25
W
Nu Wa
katfish
Nu Wa
3
1
5
5.5
W
Sobek
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,894
Damage
45,289
62,227
Taken
57,161
32,324
Mitigated
37,927
16,011
Healing
27,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
BigBoyMerc
Susano
12,818
4,391
0
9,220
15,304
6,754
0
6,148
9,156
0
95,007
L
Loki
5,752
567
0
1,604
10,550
4,290
0
5,715
4,265
0
63,824
W
6,942
1,854
0
3,429
11,681
11,386
115
4,524
7,157
35,968
0
W
Danzaburou
I SchatzY I
Danzaburou
10,126
5,639
0
5,314
11,609
5,301
771
4,480
7,129
0
96,722
L
5,070
764
0
4,403
13,784
14,801
0
6,801
6,566
26,770
0
L
Maman Brigitte
Sinhands
Maman Brigitte
9,887
944
0
4,411
16,983
6,068
0
2,726
14,091
55,844
944
L
Xbalanque
UltraBigfoot
Xbalanque
7,261
3,322
0
4,551
13,200
4,297
0
1,512
11,588
0
59,973
L
3,924
364
0
1,042
7,710
2,868
0
3,830
3,704
69,035
0
W
Nu Wa
katfish
Nu Wa
9,006
2,118
0
1,657
4,060
1,813
828
1,989
2,071
63,781
0
W
Sobek
6,397
206
0
8,060
14,507
12,673
258
1,684
12,823
62,336
332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,004
Gold Earned
50,401
450
Minions Killed
539
0
Camps Cleared
0
1,522,253
Distance Traveled
1,729,643
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,517
619
125
7
0
407,715
4
L
Loki
8,279
487
104
6
0
330,483
0
W
Ymir
9,488
558
38
2
0
339,121
2
W
Danzaburou
10,480
616
150
9
0
311,066
2
L
Bacchus
8,135
479
32
2
0
326,730
0
L
Maman Brigitte
7,691
452
76
4
0
274,981
0
L
Xbalanque
7,679
452
98
6
0
275,987
1
L
Nox
8,220
484
140
8
0
314,072
4
W
Nu Wa
9,669
569
118
7
0
324,773
5
W
Sobek
10,247
603
108
6
0
346,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role