Player Matchup

Hun Batz
Hun Batz
DiamondLink
Hun Batz
Level 85
God Stats
2W - 1L
1,503 SR
Queue Stats
497W - 490L
1,459 Elo+
Solo
Anubis
Anubis
PoToToX16
Anubis
Level 63
God Stats
12W - 9L
1,524 SR
Queue Stats
29W - 27L
1,468 Elo+
Solo
Nu Wa
Nu Wa
diegostrades
Nu Wa
Level 56
God Stats
98W - 79L
1,577 SR
Queue Stats
177W - 162L
1,501 Elo+
Solo
Izanami
Izanami
hary2015
Izanami
Level 66
God Stats
1W - 0L
1,389 SR
Queue Stats
12W - 15L
1,453 Elo+
Solo
Sobek
Sobek
xXDalygosXx
Sobek
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 25L
1,606 Elo+
Solo
Team Averages
Level 75
1,498 SR
1,497 Elo+

VS

Team Averages
Level 128
1,429 SR
1,465 Elo+
Ymir
Ymir
ArCaneSainT
Ymir
Level 58
God Stats
0W - 2L
1,305 SR
Queue Stats
5W - 9L
1,452 Elo+
Party 1
Merlin
Merlin
BlackBlaze215
Merlin
Level 155
God Stats
8W - 16L
1,444 SR
Queue Stats
67W - 100L
1,405 Elo+
Party 1
Mercury
Mercury
HyperWoif1_TTV
Mercury
Level 120
God Stats
0W - 2L
1,146 SR
Queue Stats
32W - 62L
1,400 Elo+
Party 1
Persephone
Persephone
MamoruChiba
Persephone
Level 155
God Stats
1W - 1L
1,582 SR
Queue Stats
72W - 72L
1,497 Elo+
Solo
Hachiman
Hachiman
Yggdras
Hachiman
Level 154
God Stats
15W - 8L
1,667 SR
Queue Stats
858W - 850L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DiamondLink
Hun Batz
15
0 / 0 / 9
9,010
1,001
7,531
6,898
3,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
PoToToX16
Anubis
15
4 / 1 / 8
10,130
1,126
11,270
4,181
2,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 1 / 8
10,432
1,159
13,168
4,900
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
hary2015
Izanami
15
5 / 3 / 6
10,112
1,124
10,203
9,158
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 8
10,326
1,147
7,056
10,874
13,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

318

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,793
977
2,123
13,298
6,125
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 3 / 4
9,131
1,015
8,911
12,049
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 5
9,022
1,002
3,398
13,088
4,296
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
MamoruChiba
Persephone
15
5 / 4 / 2
11,199
1,244
15,477
12,244
3,316
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Yggdras
Hachiman
13
0 / 0 / 0
7,849
872
587
2,444
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
12
Kills
7
7
Deaths
12
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
0
4
3
L
1
3
4
1
W
Hun Batz
DiamondLink
Hun Batz
0
0
9
4.5
L
0
5
5
0.5
L
Persephone
MamoruChiba
Persephone
5
4
2
1.5
W
Anubis
PoToToX16
Anubis
4
1
8
8
L
Hachiman
Yggdras
Hachiman
0
0
0
0
W
2
1
8
6
W
Izanami
hary2015
Izanami
5
3
6
2.67
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,228
Damage
30,496
36,011
Taken
53,123
25,121
Mitigated
18,186
7,264
Healing
1,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,123
138
0
0
13,298
6,125
0
8,434
4,864
4,763
0
L
8,911
326
0
0
12,049
3,685
0
7,390
4,659
34,032
0
W
Hun Batz
DiamondLink
Hun Batz
7,531
799
0
186
6,898
3,636
0
5,413
1,485
0
13,452
L
3,398
1,991
83
537
13,088
4,296
0
6,430
6,658
0
15,949
L
Persephone
MamoruChiba
Persephone
15,477
713
0
494
12,244
3,316
0
7,658
4,566
58,503
0
W
Anubis
PoToToX16
Anubis
11,270
126
86
528
4,181
2,026
0
2,710
1,471
48,278
0
L
Hachiman
Yggdras
Hachiman
587
436
0
110
2,444
764
0
1,562
882
0
2,557
W
13,168
4,665
353
1,281
4,900
2,218
0
4,162
738
27,224
0
W
Izanami
hary2015
Izanami
10,203
6,298
0
1,362
9,158
3,354
0
8,044
1,114
0
30,366
W
7,056
855
0
3,468
10,874
13,887
0
6,182
4,692
12,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,010
Gold Earned
45,994
208
Minions Killed
185
5
Camps Cleared
6
856,445
Distance Traveled
639,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,793
977
3
0
0
107,757
0
L
Merlin
9,131
1,015
64
7
1
141,072
0
W
Hun Batz
9,010
1,001
18
2
0
185,847
0
L
Mercury
9,022
1,002
28
3
2
183,455
0
L
Persephone
11,199
1,244
89
10
3
178,730
0
W
Anubis
10,130
1,126
100
11
0
161,544
0
L
Hachiman
7,849
872
1
0
0
28,565
0
W
Nu Wa
10,432
1,159
23
3
1
190,244
0
W
Izanami
10,112
1,124
57
6
4
149,058
0
W
Sobek
10,326
1,147
10
1
0
169,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role