Player Matchup

Ishtar
Ishtar
Gold IV
 
Ishtar
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Platinum V
GraiZi
Loki
Platinum V
Level 120
God Stats
11W - 12L
1,571 SR
Queue Stats
276W - 280L
1,353 MMR
Solo
Nu Wa
Nu Wa
Silver I
agente2764
Nu Wa
Silver I
Level 109
God Stats
9W - 7L
2,022 SR
Queue Stats
44W - 43L
1,388 MMR
Party 1
Athena
Athena
Gold IV
psys_x
Athena
Gold IV
Level 157
God Stats
6W - 7L
1,565 SR
Queue Stats
244W - 249L
1,372 MMR
Party 3
Ra
Ra
Gold III
xDani_810
Ra
Gold III
Level 154
God Stats
1W - 2L
1,627 SR
Queue Stats
405W - 421L
1,408 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,657 SR
1,404 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,638 SR
1,417 MMR
Surtr
Surtr
Gold V
 
Surtr
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold IV
LilimDancer
Chernobog
Gold IV
Level 79
God Stats
46W - 40L
1,599 SR
Queue Stats
83W - 81L
1,464 MMR
Party 2
Fenrir
Fenrir
Gold V
TahzRL
Fenrir
Gold V
Level 92
God Stats
2W - 4L
1,741 SR
Queue Stats
73W - 71L
1,379 MMR
Solo
Agni
Agni
Gold III
Taipanns
Agni
Gold III
Level 159
God Stats
12W - 8L
1,653 SR
Queue Stats
306W - 311L
1,387 MMR
Solo
Cliodhna
Cliodhna
Gold V
iMysteryEU
Cliodhna
Gold V
Level 92
God Stats
7W - 8L
1,696 SR
Queue Stats
129W - 130L
1,357 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
5
1 / 1 / 0
3,382
676
2,306
1,933
493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
GraiZi
Loki
6
0 / 0 / 0
3,408
682
367
2,704
756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
7
2 / 1 / 0
4,043
809
3,976
3,072
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
psys_x
Athena
5
0 / 0 / 2
3,557
711
1,300
3,305
1,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
3,785
757
0
1,251
339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
SolJanusThanatosGeb

VS

Bans
Maman BrigitteHerculesThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
1 / 2 / 0
3,611
722
1,694
4,949
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
LilimDancer
Chernobog
5
1 / 0 / 0
3,376
675
1,944
2,843
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
TahzRL
Fenrir
5
0 / 1 / 0
3,311
662
1,144
3,816
1,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
2
0 / 0 / 0
2,701
540
519
712
145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
iMysteryEU
Cliodhna
6
0 / 0 / 0
3,487
697
349
3,308
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
2
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
0
1
L
Surtr
 
Surtr
1
2
0
0.5
W
Loki
GraiZi
Loki
0
0
0
0
L
Chernobog
LilimDancer
Chernobog
1
0
0
1
L
Fenrir
TahzRL
Fenrir
0
1
0
0
L
Agni
0
0
0
0
W
Nu Wa
2
1
0
2
L
Cliodhna
iMysteryEU
Cliodhna
0
0
0
0
W
Athena
psys_x
Athena
0
0
2
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,949
Damage
5,650
12,265
Taken
15,628
3,895
Mitigated
5,365
6,427
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,306
1,769
0
618
1,933
493
0
0
1,933
0
19,779
L
Surtr
 
Surtr
1,694
627
0
1,766
4,949
1,990
0
3,615
1,334
281
17,553
W
Loki
GraiZi
Loki
367
55
0
1,982
2,704
756
0
319
2,349
0
18,505
L
Chernobog
LilimDancer
Chernobog
1,944
1,473
0
1,933
2,843
829
0
571
2,272
0
17,648
L
Fenrir
TahzRL
Fenrir
1,144
284
0
1,623
3,816
1,540
0
906
2,910
0
7,212
L
Agni
519
44
0
250
712
145
0
93
619
4,055
0
W
Nu Wa
3,976
1,752
0
1,341
3,072
750
0
98
2,974
22,869
0
L
Cliodhna
iMysteryEU
Cliodhna
349
0
0
2,086
3,308
861
0
91
3,217
0
18,827
W
Athena
psys_x
Athena
1,300
462
0
1,528
3,305
1,557
0
0
3,305
8,918
0
W
0
0
276
682
1,251
339
0
160
1,087
22,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,175
Gold Earned
16,486
160
Minions Killed
129
0
Camps Cleared
0
510,446
Distance Traveled
469,347
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
3,382
676
32
6
0
99,479
0
L
Surtr
3,611
722
32
6
0
103,424
0
W
Loki
3,408
682
41
8
0
126,383
0
L
Chernobog
3,376
675
35
7
0
95,233
0
L
Fenrir
3,311
662
11
2
0
119,338
1
L
Agni
2,701
540
8
2
0
30,342
1
W
Nu Wa
4,043
809
32
6
0
88,625
0
L
Cliodhna
3,487
697
43
9
0
121,010
1
W
Athena
3,557
711
13
3
0
103,605
0
W
Ra
3,785
757
42
8
0
92,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role