Player Matchup

Skadi
Skadi
Silver II
 
Skadi
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver III
B1GB0YF3N
Kukulkan
Silver III
Level 147
God Stats
28W - 16L
1,555 SR
Queue Stats
239W - 261L
925 MMR
Solo
Mulan
Mulan
Silver I
I-StormU
Mulan
Silver I
Level 109
God Stats
27W - 23L
1,533 SR
Queue Stats
391W - 406L
1,038 MMR
Solo
Anhur
Anhur
Silver V
RainbowKR
Anhur
Silver V
Level 112
God Stats
45W - 58L
1,391 SR
Queue Stats
301W - 335L
543 MMR
Solo
Sylvanus
Sylvanus
Silver III
wimbl08759
Sylvanus
Silver III
Level 137
God Stats
4W - 1L
1,856 SR
Queue Stats
28W - 40L
949 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,567 SR
991 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,567 SR
925 MMR
Cernunnos
Cernunnos
Silver II
 
Cernunnos
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
BrzT_BLADE
Agni
Silver I
Level 182
God Stats
28W - 16L
1,709 SR
Queue Stats
493W - 509L
1,126 MMR
Solo
Achilles
Achilles
Bronze IV
Faded_Native420
Achilles
Bronze IV
Level 77
God Stats
1W - 2L
1,698 SR
Queue Stats
77W - 118L
-151 MMR
Solo
Da Ji
Da Ji
Bronze II
SHDWxFly
Da Ji
Bronze II
Level 83
God Stats
0W - 1L
1,267 SR
Queue Stats
22W - 39L
1,077 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Synppai
Kuzenbo
Silver II
Level 157
God Stats
15W - 12L
1,659 SR
Queue Stats
1,083W - 1,099L
1,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 0 / 2
6,561
656
2,352
7,431
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
B1GB0YF3N
Kukulkan
11
3 / 0 / 1
6,714
671
4,657
4,571
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
I-StormU
Mulan
12
6 / 0 / 1
7,569
757
6,573
7,514
6,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
RainbowKR
Anhur
11
1 / 0 / 0
6,074
607
2,942
3,656
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
wimbl08759
Sylvanus
9
0 / 2 / 3
5,640
564
1,520
5,980
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AresArachneHadesJanusMaman Brigitte

VS

Bans
ThorThanatosKaliAo KuangSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
0 / 1 / 0
4,324
432
591
4,466
1,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 1
4,941
494
5,032
5,278
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
6
0 / 5 / 0
4,159
416
1,549
7,388
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
SHDWxFly
Da Ji
8
1 / 2 / 0
4,753
475
1,650
6,456
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Synppai
Kuzenbo
9
1 / 1 / 0
4,760
476
1,738
5,521
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
12
Kills
2
2
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
2
3
L
Cernunnos
 
Cernunnos
0
1
0
0
W
Kukulkan
B1GB0YF3N
Kukulkan
3
0
1
3.5
L
0
3
1
0.17
L
Achilles
0
5
0
0
W
Mulan
I-StormU
Mulan
6
0
1
6.5
W
Anhur
RainbowKR
Anhur
1
0
0
1
L
Da Ji
SHDWxFly
Da Ji
1
2
0
0.5
L
Kuzenbo
Synppai
Kuzenbo
1
1
0
1
W
Sylvanus
wimbl08759
Sylvanus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,044
Damage
10,560
29,152
Taken
29,109
16,606
Mitigated
14,857
12,802
Healing
2,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,352
1,142
0
1,784
7,431
2,491
503
1,007
6,422
0
56,839
L
Cernunnos
 
Cernunnos
591
190
0
547
4,466
1,235
0
437
4,029
0
15,658
W
Kukulkan
B1GB0YF3N
Kukulkan
4,657
550
0
1,187
4,571
1,788
378
3,574
997
50,824
0
L
5,032
337
0
531
5,278
1,796
0
3,146
2,132
31,804
0
L
Achilles
1,549
762
0
688
7,388
4,902
0
165
7,223
0
13,732
W
Mulan
I-StormU
Mulan
6,573
1,308
0
4,304
7,514
6,353
364
0
7,514
700
49,456
W
Anhur
RainbowKR
Anhur
2,942
2,675
0
2,138
3,656
1,245
1,049
276
3,308
0
42,311
L
Da Ji
SHDWxFly
Da Ji
1,650
221
0
381
6,456
2,282
0
613
5,843
0
28,996
L
Kuzenbo
Synppai
Kuzenbo
1,738
705
0
375
5,521
4,642
22
1,981
3,540
15,675
0
W
Sylvanus
wimbl08759
Sylvanus
1,520
196
1,044
2,345
5,980
4,729
199
1,697
4,141
15,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,558
Gold Earned
22,937
357
Minions Killed
177
0
Camps Cleared
0
941,477
Distance Traveled
862,991
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,561
656
98
10
0
206,655
0
L
Cernunnos
4,324
432
26
3
0
144,575
0
W
Kukulkan
6,714
671
96
10
0
186,950
0
L
Agni
4,941
494
52
5
0
173,077
0
L
Achilles
4,159
416
14
1
0
130,698
0
W
Mulan
7,569
757
67
7
0
203,973
0
W
Anhur
6,074
607
74
7
0
169,856
4
L
Da Ji
4,753
475
52
5
0
211,034
0
L
Kuzenbo
4,760
476
33
3
0
203,607
0
W
Sylvanus
5,640
564
22
2
0
174,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role