Player Matchup

Anubis
Anubis
KiDV3NoM
Anubis
Level 76
God Stats
86W - 72L
1,587 SR
Queue Stats
213W - 205L
1,553 Elo+
Solo
Scylla
Scylla
Meandr0s
Scylla
Level 18
God Stats
22W - 24L
1,546 SR
Queue Stats
39W - 46L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
SirBentlyThePug
Danzaburou
Level 2
God Stats
15W - 26L
1,500 SR
Queue Stats
20W - 36L
1,500 Elo+
Party 2
Chaac
Chaac
Snekatkk2
Chaac
Level 7
God Stats
2W - 1L
1,813 SR
Queue Stats
13W - 10L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
Tricoe
Cthulhu
Level 66
God Stats
1W - 7L
1,310 SR
Queue Stats
80W - 90L
1,486 Elo+
Party 2
Team Averages
Level 34
1,551 SR
1,522 Elo+

VS

Team Averages
Level 100
1,582 SR
1,560 Elo+
Lancelot
Lancelot
Bigtimebt3
Lancelot
Level 75
God Stats
6W - 6L
1,445 SR
Queue Stats
122W - 117L
1,522 Elo+
Party 1
Odin
Odin
KiLLerBee110423
Odin
Level 127
God Stats
53W - 37L
1,542 SR
Queue Stats
599W - 626L
1,425 Elo+
Solo
Anubis
Anubis
MapacheMilk
Anubis
Level 128
God Stats
126W - 27L
1,821 SR
Queue Stats
155W - 41L
1,756 Elo+
Solo
Medusa
Medusa
RuB3erto
Medusa
Level 67
God Stats
19W - 24L
1,498 SR
Queue Stats
135W - 129L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
Tpotzz
Baron Samedi
Level 104
God Stats
42W - 29L
1,604 SR
Queue Stats
534W - 542L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KiDV3NoM
Anubis
16
1 / 7 / 5
10,013
1,001
11,818
14,575
7,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Meandr0s
Scylla
16
3 / 1 / 3
10,526
1,053
7,784
9,757
3,287
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SirBentlyThePug
Danzaburou
14
0 / 0 / 0
8,177
818
0
0
0
Chaac
Snekatkk2
Chaac
15
2 / 6 / 3
9,970
997
19,789
23,325
22,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
Tricoe
Cthulhu
15
1 / 8 / 6
10,191
1,019
12,992
25,971
24,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

141

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bigtimebt3
Lancelot
16
3 / 3 / 10
10,376
1,038
13,363
13,444
5,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 2 / 16
10,900
1,090
6,962
16,604
18,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anubis
17
6 / 2 / 11
11,911
1,191
17,268
9,090
5,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
RuB3erto
Medusa
16
8 / 0 / 7
11,273
1,127
13,270
9,501
3,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Tpotzz
Baron Samedi
17
4 / 0 / 15
11,106
1,111
17,484
7,949
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
7
Kills
22
22
Deaths
7
17
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Bigtimebt3
Lancelot
3
3
10
2.67
L
Anubis
KiDV3NoM
Anubis
1
7
5
0.5
W
1
2
16
4.5
W
Anubis
6
2
11
5.75
L
Scylla
Meandr0s
Scylla
3
1
3
4.5
W
Medusa
RuB3erto
Medusa
8
0
7
11.5
L
Danzaburou
SirBentlyThePug
Danzaburou
0
0
0
0
L
Chaac
Snekatkk2
Chaac
2
6
3
0.58
W
Baron Samedi
Tpotzz
Baron Samedi
4
0
15
11.5
L
Cthulhu
Tricoe
Cthulhu
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,383
Damage
68,347
73,628
Taken
56,588
58,195
Mitigated
36,961
6,852
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Bigtimebt3
Lancelot
13,363
2,293
0
30
13,444
5,432
0
8,271
4,929
0
31,238
L
Anubis
KiDV3NoM
Anubis
11,818
669
0
1,286
14,575
7,592
0
5,460
9,115
38,937
0
W
6,962
786
0
996
16,604
18,289
0
11,049
5,146
201
14,688
W
Anubis
17,268
602
0
1,508
9,090
5,047
0
4,356
4,561
50,523
0
L
Scylla
Meandr0s
Scylla
7,784
1,155
0
789
9,757
3,287
0
5,662
4,095
25,014
0
W
Medusa
RuB3erto
Medusa
13,270
7,617
0
1,085
9,501
3,765
0
5,554
3,900
0
21,967
L
Danzaburou
SirBentlyThePug
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
Snekatkk2
Chaac
19,789
2,674
0
2,893
23,325
22,671
0
13,356
9,969
0
43,109
W
Baron Samedi
Tpotzz
Baron Samedi
17,484
1,174
4,132
2,533
7,949
4,428
0
3,364
4,365
36,967
0
L
Cthulhu
Tricoe
Cthulhu
12,992
1,144
600
1,284
25,971
24,645
0
10,475
15,496
21,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,877
Gold Earned
55,566
185
Minions Killed
218
3
Camps Cleared
9
694,679
Distance Traveled
962,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,376
1,038
46
5
2
212,064
0
L
Anubis
10,013
1,001
69
7
0
150,553
0
W
Odin
10,900
1,090
10
1
1
200,016
0
W
Anubis
11,911
1,191
89
9
3
170,299
0
L
Scylla
10,526
1,053
53
5
1
167,496
0
W
Medusa
11,273
1,127
18
2
1
194,805
0
L
Danzaburou
8,177
818
0
0
0
0
0
L
Chaac
9,970
997
47
5
1
192,181
0
W
Baron Samedi
11,106
1,111
55
6
2
184,984
0
L
Cthulhu
10,191
1,019
16
2
1
184,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role