Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
Flippa328
Persephone
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,315 Elo+
Party 1
Agni
Agni
QcMarkusQc
Agni
Level 144
God Stats
22W - 26L
1,577 SR
Queue Stats
1,490W - 1,513L
1,526 Elo+
Party 3
Fenrir
Fenrir
Yum Yum3008
Fenrir
Level 147
God Stats
7W - 1L
1,958 SR
Queue Stats
231W - 226L
1,506 Elo+
Party 3
Cupid
Cupid
houstonvaders
Cupid
Level 68
God Stats
1W - 1L
1,339 SR
Queue Stats
16W - 13L
1,313 Elo+
Party 1
Team Averages
Level 95
1,575 SR
1,432 Elo+

VS

Team Averages
Level 82
1,539 SR
1,487 Elo+
Izanami
Izanami
EmiBearCos
Izanami
Level 28
God Stats
2W - 1L
1,703 SR
Queue Stats
24W - 38L
1,353 Elo+
Party 2
Cthulhu
Cthulhu
Pondsies
Cthulhu
Level 65
God Stats
3W - 3L
1,529 SR
Queue Stats
104W - 107L
1,487 Elo+
Solo
Janus
Janus
ScarlettsDom
Janus
Level 115
God Stats
2W - 4L
1,463 SR
Queue Stats
108W - 107L
1,492 Elo+
Party 2
Olorun
Olorun
djelias45
Olorun
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,541 Elo+
Party 4
Fafnir
Fafnir
sanma7377
Fafnir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,562 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
1 / 3 / 15
8,281
753
5,431
12,344
14,676
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Flippa328
Persephone
16
4 / 3 / 9
9,706
882
14,049
10,473
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
9 / 1 / 13
10,518
956
25,542
10,211
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
16
5 / 4 / 13
9,358
851
7,695
10,294
6,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 1 / 14
10,286
935
10,198
12,666
6,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EmiBearCos
Izanami
16
7 / 5 / 1
9,260
842
9,564
10,913
4,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Pondsies
Cthulhu
15
0 / 5 / 9
8,302
755
12,365
15,822
14,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 4 / 8
8,505
773
13,503
8,693
3,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
djelias45
Olorun
14
2 / 6 / 5
7,962
724
5,026
14,965
6,674
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
sanma7377
Fafnir
13
1 / 4 / 7
8,231
748
3,094
15,549
14,212
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
24
Kills
12
12
Deaths
24
64
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
3
15
2.83
L
Izanami
EmiBearCos
Izanami
7
5
1
1.5
W
Persephone
Flippa328
Persephone
4
3
9
2.83
L
Cthulhu
Pondsies
Cthulhu
0
5
9
0.9
W
9
1
13
15.5
L
2
4
8
1.5
W
Fenrir
5
4
13
2.88
L
Olorun
djelias45
Olorun
2
6
5
0.75
W
5
1
14
12
L
Fafnir
sanma7377
Fafnir
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,915
Damage
43,552
55,988
Taken
65,942
37,440
Mitigated
43,250
24,407
Healing
19,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,431
316
1,501
2,453
12,344
14,676
26
5,754
6,260
7,963
0
L
Izanami
EmiBearCos
Izanami
9,564
5,725
593
802
10,913
4,889
0
7,374
3,358
0
22,564
W
Persephone
Flippa328
Persephone
14,049
848
724
1,764
10,473
4,675
593
7,920
2,265
30,012
0
L
Cthulhu
Pondsies
Cthulhu
12,365
237
632
2,743
15,822
14,240
0
11,244
4,500
27,906
886
W
25,542
2,189
794
1,910
10,211
5,201
848
4,930
4,758
42,982
0
L
13,503
454
924
1,115
8,693
3,235
0
5,213
3,403
22,839
0
W
Fenrir
7,695
1,337
1,328
2,197
10,294
6,483
295
5,708
4,452
0
11,572
L
Olorun
djelias45
Olorun
5,026
2,451
1,429
3,720
14,965
6,674
0
10,962
3,949
13,020
0
W
10,198
5,567
4,894
6,842
12,666
6,405
2,053
7,382
5,151
0
22,961
L
Fafnir
sanma7377
Fafnir
3,094
436
3,057
4,489
15,549
14,212
0
10,229
5,090
5,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,149
Gold Earned
42,260
127
Minions Killed
119
0
Camps Cleared
0
1,011,033
Distance Traveled
967,856
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,281
753
3
0
0
190,478
3
L
Izanami
9,260
842
28
3
0
178,023
0
W
Persephone
9,706
882
40
4
0
209,533
0
L
Cthulhu
8,302
755
38
3
0
204,483
0
W
Agni
10,518
956
35
3
0
204,923
0
L
Janus
8,505
773
27
2
0
219,711
0
W
Fenrir
9,358
851
13
1
0
220,083
0
L
Olorun
7,962
724
13
1
0
171,279
0
W
Cupid
10,286
935
36
3
0
186,016
0
L
Fafnir
8,231
748
13
1
0
194,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role