Player Matchup

Chaac
Chaac
Bofo831906
Chaac
Level 74
God Stats
4W - 14L
1,381 SR
Queue Stats
106W - 223L
1,285 Elo+
Solo
Zeus
Zeus
bestsoldier1945
Zeus
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,492 Elo+
Solo
Medusa
Medusa
cojotrash
Medusa
Level 46
God Stats
8W - 5L
1,668 SR
Queue Stats
248W - 215L
1,515 Elo+
Solo
Athena
Athena
lI-imShadow-Il
Athena
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 52L
1,352 Elo+
Solo
Arachne
Arachne
younesbash
Arachne
Level 51
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 5L
1,176 Elo+
Solo
Team Averages
Level 59
1,466 SR
1,364 Elo+

VS

Team Averages
Level 114
1,451 SR
1,452 Elo+
Nu Wa
Nu Wa
Eternal_Leader_
Nu Wa
Level 246
God Stats
115W - 152L
1,488 SR
Queue Stats
272W - 394L
1,438 Elo+
Party 1
Terra
Terra
Insane4team
Terra
Level 50
God Stats
3W - 0L
1,610 SR
Queue Stats
72W - 45L
1,541 Elo+
Solo
Bake Kujira
Bake Kujira
SappyLoveStick
Bake Kujira
Level 124
God Stats
12W - 3L
1,744 SR
Queue Stats
318W - 396L
1,438 Elo+
Party 1
Mercury
Mercury
ScrotTheWise
Mercury
Level 86
God Stats
1W - 1L
1,140 SR
Queue Stats
108W - 132L
1,388 Elo+
Solo
Hercules
Hercules
redlinejo32
Hercules
Level 64
God Stats
1W - 5L
1,271 SR
Queue Stats
201W - 282L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 2 / 4
7,506
682
1,081
7,070
3,765
16
5 / 4 / 2
9,223
838
13,642
9,418
3,727
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
cojotrash
Medusa
16
1 / 3 / 5
9,146
831
13,918
13,246
4,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 1 / 3
7,766
706
3,439
9,557
6,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
younesbash
Arachne
14
4 / 4 / 5
8,702
791
6,397
12,061
7,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 7
8,731
794
6,883
882
311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 7
9,514
865
7,946
14,948
14,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
SappyLoveStick
Bake Kujira
17
4 / 2 / 6
9,705
882
9,734
13,866
14,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
ScrotTheWise
Mercury
14
3 / 5 / 4
8,357
760
6,770
10,215
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
redlinejo32
Hercules
15
2 / 2 / 10
8,601
782
12,162
11,024
10,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
10
Kills
14
14
Deaths
10
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
2
4
1
W
2
0
7
5.5
W
3
1
7
6.5
W
Bake Kujira
SappyLoveStick
Bake Kujira
4
2
6
3.5
W
Mercury
ScrotTheWise
Mercury
3
5
4
1
L
5
4
2
1.5
L
Medusa
cojotrash
Medusa
1
3
5
1.17
L
0
1
3
1.5
W
Hercules
redlinejo32
Hercules
2
2
10
3.5
L
Arachne
younesbash
Arachne
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,477
Damage
43,495
51,352
Taken
50,935
26,171
Mitigated
44,077
8,292
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
1,081
552
0
1,366
7,070
3,765
0
3,055
3,855
0
5,721
W
6,883
4,371
0
254
882
311
1,358
0
882
27,531
0
W
7,946
1,416
2,292
5,798
14,948
14,655
66
4,469
10,479
17,534
0
W
Bake Kujira
SappyLoveStick
Bake Kujira
9,734
4,073
0
2,744
13,866
14,299
971
4,986
8,880
45,464
0
W
Mercury
ScrotTheWise
Mercury
6,770
2,337
284
987
10,215
4,782
87
3,175
7,040
0
20,474
L
13,642
3,319
0
385
9,418
3,727
136
4,675
4,470
38,066
0
L
Medusa
cojotrash
Medusa
13,918
6,429
0
4,157
13,246
4,657
603
8,242
4,636
0
55,834
L
3,439
777
971
622
9,557
6,770
0
3,767
5,455
6,481
0
W
Hercules
redlinejo32
Hercules
12,162
3,086
0
1,600
11,024
10,030
0
4,451
6,573
0
18,888
L
Arachne
younesbash
Arachne
6,397
4,710
0
791
12,061
7,252
0
4,168
7,501
0
11,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,343
Gold Earned
44,908
178
Minions Killed
199
0
Camps Cleared
0
1,038,530
Distance Traveled
1,056,976
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,506
682
12
1
0
198,235
0
W
Nu Wa
8,731
794
52
5
0
176,100
0
W
Terra
9,514
865
23
2
0
246,227
3
W
Bake Kujira
9,705
882
76
7
0
198,070
1
W
Mercury
8,357
760
26
2
0
220,604
0
L
Zeus
9,223
838
53
5
0
200,217
0
L
Medusa
9,146
831
94
9
0
190,609
0
L
Athena
7,766
706
8
1
0
214,063
0
W
Hercules
8,601
782
22
2
0
215,975
0
L
Arachne
8,702
791
11
1
0
235,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role