Player Matchup

Tiamat
Tiamat
Bofo831906
Tiamat
Level 74
God Stats
1W - 5L
1,281 SR
Queue Stats
49W - 127L
1,207 Elo+
Solo
Amaterasu
Amaterasu
GENGIS KHARNAGE
Amaterasu
Level 88
God Stats
4W - 5L
1,485 SR
Queue Stats
14W - 24L
1,348 Elo+
Party 2
Kukulkan
Kukulkan
QarryPotter
Kukulkan
Level 144
God Stats
1W - 1L
1,703 SR
Queue Stats
163W - 153L
1,479 Elo+
Party 1
Hachiman
Hachiman
fvelasqueze
Hachiman
Level 93
God Stats
10W - 16L
1,392 SR
Queue Stats
210W - 193L
1,441 Elo+
Party 1
Ganesha
Ganesha
rocky874
Ganesha
Level 89
God Stats
0W - 2L
1,532 SR
Queue Stats
13W - 27L
1,305 Elo+
Party 2
Team Averages
Level 98
1,479 SR
1,356 Elo+

VS

Team Averages
Level 71
1,417 SR
1,376 Elo+
Janus
Janus
chechelaflare
Janus
Level 82
God Stats
8W - 10L
1,399 SR
Queue Stats
44W - 51L
1,384 Elo+
Party 3
Anhur
Anhur
iRomoo
Anhur
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 58L
1,433 Elo+
Party 3
Surtr
Surtr
juanfer296
Surtr
Level 68
God Stats
7W - 2L
1,598 SR
Queue Stats
174W - 175L
1,368 Elo+
Solo
Charon
Charon
klassik09
Charon
Level 88
God Stats
24W - 22L
1,488 SR
Queue Stats
273W - 294L
1,394 Elo+
Solo
Fenrir
Fenrir
zANNYPACK
Fenrir
Level 34
God Stats
1W - 5L
1,102 SR
Queue Stats
11W - 19L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bofo831906
Tiamat
5
0 / 3 / 0
3,789
421
270
3,376
1,143
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
GENGIS KHARNAGE
Amaterasu
3
0 / 1 / 0
3,545
394
732
2,824
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
QarryPotter
Kukulkan
10
0 / 1 / 0
5,251
583
2,696
3,000
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
fvelasqueze
Hachiman
9
3 / 0 / 0
4,859
540
5,706
6,331
2,009
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
rocky874
Ganesha
5
0 / 0 / 2
4,396
488
692
2,921
1,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,318
591
1,210
3,196
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
iRomoo
Anhur
8
0 / 2 / 1
4,689
521
1,818
5,361
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
11
4 / 0 / 0
6,303
700
3,320
4,689
2,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
klassik09
Charon
8
0 / 1 / 1
4,724
525
4,692
5,753
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
zANNYPACK
Fenrir
9
1 / 0 / 1
5,294
588
833
7,142
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
5
5
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bofo831906
Tiamat
0
3
0
0
L
Amaterasu
GENGIS KHARNAGE
Amaterasu
0
1
0
0
L
Kukulkan
QarryPotter
Kukulkan
0
1
0
0
W
0
0
0
0
L
Hachiman
fvelasqueze
Hachiman
3
0
0
3
W
Anhur
iRomoo
Anhur
0
2
1
0.25
W
Surtr
4
0
0
4
W
Charon
klassik09
Charon
0
1
1
0.5
L
Ganesha
rocky874
Ganesha
0
0
2
1
W
Fenrir
zANNYPACK
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,096
Damage
11,873
18,452
Taken
26,141
7,154
Mitigated
10,386
6,530
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bofo831906
Tiamat
270
148
0
59
3,376
1,143
0
350
2,946
9,412
0
L
Amaterasu
GENGIS KHARNAGE
Amaterasu
732
302
0
1,044
2,824
1,208
0
230
2,457
0
7,041
L
Kukulkan
QarryPotter
Kukulkan
2,696
49
0
750
3,000
1,111
0
862
2,009
39,565
0
W
1,210
58
0
1,175
3,196
1,076
0
1,613
1,583
35,936
0
L
Hachiman
fvelasqueze
Hachiman
5,706
3,087
54
3,239
6,331
2,009
0
3,530
2,801
0
33,885
W
Anhur
iRomoo
Anhur
1,818
1,205
0
1,334
5,361
1,617
0
368
4,993
0
22,458
W
Surtr
3,320
1,359
0
638
4,689
2,519
379
616
4,073
687
31,013
W
Charon
klassik09
Charon
4,692
957
0
1,733
5,753
2,596
0
324
5,429
27,106
0
L
Ganesha
rocky874
Ganesha
692
0
0
1,384
2,921
1,683
0
961
1,960
7,304
0
W
Fenrir
zANNYPACK
Fenrir
833
91
0
2,212
7,142
2,578
0
737
6,405
0
33,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,840
Gold Earned
26,328
150
Minions Killed
249
0
Camps Cleared
0
615,730
Distance Traveled
842,475
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,789
421
12
1
0
137,074
0
L
Amaterasu
3,545
394
17
2
0
54,922
0
L
Kukulkan
5,251
583
66
7
0
163,510
4
W
Janus
5,318
591
63
7
0
186,618
0
L
Hachiman
4,859
540
53
6
0
167,099
0
W
Anhur
4,689
521
47
5
0
162,287
0
W
Surtr
6,303
700
47
5
0
163,639
0
W
Charon
4,724
525
34
4
0
144,752
0
L
Ganesha
4,396
488
2
0
0
93,125
0
W
Fenrir
5,294
588
58
6
0
185,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role