Player Matchup

Skadi
Skadi
ATKBLADE
Skadi
Level 136
God Stats
6W - 8L
1,628 SR
Queue Stats
24W - 41L
1,371 Elo+
Party 1
Thor
Thor
Dw-MANIAC0
Thor
Level 103
God Stats
0W - 2L
1,535 SR
Queue Stats
6W - 10L
1,419 Elo+
Party 1
Ix Chel
Ix Chel
yanhenrymau
Ix Chel
Level 118
God Stats
9W - 13L
1,597 SR
Queue Stats
43W - 67L
1,356 Elo+
Party 1
Team Averages
Level 119
1,587 SR
1,382 Elo+

VS

Team Averages
Level 105
1,515 SR
1,416 Elo+
Hades
Hades
BlackWhiteTeteu
Hades
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,387 Elo+
Party 2
The Morrigan
The Morrigan
ElKongo
The Morrigan
Level 143
God Stats
39W - 37L
1,544 SR
Queue Stats
68W - 75L
1,492 Elo+
Party 2
Thanatos
Thanatos
RFrítas
Thanatos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ATKBLADE
Skadi
15
4 / 8 / 5
12,328
771
12,343
19,234
5,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 0 / 2
8,920
558
0
115
23
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
yanhenrymau
Ix Chel
17
6 / 4 / 4
13,268
829
13,857
14,368
5,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
12,277
767
3,756
13,608
5,900
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
ElKongo
The Morrigan
17
5 / 2 / 6
13,701
856
17,567
9,030
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
RFrítas
Thanatos
15
5 / 4 / 6
12,812
801
9,348
15,216
5,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
12
12
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
ATKBLADE
Skadi
4
8
5
0.81
W
2
4
5
1.13
L
0
0
2
1
W
The Morrigan
ElKongo
The Morrigan
5
2
6
4
W
Thanatos
RFrítas
Thanatos
5
4
6
2
L
Ix Chel
yanhenrymau
Ix Chel
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,200
Damage
30,671
33,717
Taken
37,854
10,728
Mitigated
14,999
4,114
Healing
13,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ATKBLADE
Skadi
12,343
3,885
0
500
19,234
5,226
0
8,370
10,864
0
61,326
W
3,756
564
20
1,443
13,608
5,900
835
5,026
8,582
28,143
0
L
0
0
0
0
115
23
0
115
0
0
1,277
W
The Morrigan
ElKongo
The Morrigan
17,567
2,865
0
1,817
9,030
3,594
1,238
4,964
4,059
75,922
8,852
W
Thanatos
RFrítas
Thanatos
9,348
1,114
0
10,403
15,216
5,505
1,249
4,330
10,886
0
55,502
L
Ix Chel
yanhenrymau
Ix Chel
13,857
849
905
2,709
14,368
5,479
0
8,346
6,022
67,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,516
Gold Earned
38,790
151
Minions Killed
214
0
Camps Cleared
0
542,034
Distance Traveled
854,154
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,328
771
59
4
0
239,064
1
W
Hades
12,277
767
40
3
0
253,458
0
L
Thor
8,920
558
1
0
0
20,147
0
W
The Morrigan
13,701
856
109
7
0
285,183
0
W
Thanatos
12,812
801
65
4
0
315,513
0
L
Ix Chel
13,268
829
91
6
0
282,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role