Player Matchup

Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum V
JiggerChad
Sol
Platinum V
Level 89
God Stats
1W - 1L
1,214 SR
Queue Stats
27W - 10L
1,932 MMR
Party 1
Rama
Rama
Gold I
Jávii
Rama
Gold I
Level 118
God Stats
15W - 8L
1,556 SR
Queue Stats
41W - 20L
1,847 MMR
Party 1
Ares
Ares
Platinum II
Tahui94
Ares
Platinum II
Level 89
God Stats
12W - 5L
1,692 SR
Queue Stats
296W - 275L
1,869 MMR
Solo
Thanatos
Thanatos
Platinum II
rawrxkdog
Thanatos
Platinum II
Level 166
God Stats
17W - 9L
1,614 SR
Queue Stats
212W - 202L
1,884 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,515 SR
1,807 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,564 SR
1,895 MMR
Fenrir
Fenrir
Platinum II
Benjitas
Fenrir
Platinum II
Level 124
God Stats
7W - 5L
1,645 SR
Queue Stats
853W - 850L
1,893 MMR
Solo
Geb
Geb
Platinum I
MangoCaiman
Geb
Platinum I
Level 115
God Stats
2W - 4L
1,480 SR
Queue Stats
114W - 103L
1,875 MMR
Solo
Anhur
Anhur
Gold II
NeoAnnubis
Anhur
Gold II
Level 143
God Stats
2W - 1L
1,496 SR
Queue Stats
35W - 26L
1,846 MMR
Solo
Eset
Eset
Diamond V
Omnity420
Eset
Diamond V
Level 109
God Stats
12W - 10L
1,699 SR
Queue Stats
125W - 126L
1,934 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
TheBaconTank
Ah Muzen Cab
Platinum V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 1 / 0
7,338
667
5,727
9,113
8,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
5 / 0 / 3
7,691
699
6,241
6,159
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
Jávii
Rama
13
1 / 1 / 1
7,426
675
3,729
6,644
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Tahui94
Ares
10
3 / 0 / 4
6,692
608
7,014
9,323
6,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
rawrxkdog
Thanatos
11
2 / 0 / 5
6,626
602
4,519
8,077
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KukulkanJanusMaman Brigitte

VS

Bans
ChernobogSurtrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Benjitas
Fenrir
11
0 / 3 / 0
5,716
520
2,842
9,162
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 1
5,016
456
2,551
11,953
5,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
10
1 / 1 / 0
5,843
531
2,876
6,432
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
8
0 / 4 / 1
5,080
462
6,325
6,735
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
TheBaconTank
Ah Muzen Cab
11
1 / 1 / 0
6,646
604
4,790
8,661
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
0
1
L
Fenrir
Benjitas
Fenrir
0
3
0
0
W
5
0
3
6.5
W
Rama
Jávii
Rama
1
1
1
1.5
L
0
3
1
0.17
L
Anhur
1
1
0
1
L
Eset
0
4
1
0.13
W
Ares
Tahui94
Ares
3
0
4
5
L
Ah Muzen Cab
TheBaconTank
Ah Muzen Cab
1
1
0
1
W
Thanatos
rawrxkdog
Thanatos
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,230
Damage
19,384
39,316
Taken
42,943
23,662
Mitigated
19,210
23,442
Healing
11,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,727
892
0
3,310
9,113
8,104
0
0
9,113
0
55,032
L
Fenrir
Benjitas
Fenrir
2,842
1,659
0
2,121
9,162
3,560
0
1,479
7,683
0
46,244
W
6,241
4,554
0
4,762
6,159
2,135
1,186
2,491
3,668
59,579
8,686
W
Rama
Jávii
Rama
3,729
3,168
0
3,851
6,644
2,492
716
1,726
4,918
0
65,391
L
2,551
454
940
3,228
11,953
5,807
0
6,509
5,444
11,335
0
L
Anhur
2,876
1,962
0
2,703
6,432
2,158
11
1,394
5,038
0
33,387
L
Eset
6,325
125
96
672
6,735
2,921
0
3,808
2,927
33,062
0
W
Ares
Tahui94
Ares
7,014
471
0
2,831
9,323
6,911
0
3,989
5,334
21,669
0
L
Ah Muzen Cab
TheBaconTank
Ah Muzen Cab
4,790
1,879
0
1,681
8,661
4,764
0
0
8,661
0
49,820
W
Thanatos
rawrxkdog
Thanatos
4,519
1,283
0
8,688
8,077
4,020
0
1,115
6,962
0
51,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,773
Gold Earned
28,301
437
Minions Killed
317
0
Camps Cleared
0
1,095,603
Distance Traveled
1,073,128
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,338
667
119
11
0
219,358
2
L
Fenrir
5,716
520
75
7
0
236,379
0
W
Sol
7,691
699
99
9
0
211,634
2
W
Rama
7,426
675
127
12
0
197,987
0
L
Geb
5,016
456
18
2
0
210,538
1
L
Anhur
5,843
531
70
6
0
193,197
1
L
Eset
5,080
462
59
5
0
218,627
2
W
Ares
6,692
608
20
2
0
219,047
2
L
Ah Muzen Cab
6,646
604
95
9
0
214,387
2
W
Thanatos
6,626
602
72
7
0
247,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role