Player Matchup

Kukulkan
Kukulkan
Heroinhero02
Kukulkan
Level 121
God Stats
6W - 0L
1,710 SR
Queue Stats
47W - 18L
1,583 Elo+
Party 1
Awilix
Awilix
R4V10L1
Awilix
Level 88
God Stats
3W - 5L
1,128 SR
Queue Stats
34W - 41L
1,342 Elo+
Solo
Cerberus
Cerberus
Suchkadrobilka
Cerberus
Level 109
God Stats
8W - 8L
1,473 SR
Queue Stats
298W - 262L
1,453 Elo+
Party 1
Skadi
Skadi
UserPrime
Skadi
Level 106
God Stats
10W - 7L
1,447 SR
Queue Stats
239W - 229L
1,413 Elo+
Party 1
Vamana
Vamana
Wintershastee
Vamana
Level 47
God Stats
7W - 2L
1,812 SR
Queue Stats
52W - 38L
1,510 Elo+
Solo
Team Averages
Level 94
1,514 SR
1,460 Elo+

VS

Team Averages
Level 80
1,438 SR
1,480 Elo+
Heimdallr
Heimdallr
Biel_player-XD
Heimdallr
Level 88
God Stats
0W - 2L
1,286 SR
Queue Stats
65W - 54L
1,494 Elo+
Party 2
Chaac
Chaac
Tendenziell
Chaac
Level 123
God Stats
7W - 6L
1,742 SR
Queue Stats
130W - 122L
1,519 Elo+
Solo
King Arthur
King Arthur
jotoga09
King Arthur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,391 Elo+
Party 2
Janus
Janus
max22006
Janus
Level 80
God Stats
1W - 2L
1,531 SR
Queue Stats
56W - 43L
1,496 Elo+
Party 2
Pele
Pele
xXMusCasoXx
Pele
Level 79
God Stats
1W - 3L
1,132 SR
Queue Stats
53W - 40L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Heroinhero02
Kukulkan
14
0 / 3 / 4
8,877
522
7,892
7,705
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
R4V10L1
Awilix
16
6 / 1 / 4
9,665
569
8,111
8,757
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
13
2 / 1 / 4
8,473
498
5,869
9,485
9,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
UserPrime
Skadi
14
2 / 2 / 1
8,916
524
4,146
7,656
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 0 / 3
10,667
627
12,486
11,135
10,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Biel_player-XD
Heimdallr
15
1 / 2 / 1
8,348
491
6,521
7,643
3,334
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 3
7,752
456
4,543
14,568
12,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
jotoga09
King Arthur
13
0 / 4 / 0
7,236
426
2,636
11,462
5,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
max22006
Janus
12
0 / 4 / 3
7,180
422
5,643
9,280
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 4 / 1
8,637
508
6,232
16,187
6,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
17
Kills
5
7
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Biel_player-XD
Heimdallr
1
2
1
0.75
W
Kukulkan
Heroinhero02
Kukulkan
0
3
4
0.67
W
Awilix
R4V10L1
Awilix
6
1
4
8
W
Cerberus
2
1
4
4
L
1
4
3
0.63
W
Skadi
UserPrime
Skadi
2
2
1
1.25
W
7
0
3
8.5
L
King Arthur
jotoga09
King Arthur
0
4
0
0
L
Janus
max22006
Janus
0
4
3
0.38
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,504
Damage
25,575
44,738
Taken
59,140
29,967
Mitigated
32,354
10,990
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Biel_player-XD
Heimdallr
6,521
2,368
0
3,889
7,643
3,334
255
1,316
6,294
0
70,266
W
Kukulkan
Heroinhero02
Kukulkan
7,892
576
0
974
7,705
3,321
552
2,123
5,582
74,453
0
W
Awilix
R4V10L1
Awilix
8,111
2,905
0
1,747
8,757
3,452
0
1,810
6,947
0
79,515
W
Cerberus
5,869
410
0
2,864
9,485
9,203
328
790
8,695
33,832
0
L
4,543
515
55
4,270
14,568
12,726
0
5,800
8,623
0
27,549
W
Skadi
UserPrime
Skadi
4,146
1,764
0
1,623
7,656
3,138
876
0
7,656
0
67,085
W
12,486
5,415
0
3,782
11,135
10,853
592
920
10,215
0
84,096
L
King Arthur
jotoga09
King Arthur
2,636
554
0
1,637
11,462
5,688
0
0
10,876
0
31,374
L
Janus
max22006
Janus
5,643
524
0
992
9,280
3,896
0
2,669
6,451
55,508
0
L
6,232
1,500
0
4,247
16,187
6,710
0
3,976
12,011
0
79,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,598
Gold Earned
39,153
537
Minions Killed
421
0
Camps Cleared
0
1,792,740
Distance Traveled
1,567,471
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,348
491
128
8
0
298,212
0
W
Kukulkan
8,877
522
133
8
0
340,396
4
W
Awilix
9,665
569
105
6
0
443,932
0
W
Cerberus
8,473
498
49
3
0
312,138
3
L
Chaac
7,752
456
33
2
0
302,044
4
W
Skadi
8,916
524
121
7
0
373,368
0
W
Vamana
10,667
627
129
8
0
322,906
2
L
King Arthur
7,236
426
46
3
0
307,289
3
L
Janus
7,180
422
90
5
0
277,288
0
L
Pele
8,637
508
124
7
0
382,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role