Player Matchup

Ishtar
Ishtar
Bronze III
Hayzeus0
Ishtar
Bronze III
Level 93
God Stats
1W - 1L
1,669 SR
Queue Stats
3W - 3L
1,436 MMR
Party 2
Hercules
Hercules
Bronze III
RogueShinobi14
Hercules
Bronze III
Level 86
God Stats
2W - 2L
1,641 SR
Queue Stats
3W - 3L
1,436 MMR
Party 2
Poseidon
Poseidon
Bronze III
SneakyNinja751
Poseidon
Bronze III
Level 66
God Stats
2W - 1L
1,291 SR
Queue Stats
3W - 3L
1,436 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,534 SR
1,436 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,611 SR
1,431 MMR
Ix Chel
Ix Chel
Silver IV
Clou57
Ix Chel
Silver IV
Level 126
God Stats
5W - 6L
1,605 SR
Queue Stats
13W - 18L
1,424 MMR
Solo
Chiron
Chiron
Silver V
Diegocoelho001
Chiron
Silver V
Level 48
God Stats
0W - 1L
1,727 SR
Queue Stats
21W - 31L
1,322 MMR
Party 1
Cerberus
Cerberus
Bronze III
Majin__Mou
Cerberus
Bronze III
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Hayzeus0
Ishtar
17
6 / 1 / 7
13,231
827
17,146
12,750
5,422
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
15
3 / 0 / 11
12,443
778
10,007
15,247
20,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
16
5 / 1 / 7
12,618
789
13,818
7,282
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AthenaGilgameshAnhurSurtrHeimdallr

VS

Bans
PersephoneChernobogCupidDanzaburouArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Clou57
Ix Chel
14
1 / 5 / 1
11,067
692
8,656
12,877
7,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 0
10,696
669
9,901
12,791
4,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Majin__Mou
Cerberus
13
0 / 5 / 2
10,410
651
6,491
21,355
19,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Clou57
Ix Chel
1
5
1
0.3
L
1
4
0
0.25
W
Ishtar
Hayzeus0
Ishtar
6
1
7
9.5
L
Cerberus
Majin__Mou
Cerberus
0
5
2
0.2
W
Hercules
3
0
11
8.5
W
Poseidon
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,971
Damage
25,048
35,279
Taken
47,023
28,972
Mitigated
32,008
13,361
Healing
13,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Clou57
Ix Chel
8,656
1,043
1,762
2,992
12,877
7,844
60
4,528
8,015
57,212
0
L
9,901
3,720
765
2,793
12,791
4,449
43
3,968
8,543
0
44,952
W
Ishtar
Hayzeus0
Ishtar
17,146
13,367
0
6,979
12,750
5,422
2,405
6,120
6,630
0
97,228
L
Cerberus
Majin__Mou
Cerberus
6,491
26
0
5,362
21,355
19,715
0
4,591
16,288
25,184
0
W
Hercules
10,007
2,267
0
3,870
15,247
20,590
50
5,913
9,334
0
24,500
W
Poseidon
13,818
1,160
0
2,512
7,282
2,960
608
3,392
3,890
53,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
32,173
214
Minions Killed
178
0
Camps Cleared
0
937,732
Distance Traveled
855,674
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,067
692
69
4
0
293,969
0
L
Chiron
10,696
669
71
4
0
258,088
6
W
Ishtar
13,231
827
120
8
0
281,752
3
L
Cerberus
10,410
651
38
2
0
303,617
0
W
Hercules
12,443
778
25
2
0
344,001
2
W
Poseidon
12,618
789
69
4
0
311,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role