Player Matchup

Ravana
Ravana
Daniel0116
Ravana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 192L
1,530 Elo+
Solo
Kukulkan
Kukulkan
YerBoi_67
Kukulkan
Level 126
God Stats
29W - 21L
1,628 SR
Queue Stats
467W - 421L
1,484 Elo+
Solo
Hercules
Hercules
Zabdiel2025
Hercules
Level 177
God Stats
16W - 19L
1,474 SR
Queue Stats
409W - 390L
1,536 Elo+
Solo
Chiron
Chiron
the glasseel
Chiron
Level 150
God Stats
1W - 0L
1,585 SR
Queue Stats
22W - 16L
1,580 Elo+
Party 1
Cerberus
Cerberus
theglasrabit
Cerberus
Level 159
God Stats
1W - 1L
1,746 SR
Queue Stats
94W - 89L
1,566 Elo+
Party 1
Team Averages
Level 148
1,586 SR
1,539 Elo+

VS

Team Averages
Level 128
1,560 SR
1,559 Elo+
Anubis
Anubis
ASAP Autism7226
Anubis
Level 128
God Stats
11W - 16L
1,568 SR
Queue Stats
153W - 142L
1,550 Elo+
Solo
Maui
Maui
ComeradeConrad
Maui
Level 135
God Stats
6W - 7L
1,548 SR
Queue Stats
223W - 199L
1,585 Elo+
Solo
Mulan
Mulan
IINKYGOOSE
Mulan
Level 126
God Stats
44W - 40L
1,573 SR
Queue Stats
493W - 475L
1,545 Elo+
Solo
Ymir
Ymir
thebananaman221
Ymir
Level 126
God Stats
1W - 3L
1,402 SR
Queue Stats
200W - 213L
1,584 Elo+
Solo
Danzaburou
Danzaburou
zepovin94
Danzaburou
Level 127
God Stats
47W - 25L
1,705 SR
Queue Stats
337W - 323L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Daniel0116
Ravana
13
6 / 2 / 1
7,933
610
7,965
7,419
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
YerBoi_67
Kukulkan
13
2 / 1 / 2
7,754
596
9,279
5,795
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Zabdiel2025
Hercules
12
0 / 3 / 2
7,309
562
4,817
17,420
17,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
12
5 / 3 / 0
7,311
562
6,932
10,027
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
theglasrabit
Cerberus
13
3 / 1 / 9
8,170
628
9,348
11,237
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,403
569
4,647
9,393
4,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 3 / 1
6,038
464
3,176
10,910
7,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
13
2 / 2 / 1
7,648
588
10,717
10,438
10,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
4 / 3 / 1
7,428
571
6,961
13,369
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
zepovin94
Danzaburou
12
3 / 5 / 0
7,657
589
6,869
10,908
3,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
16
Kills
10
10
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
1
3
1
0.5
W
Ravana
Daniel0116
Ravana
6
2
1
3.25
L
Mulan
2
2
1
1.25
W
Kukulkan
YerBoi_67
Kukulkan
2
1
2
3
W
Hercules
Zabdiel2025
Hercules
0
3
2
0.33
W
Chiron
5
3
0
1.67
L
4
3
1
1.5
W
Cerberus
theglasrabit
Cerberus
3
1
9
7.5
L
Danzaburou
zepovin94
Danzaburou
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,341
Damage
32,370
51,898
Taken
55,018
36,032
Mitigated
31,830
16,782
Healing
12,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,647
142
0
2,503
9,393
4,269
0
6,358
3,035
57,329
0
L
3,176
1,313
0
2,121
10,910
7,393
0
2,890
8,020
13,806
0
W
Ravana
Daniel0116
Ravana
7,965
1,985
0
1,336
7,419
3,490
392
3,347
4,072
0
60,678
L
Mulan
10,717
1,955
0
2,842
10,438
10,064
0
0
9,667
0
53,376
W
Kukulkan
YerBoi_67
Kukulkan
9,279
770
0
500
5,795
2,264
302
3,258
2,537
67,188
0
W
Hercules
Zabdiel2025
Hercules
4,817
2,015
0
7,674
17,420
17,813
362
1,257
15,298
0
43,090
W
Chiron
6,932
2,314
164
3,679
10,027
3,854
632
2,414
7,598
0
48,900
L
6,961
2,319
0
2,198
13,369
6,183
0
5,362
8,007
43,326
758
W
Cerberus
theglasrabit
Cerberus
9,348
962
0
3,429
11,237
8,611
189
4,306
6,931
24,182
0
L
Danzaburou
zepovin94
Danzaburou
6,869
2,774
0
2,575
10,908
3,921
1,100
4,017
6,891
0
52,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,477
Gold Earned
36,174
393
Minions Killed
344
0
Camps Cleared
0
1,285,179
Distance Traveled
1,175,494
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,403
569
110
8
0
229,748
3
L
Maui
6,038
464
16
1
0
202,156
2
W
Ravana
7,933
610
78
6
0
294,258
2
L
Mulan
7,648
588
79
6
0
235,883
4
W
Kukulkan
7,754
596
128
10
0
257,521
2
W
Hercules
7,309
562
78
6
0
228,229
3
W
Chiron
7,311
562
86
7
0
230,855
2
L
Ymir
7,428
571
57
4
0
272,889
0
W
Cerberus
8,170
628
23
2
0
274,316
0
L
Danzaburou
7,657
589
82
6
0
234,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role