Player Matchup

Ix Chel
Ix Chel
Bronzure
Ix Chel
Level 146
God Stats
5W - 8L
1,383 SR
Queue Stats
598W - 575L
1,513 Elo+
Solo
Xbalanque
Xbalanque
Divonic
Xbalanque
Level 159
God Stats
3W - 2L
1,590 SR
Queue Stats
137W - 150L
1,482 Elo+
Solo
Baba Yaga
Baba Yaga
KrispyBBQ
Baba Yaga
Level 69
God Stats
55W - 41L
1,589 SR
Queue Stats
168W - 125L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
Serenity7311
Cthulhu
Level 53
God Stats
9W - 12L
1,549 SR
Queue Stats
70W - 65L
1,475 Elo+
Party 1
Thanatos
Thanatos
WienJitsu
Thanatos
Level 46
God Stats
102W - 65L
1,561 SR
Queue Stats
141W - 101L
1,493 Elo+
Party 1
Team Averages
Level 95
1,534 SR
1,489 Elo+

VS

Team Averages
Level 127
1,551 SR
1,535 Elo+
Surtr
Surtr
Daniel0116
Surtr
Level 128
God Stats
4W - 5L
1,167 SR
Queue Stats
202W - 192L
1,520 Elo+
Solo
Chronos
Chronos
PathByDarkness
Chronos
Level 164
God Stats
4W - 1L
1,497 SR
Queue Stats
125W - 130L
1,478 Elo+
Solo
Chiron
Chiron
Russell1100
Chiron
Level 126
God Stats
10W - 8L
1,563 SR
Queue Stats
623W - 596L
1,551 Elo+
Solo
Nike
Nike
Skullking77
Nike
Level 91
God Stats
4W - 2L
1,668 SR
Queue Stats
335W - 284L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
thebananaman221
Ao Kuang
Level 126
God Stats
3W - 0L
1,862 SR
Queue Stats
200W - 213L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bronzure
Ix Chel
9
1 / 2 / 2
5,138
467
4,515
5,558
2,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
Divonic
Xbalanque
10
2 / 3 / 3
5,973
543
6,498
10,098
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
KrispyBBQ
Baba Yaga
9
0 / 3 / 1
5,188
472
3,123
6,333
2,420
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Serenity7311
Cthulhu
11
0 / 1 / 0
6,294
572
2,763
10,942
9,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
WienJitsu
Thanatos
10
4 / 4 / 1
6,065
551
6,176
11,435
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
1 / 3 / 3
6,183
562
4,070
9,188
7,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 3 / 3
5,850
532
4,218
5,683
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
12
0 / 0 / 2
7,218
656
4,419
6,570
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 1
7,368
670
6,567
6,377
3,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
12
8 / 0 / 2
7,671
697
6,831
8,779
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
12
13
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Bronzure
Ix Chel
1
2
2
1
W
Surtr
1
3
3
0.83
L
Xbalanque
Divonic
Xbalanque
2
3
3
1.17
L
Baba Yaga
KrispyBBQ
Baba Yaga
0
3
1
0.17
W
3
3
3
1.5
W
Chiron
0
0
2
1
L
Cthulhu
Serenity7311
Cthulhu
0
1
0
0
W
0
1
1
0.5
L
Thanatos
WienJitsu
Thanatos
4
4
1
1.13
W
Ao Kuang
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,075
Damage
26,105
44,366
Taken
36,597
22,529
Mitigated
18,588
12,953
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Bronzure
Ix Chel
4,515
1,451
50
1,228
5,558
2,739
111
2,601
2,957
23,434
0
W
Surtr
4,070
1,143
0
2,011
9,188
7,329
0
2,050
7,138
465
25,911
L
Xbalanque
Divonic
Xbalanque
6,498
3,234
0
3,415
10,098
3,682
180
3,467
6,631
0
42,691
L
Baba Yaga
KrispyBBQ
Baba Yaga
3,123
132
0
1,516
6,333
2,420
0
1,377
4,956
29,334
0
W
4,218
1,991
0
847
5,683
1,688
431
1,412
4,271
20,841
0
W
Chiron
4,419
1,004
24
2,897
6,570
2,394
450
2,981
3,589
0
55,398
L
Cthulhu
Serenity7311
Cthulhu
2,763
196
0
824
10,942
9,359
0
624
9,541
46,016
331
W
6,567
966
0
2,187
6,377
3,930
0
2,338
4,039
0
60,149
L
Thanatos
WienJitsu
Thanatos
6,176
1,668
0
5,920
11,435
4,329
0
3,154
8,281
0
39,183
W
Ao Kuang
6,831
1,949
0
4,672
8,779
3,247
0
1,289
7,490
48,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,658
Gold Earned
34,290
297
Minions Killed
344
0
Camps Cleared
0
1,066,751
Distance Traveled
1,088,742
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,138
467
33
3
0
217,598
3
W
Surtr
6,183
562
32
3
0
231,721
2
L
Xbalanque
5,973
543
68
6
0
203,837
2
L
Baba Yaga
5,188
472
55
5
0
203,330
0
W
Chronos
5,850
532
33
3
0
183,582
0
W
Chiron
7,218
656
103
9
0
210,348
1
L
Cthulhu
6,294
572
87
8
0
215,245
0
W
Nike
7,368
670
101
9
0
208,244
5
L
Thanatos
6,065
551
54
5
0
226,741
0
W
Ao Kuang
7,671
697
75
7
0
254,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role