Player Matchup

Guan Yu
Guan Yu
Eanki
Guan Yu
Level 121
God Stats
8W - 3L
1,754 SR
Queue Stats
54W - 56L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
SmileODT
Kuzenbo
Level 155
God Stats
313W - 286L
1,552 SR
Queue Stats
437W - 400L
1,523 Elo+
Solo
Raijin
Raijin
SpookyBobs
Raijin
Level 111
God Stats
3W - 5L
1,423 SR
Queue Stats
30W - 31L
1,485 Elo+
Party 1
Medusa
Medusa
ValeerasEyebrows
Medusa
Level 65
God Stats
1W - 1L
1,313 SR
Queue Stats
27W - 31L
1,426 Elo+
Solo
Ao Kuang
Ao Kuang
fulpotential69
Ao Kuang
Level 122
God Stats
3W - 2L
1,453 SR
Queue Stats
12W - 11L
1,570 Elo+
Party 1
Team Averages
Level 115
1,499 SR
1,491 Elo+

VS

Team Averages
Level 85
1,638 SR
1,481 Elo+
Ishtar
Ishtar
 
Ishtar
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BrokeMillionaire
Vulcan
Level 43
God Stats
0W - 2L
1,561 SR
Queue Stats
59W - 70L
1,488 Elo+
Solo
Sylvanus
Sylvanus
SenseiPT13
Sylvanus
Level 16
God Stats
1W - 1L
1,892 SR
Queue Stats
1W - 3L
1,512 Elo+
Party 2
Loki
Loki
juanfr1
Loki
Level 178
God Stats
12W - 8L
1,622 SR
Queue Stats
395W - 365L
1,458 Elo+
Solo
Charybdis
Charybdis
нєxıσυs
Charybdis
Level 50
God Stats
1W - 1L
1,617 SR
Queue Stats
3W - 7L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Eanki
Guan Yu
15
3 / 1 / 0
9,083
606
8,872
12,358
13,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
SmileODT
Kuzenbo
13
2 / 0 / 4
8,335
556
6,427
11,744
14,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
SpookyBobs
Raijin
15
2 / 1 / 1
9,123
608
6,344
6,845
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 2 / 2
7,899
527
16,011
9,010
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
14
6 / 0 / 1
8,545
570
6,923
10,434
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 5 / 0
8,086
539
7,743
13,561
4,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 1
7,259
484
5,500
10,958
3,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
SenseiPT13
Sylvanus
11
1 / 3 / 1
7,213
481
4,489
13,711
9,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
juanfr1
Loki
13
1 / 1 / 0
7,378
492
4,372
10,578
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
нєxıσυs
Charybdis
11
0 / 3 / 1
6,850
457
9,192
14,046
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
16
Kills
4
4
Deaths
16
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
5
0
0.4
L
0
4
1
0.13
W
Guan Yu
Eanki
Guan Yu
3
1
0
3
L
Sylvanus
SenseiPT13
Sylvanus
1
3
1
0.5
W
Kuzenbo
SmileODT
Kuzenbo
2
0
4
4
W
Raijin
SpookyBobs
Raijin
2
1
1
2.5
W
3
2
2
2
W
Ao Kuang
6
0
1
6.5
L
Loki
juanfr1
Loki
1
1
0
1
L
Charybdis
нєxıσυs
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,577
Damage
31,296
50,391
Taken
62,854
39,008
Mitigated
26,712
12,762
Healing
22,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,743
4,746
0
2,120
13,561
4,461
0
2,222
11,339
0
73,297
L
5,500
985
0
3,587
10,958
3,471
303
7,123
3,282
60,013
0
W
Guan Yu
Eanki
Guan Yu
8,872
795
0
2,399
12,358
13,599
1,774
1,298
11,060
0
71,928
L
Sylvanus
SenseiPT13
Sylvanus
4,489
1,787
2,401
3,519
13,711
9,220
0
3,413
10,298
15,829
0
W
Kuzenbo
SmileODT
Kuzenbo
6,427
2,754
0
3,780
11,744
14,701
395
2,262
9,482
28,118
0
W
Raijin
SpookyBobs
Raijin
6,344
147
0
745
6,845
2,977
635
2,549
4,296
78,729
0
W
16,011
6,937
0
3,698
9,010
3,507
666
1,935
7,075
0
75,402
W
Ao Kuang
6,923
2,012
0
2,140
10,434
4,224
0
1,945
8,489
54,669
2,941
L
Loki
juanfr1
Loki
4,372
636
0
5,640
10,578
3,908
0
2,401
8,060
0
63,580
L
Charybdis
нєxıσυs
Charybdis
9,192
6,012
0
5,070
14,046
5,652
0
3,849
10,197
0
72,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,985
Gold Earned
36,786
486
Minions Killed
467
0
Camps Cleared
0
1,527,009
Distance Traveled
1,371,528
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,086
539
103
7
0
245,036
0
L
Vulcan
7,259
484
93
6
0
275,368
1
W
Guan Yu
9,083
606
100
7
0
291,181
2
L
Sylvanus
7,213
481
24
2
0
261,109
0
W
Kuzenbo
8,335
556
29
2
0
324,743
6
W
Raijin
9,123
608
150
10
0
280,037
2
W
Medusa
7,899
527
127
8
0
279,805
0
W
Ao Kuang
8,545
570
80
5
0
351,243
0
L
Loki
7,378
492
112
7
0
331,922
2
L
Charybdis
6,850
457
135
9
0
258,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role