Player Matchup

He Bo
He Bo
AJ___45
He Bo
Level 119
God Stats
8W - 1L
1,676 SR
Queue Stats
106W - 122L
1,439 Elo+
Party 1
Neith
Neith
LordStark177825
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,388 Elo+
Solo
Charon
Charon
ZombehHunterNS
Charon
Level 107
God Stats
3W - 3L
1,646 SR
Queue Stats
166W - 156L
1,491 Elo+
Party 1
Eset
Eset
Zombeh_HD
Eset
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 110L
1,526 Elo+
Party 1
Medusa
Medusa
saxybuse
Medusa
Level 139
God Stats
2W - 4L
1,538 SR
Queue Stats
195W - 199L
1,478 Elo+
Party 1
Team Averages
Level 107
1,572 SR
1,464 Elo+

VS

Team Averages
Level 94
1,367 SR
1,495 Elo+
Baron Samedi
Baron Samedi
LeApples
Baron Samedi
Level 104
God Stats
0W - 1L
1,292 SR
Queue Stats
41W - 31L
1,614 Elo+
Party 2
Anhur
Anhur
Putin42069
Anhur
Level 47
God Stats
0W - 2L
1,262 SR
Queue Stats
34W - 42L
1,478 Elo+
Party 3
Zeus
Zeus
WhoxShotxYa614
Zeus
Level 159
God Stats
1W - 2L
1,487 SR
Queue Stats
181W - 180L
1,499 Elo+
Solo
Thanatos
Thanatos
cstan2004
Thanatos
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,507 Elo+
Party 3
Ullr
Ullr
hmyers413
Ullr
Level 47
God Stats
0W - 2L
1,292 SR
Queue Stats
30W - 51L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AJ___45
He Bo
17
6 / 2 / 12
10,310
859
8,219
14,280
6,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 3 / 10
9,830
819
10,599
11,393
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 2 / 14
10,843
904
9,427
16,265
19,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
15
3 / 2 / 9
8,951
746
5,147
9,511
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
saxybuse
Medusa
17
4 / 2 / 10
10,533
878
13,398
12,347
6,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LeApples
Baron Samedi
16
6 / 5 / 5
9,205
767
16,164
13,430
8,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
13
0 / 5 / 5
7,140
595
4,995
9,910
4,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 6 / 3
9,665
805
13,471
10,300
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
cstan2004
Thanatos
14
1 / 6 / 3
8,034
670
6,523
11,210
5,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
14
0 / 3 / 8
7,927
661
3,466
7,023
3,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
25
Kills
11
11
Deaths
25
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
He Bo
AJ___45
He Bo
6
2
12
6
L
Baron Samedi
LeApples
Baron Samedi
6
5
5
1.7
W
6
3
10
3.67
L
Anhur
0
5
5
0.5
L
4
6
3
0.92
W
6
2
14
6.5
W
Eset
3
2
9
3.75
L
Thanatos
cstan2004
Thanatos
1
6
3
0.42
L
Ullr
0
3
8
1.33
W
Medusa
saxybuse
Medusa
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,790
Damage
44,619
63,796
Taken
51,873
43,133
Mitigated
24,696
23,587
Healing
13,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AJ___45
He Bo
8,219
261
794
4,728
14,280
6,789
464
7,208
7,072
14,476
0
L
Baron Samedi
LeApples
Baron Samedi
16,164
852
2,265
4,382
13,430
8,088
0
6,184
7,219
24,863
0
W
10,599
4,077
86
2,784
11,393
6,420
774
4,700
6,693
0
19,876
L
Anhur
4,995
2,146
0
593
9,910
4,061
0
4,738
5,157
0
12,417
L
13,471
1,553
311
1,266
10,300
4,164
0
4,514
5,777
34,659
0
W
9,427
684
967
4,849
16,265
19,664
526
6,658
9,607
17,085
0
W
Eset
5,147
419
2,251
1,495
9,511
3,881
1,744
4,970
4,541
7,605
0
L
Thanatos
cstan2004
Thanatos
6,523
1,971
224
3,987
11,210
5,208
0
4,223
6,987
0
10,746
L
Ullr
3,466
2,109
287
586
7,023
3,175
0
3,076
3,940
0
8,030
W
Medusa
saxybuse
Medusa
13,398
2,997
1,607
4,026
12,347
6,379
2,571
6,099
6,248
0
46,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,467
Gold Earned
41,971
137
Minions Killed
111
0
Camps Cleared
0
1,069,909
Distance Traveled
875,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,310
859
22
2
0
224,223
0
L
Baron Samedi
9,205
767
19
2
0
166,002
0
W
Neith
9,830
819
36
3
0
184,890
0
L
Anhur
7,140
595
16
1
0
201,686
0
L
Zeus
9,665
805
47
4
0
170,172
0
W
Charon
10,843
904
11
1
0
235,554
0
W
Eset
8,951
746
14
1
0
207,945
0
L
Thanatos
8,034
670
14
1
0
185,996
0
L
Ullr
7,927
661
15
1
0
151,378
0
W
Medusa
10,533
878
54
5
0
217,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role