Player Matchup

Janus
Janus
AzaelTeror
Janus
Level 148
God Stats
3W - 8L
1,331 SR
Queue Stats
226W - 211L
1,549 Elo+
Solo
Mercury
Mercury
Buff_Star
Mercury
Level 129
God Stats
0W - 3L
1,175 SR
Queue Stats
308W - 305L
1,475 Elo+
Party 2
Artemis
Artemis
JustAnotherJack
Artemis
Level 119
God Stats
3W - 3L
1,431 SR
Queue Stats
229W - 201L
1,541 Elo+
Solo
Bacchus
Bacchus
Oareunteur
Bacchus
Level 124
God Stats
2W - 2L
1,866 SR
Queue Stats
103W - 106L
1,442 Elo+
Party 2
Ratatoskr
Ratatoskr
RenegadeLawyer
Ratatoskr
Level 131
God Stats
8W - 13L
1,446 SR
Queue Stats
411W - 399L
1,546 Elo+
Solo
Team Averages
Level 130
1,450 SR
1,511 Elo+

VS

Team Averages
Level 137
1,569 SR
1,485 Elo+
Thanatos
Thanatos
Art1Sh0k
Thanatos
Level 173
God Stats
2W - 1L
1,732 SR
Queue Stats
27W - 37L
1,454 Elo+
Party 1
Heimdallr
Heimdallr
LilimDancer
Heimdallr
Level 78
God Stats
3W - 1L
1,767 SR
Queue Stats
64W - 64L
1,503 Elo+
Party 1
Bake Kujira
Bake Kujira
fearlessplayer
Bake Kujira
Level 157
God Stats
20W - 19L
1,467 SR
Queue Stats
136W - 138L
1,483 Elo+
Solo
Danzaburou
Danzaburou
merleef
Danzaburou
Level 149
God Stats
1W - 1L
1,189 SR
Queue Stats
136W - 120L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
Ðívíđê
Cthulhu
Level 127
God Stats
12W - 4L
1,691 SR
Queue Stats
282W - 301L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
1 / 6 / 3
9,928
552
6,799
12,997
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
Buff_Star
Mercury
13
0 / 4 / 2
8,429
468
4,544
16,575
5,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 5 / 0
9,927
552
8,872
12,654
4,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Oareunteur
Bacchus
13
2 / 5 / 2
8,884
494
5,618
14,065
17,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
RenegadeLawyer
Ratatoskr
16
4 / 6 / 3
10,129
563
11,327
18,152
12,392
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Art1Sh0k
Thanatos
19
13 / 2 / 5
12,362
687
14,491
17,212
8,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
LilimDancer
Heimdallr
16
1 / 2 / 3
10,555
586
6,108
11,709
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
fearlessplayer
Bake Kujira
18
3 / 3 / 6
12,055
670
11,309
21,284
21,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
merleef
Danzaburou
17
6 / 2 / 7
11,594
644
14,400
15,535
7,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Ðívíđê
Cthulhu
15
3 / 0 / 13
10,350
575
8,067
16,887
13,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
9
Kills
26
26
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Art1Sh0k
Thanatos
13
2
5
7.75
L
Janus
1
6
3
0.42
L
Mercury
Buff_Star
Mercury
0
4
2
0.25
L
2
5
0
0.4
W
Heimdallr
LilimDancer
Heimdallr
1
2
3
1.25
L
Bacchus
Oareunteur
Bacchus
2
5
2
0.6
L
Ratatoskr
RenegadeLawyer
Ratatoskr
4
6
3
0.92
W
Bake Kujira
fearlessplayer
Bake Kujira
3
3
6
2
W
Danzaburou
merleef
Danzaburou
6
2
7
4.75
W
Cthulhu
Ðívíđê
Cthulhu
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,160
Damage
54,375
74,443
Taken
82,627
45,107
Mitigated
57,397
9,747
Healing
35,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Art1Sh0k
Thanatos
14,491
4,348
0
14,912
17,212
8,825
572
3,571
13,581
0
104,885
L
Janus
6,799
307
0
2,056
12,997
5,293
0
3,707
9,290
79,976
0
L
Mercury
Buff_Star
Mercury
4,544
1,340
0
878
16,575
5,623
0
2,373
14,202
0
69,880
L
8,872
4,230
0
3,416
12,654
4,783
542
2,357
10,297
0
79,619
W
Heimdallr
LilimDancer
Heimdallr
6,108
3,205
0
6,294
11,709
5,612
1,191
1,517
10,178
0
84,545
L
Bacchus
Oareunteur
Bacchus
5,618
1,302
0
2,647
14,065
17,016
296
4,037
10,028
27,299
0
L
Ratatoskr
RenegadeLawyer
Ratatoskr
11,327
1,673
0
750
18,152
12,392
855
6,902
11,250
0
72,889
W
Bake Kujira
fearlessplayer
Bake Kujira
11,309
5,977
0
4,761
21,284
21,691
870
2,883
18,387
97,403
0
W
Danzaburou
merleef
Danzaburou
14,400
4,752
0
3,468
15,535
7,437
847
4,794
10,595
0
92,057
W
Cthulhu
Ðívíđê
Cthulhu
8,067
862
2,796
3,558
16,887
13,832
132
2,548
14,208
32,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,297
Gold Earned
56,916
570
Minions Killed
579
0
Camps Cleared
0
1,783,683
Distance Traveled
1,939,624
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,362
687
123
7
0
441,812
1
L
Janus
9,928
552
156
9
0
355,150
6
L
Mercury
8,429
468
100
6
0
418,648
0
L
Artemis
9,927
552
150
8
0
312,754
2
W
Heimdallr
10,555
586
142
8
0
378,743
6
L
Bacchus
8,884
494
43
2
0
355,256
3
L
Ratatoskr
10,129
563
121
7
0
341,875
0
W
Bake Kujira
12,055
670
161
9
0
341,386
14
W
Danzaburou
11,594
644
128
7
0
370,159
0
W
Cthulhu
10,350
575
25
1
0
407,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role