Player Matchup

Hachiman
Hachiman
DivineRSpirit
Hachiman
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,483 Elo+
Party 1
Ganesha
Ganesha
lord mayan
Ganesha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
projectpatrick22
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,504 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,496 Elo+

VS

Team Averages
Level 171
1,450 SR
1,421 Elo+
Scylla
Scylla
AutumnalVox
Scylla
Level 106
God Stats
1W - 0L
1,410 SR
Queue Stats
37W - 41L
1,409 Elo+
Solo
Charybdis
Charybdis
Go-Go_Mumbo
Charybdis
Level 263
God Stats
20W - 21L
1,439 SR
Queue Stats
460W - 466L
1,451 Elo+
Solo
Chaac
Chaac
topthott215
Chaac
Level 145
God Stats
10W - 8L
1,501 SR
Queue Stats
413W - 421L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DivineRSpirit
Hachiman
10
0 / 5 / 1
7,047
705
6,897
10,092
3,858
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
lord mayan
Ganesha
11
2 / 4 / 1
7,599
760
3,733
12,284
11,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 7 / 1
7,724
772
4,933
8,776
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
5 / 1 / 11
9,213
921
11,222
5,711
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Go-Go_Mumbo
Charybdis
13
10 / 0 / 4
10,025
1,003
9,405
6,929
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 11
7,899
790
8,461
9,912
5,264
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
16
16
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
1
11
10.5
L
Hachiman
DivineRSpirit
Hachiman
0
5
1
0.1
W
Charybdis
Go-Go_Mumbo
Charybdis
10
0
4
12
L
Ganesha
lord mayan
Ganesha
2
4
1
0.63
L
1
7
1
0.21
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,563
Damage
29,088
31,152
Taken
22,552
19,489
Mitigated
10,112
3,195
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,222
1,094
0
327
5,711
2,140
184
3,011
2,554
31,753
0
L
Hachiman
DivineRSpirit
Hachiman
6,897
3,863
0
1,825
10,092
3,858
0
3,504
6,588
0
24,355
W
Charybdis
Go-Go_Mumbo
Charybdis
9,405
4,067
0
4,451
6,929
2,708
1,912
1,925
4,889
0
48,948
L
Ganesha
lord mayan
Ganesha
3,733
293
0
970
12,284
11,622
0
4,283
8,001
12,861
0
L
4,933
633
0
400
8,776
4,009
0
3,498
5,278
21,043
0
W
8,461
708
0
2,685
9,912
5,264
0
3,519
6,179
0
21,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,370
Gold Earned
27,137
85
Minions Killed
133
0
Camps Cleared
0
501,010
Distance Traveled
565,875
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,213
921
29
3
0
189,749
0
L
Hachiman
7,047
705
41
4
0
166,790
0
W
Charybdis
10,025
1,003
86
9
0
182,120
1
L
Ganesha
7,599
760
0
0
0
186,018
0
L
Kukulkan
7,724
772
44
4
0
148,202
0
W
Chaac
7,899
790
18
2
0
194,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role