Player Matchup

Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
PeioArrupe31
Athena
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,265 MMR
Solo
Neith
Neith
Gold V
XxTheKinGxX1069
Neith
Gold V
Level 113
God Stats
74W - 77L
1,615 SR
Queue Stats
468W - 497L
1,258 MMR
Solo
Mercury
Mercury
Silver I
abeata
Mercury
Silver I
Level 131
God Stats
1W - 3L
1,191 SR
Queue Stats
159W - 165L
1,237 MMR
Solo
Chronos
Chronos
Bronze III
ghost_shahrour
Chronos
Bronze III
Level 105
God Stats
1W - 2L
1,137 SR
Queue Stats
38W - 64L
1,303 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,388 SR
1,313 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,526 SR
1,272 MMR
Loki
Loki
Bronze III
Alexmonster1999
Loki
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,316 MMR
Solo
Bacchus
Bacchus
Gold V
BannerBoy26
Bacchus
Gold V
Level 149
God Stats
27W - 26L
1,577 SR
Queue Stats
218W - 235L
1,309 MMR
Solo
Izanami
Izanami
Bronze IV
InFlames990
Izanami
Bronze IV
Level 49
God Stats
1W - 1L
1,442 SR
Queue Stats
1W - 9L
1,121 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
Lazy_Mutichar
Sun Wukong
Silver IV
Level 47
God Stats
0W - 1L
1,476 SR
Queue Stats
5W - 11L
1,284 MMR
Party 1
Vulcan
Vulcan
Gold V
SckeypoKing
Vulcan
Gold V
Level 114
God Stats
6W - 6L
1,635 SR
Queue Stats
153W - 149L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
10 / 2 / 7
11,950
703
16,140
11,933
6,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
13
3 / 3 / 10
8,728
513
5,230
15,708
14,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 0 / 5
9,885
581
11,463
11,222
4,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
abeata
Mercury
16
3 / 4 / 3
9,837
579
8,533
15,901
6,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 5
8,735
514
6,584
10,603
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
PoseidonNikeMaman BrigitteAo KuangThanatos

VS

Bans
ArachneAchillesJanusKukulkanHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,181
481
6,039
16,274
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
BannerBoy26
Bacchus
11
0 / 3 / 7
6,977
410
8,555
12,710
12,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
InFlames990
Izanami
11
1 / 4 / 7
7,166
422
4,146
8,467
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Lazy_Mutichar
Sun Wukong
11
2 / 6 / 4
7,343
432
4,661
15,941
7,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
15
7 / 4 / 4
9,379
552
16,221
10,848
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
21
Kills
13
14
Deaths
21
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
2
7
6.75
L
3
4
2
1
L
Bacchus
BannerBoy26
Bacchus
0
3
7
1.17
L
Izanami
InFlames990
Izanami
1
4
7
1.13
L
Sun Wukong
Lazy_Mutichar
Sun Wukong
2
6
4
0.67
W
Athena
3
3
10
2.67
L
Vulcan
7
4
4
2.25
W
4
0
5
6.5
W
Mercury
abeata
Mercury
3
4
3
1.13
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,950
Damage
39,622
65,367
Taken
64,240
35,949
Mitigated
32,732
18,078
Healing
14,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,140
310
0
7,281
11,933
6,468
2,828
3,884
8,005
99,518
0
L
6,039
1,518
0
7,193
16,274
5,664
0
5,708
10,566
0
58,791
L
Bacchus
BannerBoy26
Bacchus
8,555
976
0
1,426
12,710
12,193
0
4,796
7,914
28,006
0
L
Izanami
InFlames990
Izanami
4,146
2,064
0
1,637
8,467
2,852
0
2,366
6,101
0
38,241
L
Sun Wukong
Lazy_Mutichar
Sun Wukong
4,661
884
0
1,655
15,941
7,769
0
9,754
6,187
0
28,073
W
Athena
5,230
1,637
0
3,493
15,708
14,718
20
4,859
10,583
20,195
0
L
Vulcan
16,221
5,142
0
2,130
10,848
4,254
0
5,330
5,518
67,642
0
W
11,463
3,299
0
5,816
11,222
4,819
2,200
3,914
6,993
0
91,880
W
Mercury
abeata
Mercury
8,533
4,266
0
621
15,901
6,066
0
6,006
9,744
0
93,089
W
6,584
1,318
0
867
10,603
3,878
0
5,963
4,599
65,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,135
Gold Earned
39,046
557
Minions Killed
350
0
Camps Cleared
0
1,723,442
Distance Traveled
1,597,930
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,950
703
156
9
0
297,002
0
L
Loki
8,181
481
88
5
0
370,196
1
L
Bacchus
6,977
410
36
2
0
308,655
0
L
Izanami
7,166
422
73
4
0
281,502
0
L
Sun Wukong
7,343
432
45
3
0
323,655
0
W
Athena
8,728
513
30
2
0
359,585
9
L
Vulcan
9,379
552
108
6
0
313,922
6
W
Neith
9,885
581
133
8
0
330,840
1
W
Mercury
9,837
579
119
7
0
399,798
1
W
Chronos
8,735
514
119
7
0
336,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role