Player Matchup

Bellona
Bellona
Silver IV
NekomataCoffee
Bellona
Silver IV
Level 153
God Stats
3W - 8L
1,344 SR
Queue Stats
78W - 111L
590 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
OrangutanMilk-
Kukulkan
Bronze III
Level 121
God Stats
1W - 1L
1,283 SR
Queue Stats
6W - 7L
1,461 MMR
Solo
Medusa
Medusa
Bronze II
naobe
Medusa
Bronze II
Level 114
God Stats
1W - 2L
1,585 SR
Queue Stats
55W - 77L
169 MMR
Party 1
Lancelot
Lancelot
Bronze III
p00adrid
Lancelot
Bronze III
Level 105
God Stats
14W - 12L
1,588 SR
Queue Stats
22W - 24L
1,455 MMR
Party 2
Athena
Athena
Silver III
s1ck Armageddon
Athena
Silver III
Level 145
God Stats
2W - 0L
1,414 SR
Queue Stats
23W - 24L
1,455 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,443 SR
1,026 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,522 SR
1,091 MMR
Sol
Sol
Silver IV
 
Sol
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
AvengXIronManX
Erlang Shen
Silver III
Level 158
God Stats
2W - 3L
1,507 SR
Queue Stats
97W - 123L
805 MMR
Solo
Anubis
Anubis
Gold IV
SweatyPalmJustu
Anubis
Gold IV
Level 82
God Stats
10W - 6L
1,601 SR
Queue Stats
103W - 104L
1,464 MMR
Solo
Hercules
Hercules
Silver V
Y2M0
Hercules
Silver V
Level 71
God Stats
2W - 4L
1,552 SR
Queue Stats
46W - 69L
829 MMR
Solo
Geb
Geb
Silver IV
sanjidoro
Geb
Silver IV
Level 88
God Stats
9W - 7L
1,450 SR
Queue Stats
175W - 190L
854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
9,335
549
6,792
14,945
15,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
18
4 / 2 / 3
10,822
637
8,406
8,619
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
naobe
Medusa
15
2 / 2 / 2
9,315
548
6,377
11,273
4,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
p00adrid
Lancelot
15
8 / 4 / 4
9,479
558
17,401
14,713
6,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 4 / 9
8,354
491
7,355
16,864
12,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThanatosMulanMaman BrigitteAphrodite

VS

Bans
AtlasAchillesAo KuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 4 / 2
9,591
564
10,139
11,769
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
AvengXIronManX
Erlang Shen
13
2 / 3 / 7
8,426
496
7,705
16,331
8,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 5 / 0
9,073
534
8,976
13,419
6,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Y2M0
Hercules
11
0 / 3 / 0
7,445
438
5,863
8,869
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 2 / 5
7,802
459
7,382
13,598
9,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
17
Kills
12
12
Deaths
17
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
2
1.5
L
Erlang Shen
AvengXIronManX
Erlang Shen
2
3
7
1.83
W
3
0
4
5
W
Kukulkan
4
2
3
2.75
L
4
5
0
0.8
L
Hercules
Y2M0
Hercules
0
3
0
0
W
Medusa
naobe
Medusa
2
2
2
1.5
W
Lancelot
p00adrid
Lancelot
8
4
4
2.5
W
0
4
9
1.13
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,331
Damage
40,065
66,414
Taken
63,986
41,595
Mitigated
33,595
11,422
Healing
14,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,139
3,111
0
4,179
11,769
3,926
950
784
10,985
73,555
7,522
L
Erlang Shen
AvengXIronManX
Erlang Shen
7,705
4,617
0
2,264
16,331
8,366
0
2,851
13,480
0
63,621
W
6,792
2,554
0
4,318
14,945
15,724
88
1,967
12,958
2,362
57,838
W
Kukulkan
8,406
580
0
612
8,619
2,886
104
5,167
3,228
92,966
0
L
8,976
180
0
3,147
13,419
6,611
0
6,972
6,447
64,569
0
L
Hercules
Y2M0
Hercules
5,863
3,019
0
1,509
8,869
4,775
0
755
8,114
0
44,917
W
Medusa
naobe
Medusa
6,377
1,881
0
2,223
11,273
4,282
571
5,626
5,647
0
84,456
W
Lancelot
p00adrid
Lancelot
17,401
3,541
0
888
14,713
6,349
78
5,969
8,642
0
60,753
W
7,355
2,546
475
2,906
16,864
12,354
0
8,491
8,247
33,541
0
L
7,382
488
1,385
2,508
13,598
9,917
0
5,071
8,527
27,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,305
Gold Earned
42,337
505
Minions Killed
454
0
Camps Cleared
0
1,798,301
Distance Traveled
1,552,951
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,591
564
141
8
0
306,923
3
L
Erlang Shen
8,426
496
89
5
0
376,823
0
W
Bellona
9,335
549
99
6
0
366,471
0
W
Kukulkan
10,822
637
175
10
0
341,330
0
L
Anubis
9,073
534
121
7
0
303,038
2
L
Hercules
7,445
438
80
5
0
210,301
2
W
Medusa
9,315
548
116
7
0
320,260
2
W
Lancelot
9,479
558
69
4
0
418,340
0
W
Athena
8,354
491
46
3
0
351,900
3
L
Geb
7,802
459
23
1
0
355,866
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role