Player Matchup

Ishtar
Ishtar
Avatar934
Ishtar
Level 155
God Stats
0W - 1L
1,381 SR
Queue Stats
3W - 4L
1,385 Elo+
Party 1
Geb
Geb
Killorbee9625
Geb
Level 22
God Stats
0W - 1L
1,476 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 2
Bacchus
Bacchus
Princejay019
Bacchus
Level 129
God Stats
0W - 1L
1,437 SR
Queue Stats
3W - 8L
1,333 Elo+
Party 2
Zhong Kui
Zhong Kui
TCBGoHard
Zhong Kui
Level 84
God Stats
6W - 3L
1,696 SR
Queue Stats
367W - 340L
1,511 Elo+
Solo
Da Ji
Da Ji
YISUS001
Da Ji
Level 147
God Stats
0W - 1L
1,763 SR
Queue Stats
7W - 11L
1,318 Elo+
Party 1
Team Averages
Level 107
1,550 SR
1,385 Elo+

VS

Team Averages
Level 106
1,550 SR
1,474 Elo+
Kumbhakarna
Kumbhakarna
BluesCluesLib
Kumbhakarna
Level 103
God Stats
5W - 1L
1,754 SR
Queue Stats
485W - 471L
1,538 Elo+
Solo
Ares
Ares
CBBallJerker
Ares
Level 29
God Stats
1W - 3L
1,098 SR
Queue Stats
64W - 74L
1,372 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JustEdging
Tsukuyomi
Level 140
God Stats
2W - 1L
1,561 SR
Queue Stats
58W - 57L
1,438 Elo+
Party 3
Discordia
Discordia
LancelotXC
Discordia
Level 138
God Stats
8W - 2L
1,719 SR
Queue Stats
299W - 305L
1,477 Elo+
Solo
Cthulhu
Cthulhu
tricolrdsprm
Cthulhu
Level 121
God Stats
2W - 1L
1,619 SR
Queue Stats
96W - 87L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Avatar934
Ishtar
14
2 / 8 / 5
7,583
689
7,566
12,707
4,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
2 / 5 / 4
7,889
717
4,519
11,745
12,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Princejay019
Bacchus
16
3 / 4 / 10
8,762
797
5,938
11,629
19,566
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
TCBGoHard
Zhong Kui
6
0 / 0 / 1
6,136
558
0
0
0
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
YISUS001
Da Ji
17
8 / 5 / 2
9,359
851
8,213
10,413
7,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BluesCluesLib
Kumbhakarna
15
2 / 2 / 11
9,899
900
4,541
13,093
12,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 4 / 13
9,650
877
2,817
14,522
21,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
JustEdging
Tsukuyomi
17
12 / 5 / 5
11,214
1,019
16,130
12,772
7,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
LancelotXC
Discordia
15
3 / 2 / 9
9,417
856
9,769
6,515
2,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
tricolrdsprm
Cthulhu
15
3 / 3 / 10
9,812
892
8,063
11,368
9,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
15
Kills
22
22
Deaths
16
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Avatar934
Ishtar
2
8
5
0.56
W
Kumbhakarna
BluesCluesLib
Kumbhakarna
2
2
11
3.75
W
2
4
13
2.13
W
Tsukuyomi
JustEdging
Tsukuyomi
12
5
5
2.9
L
2
5
4
0.8
W
Discordia
LancelotXC
Discordia
3
2
9
3.75
L
Bacchus
Princejay019
Bacchus
3
4
10
2
L
Zhong Kui
TCBGoHard
Zhong Kui
0
0
1
0.5
L
Da Ji
YISUS001
Da Ji
8
5
2
1.8
W
Cthulhu
tricolrdsprm
Cthulhu
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,236
Damage
41,320
46,494
Taken
58,270
43,929
Mitigated
53,762
3,791
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Avatar934
Ishtar
7,566
3,162
0
555
12,707
4,865
0
5,006
7,701
0
23,088
W
Kumbhakarna
BluesCluesLib
Kumbhakarna
4,541
339
2,573
2,042
13,093
12,164
1,361
2,137
8,168
11,384
0
W
2,817
320
836
1,854
14,522
21,940
386
2,092
12,430
5,447
0
W
Tsukuyomi
JustEdging
Tsukuyomi
16,130
2,446
596
1,116
12,772
7,492
791
2,205
10,567
0
36,069
L
4,519
334
0
7
11,745
12,214
0
6,932
4,813
9,639
0
W
Discordia
LancelotXC
Discordia
9,769
213
424
1,556
6,515
2,967
2,212
1,184
5,331
24,623
0
L
Bacchus
Princejay019
Bacchus
5,938
627
0
1,379
11,629
19,566
0
6,787
4,842
13,994
0
L
Zhong Kui
TCBGoHard
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
YISUS001
Da Ji
8,213
2,282
207
1,643
10,413
7,284
0
6,465
3,948
0
15,191
W
Cthulhu
tricolrdsprm
Cthulhu
8,063
633
1,653
1,511
11,368
9,199
1,749
2,839
8,529
21,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,729
Gold Earned
49,992
56
Minions Killed
120
0
Camps Cleared
0
644,526
Distance Traveled
1,102,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,583
689
20
2
0
145,648
0
W
Kumbhakarna
9,899
900
12
1
0
210,408
0
W
Ares
9,650
877
3
0
0
214,924
0
W
Tsukuyomi
11,214
1,019
41
4
0
230,454
0
L
Geb
7,889
717
4
0
0
177,722
0
W
Discordia
9,417
856
38
3
0
226,386
0
L
Bacchus
8,762
797
12
1
0
138,260
0
L
Zhong Kui
6,136
558
0
0
0
0
0
L
Da Ji
9,359
851
20
2
0
182,896
0
W
Cthulhu
9,812
892
26
2
0
220,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role