Player Matchup

Olorun
Olorun
BigFanOfMen
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,662 Elo+
Party 1
Ne Zha
Ne Zha
WackyChan69
Ne Zha
Level 125
God Stats
2W - 1L
1,593 SR
Queue Stats
47W - 51L
1,416 Elo+
Party 4
Neith
Neith
avataraang2222
Neith
Level 45
God Stats
1W - 1L
1,239 SR
Queue Stats
10W - 13L
1,355 Elo+
Party 4
Achilles
Achilles
bailzky
Achilles
Level 99
God Stats
3W - 0L
1,637 SR
Queue Stats
7W - 6L
1,412 Elo+
Party 1
Bacchus
Bacchus
vaporkillu
Bacchus
Level 129
God Stats
4W - 0L
1,732 SR
Queue Stats
12W - 7L
1,532 Elo+
Party 1
Team Averages
Level 82
1,540 SR
1,475 Elo+

VS

Team Averages
Level 61
1,581 SR
1,392 Elo+
Gilgamesh
Gilgamesh
ChaacVorhees
Gilgamesh
Level 36
God Stats
0W - 3L
1,724 SR
Queue Stats
32W - 50L
1,363 Elo+
Party 3
Maman Brigitte
Maman Brigitte
KingRicci
Maman Brigitte
Level 98
God Stats
5W - 8L
1,442 SR
Queue Stats
30W - 29L
1,557 Elo+
Party 2
Neith
Neith
Medusa815
Neith
Level 8
God Stats
0W - 3L
1,546 SR
Queue Stats
16W - 24L
1,193 Elo+
Party 2
Bake Kujira
Bake Kujira
MiniKeyzer
Bake Kujira
Level 125
God Stats
3W - 2L
1,601 SR
Queue Stats
126W - 129L
1,481 Elo+
Party 3
Chang'e
Chang'e
hex Venti
Chang'e
Level 39
God Stats
12W - 10L
1,590 SR
Queue Stats
43W - 66L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
15 / 1 / 3
10,770
769
18,581
8,898
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
14
1 / 3 / 5
7,736
553
5,571
10,552
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 2 / 1
7,172
512
5,738
7,099
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
bailzky
Achilles
15
3 / 0 / 1
9,053
647
7,283
9,064
8,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
vaporkillu
Bacchus
12
3 / 1 / 10
8,408
601
7,048
12,456
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChaacVorhees
Gilgamesh
12
0 / 5 / 0
6,452
461
3,310
13,362
8,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
KingRicci
Maman Brigitte
12
2 / 5 / 3
6,850
489
6,043
13,395
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Medusa815
Neith
9
1 / 6 / 1
5,882
420
3,473
10,462
3,676
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
MiniKeyzer
Bake Kujira
10
2 / 5 / 1
6,911
494
4,983
13,695
12,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
hex Venti
Chang'e
11
1 / 2 / 1
6,470
462
4,368
11,718
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
23
Kills
6
7
Deaths
23
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
15
1
3
16.5
L
Gilgamesh
ChaacVorhees
Gilgamesh
0
5
0
0
L
Maman Brigitte
KingRicci
Maman Brigitte
2
5
3
0.7
L
Neith
Medusa815
Neith
1
6
1
0.25
L
Bake Kujira
MiniKeyzer
Bake Kujira
2
5
1
0.5
W
Ne Zha
1
3
5
1.17
W
1
2
1
0.75
W
Achilles
bailzky
Achilles
3
0
1
3.5
L
Chang'e
hex Venti
Chang'e
1
2
1
0.75
W
Bacchus
vaporkillu
Bacchus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,221
Damage
22,177
48,069
Taken
62,632
30,884
Mitigated
32,996
14,290
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
18,581
9,289
300
5,256
8,898
4,192
6,203
4,153
4,745
83,790
11,505
L
Gilgamesh
ChaacVorhees
Gilgamesh
3,310
900
0
1,496
13,362
8,254
0
1,161
11,398
0
35,750
L
Maman Brigitte
KingRicci
Maman Brigitte
6,043
542
0
3,692
13,395
4,901
0
5,238
8,157
48,764
0
L
Neith
Medusa815
Neith
3,473
1,782
0
384
10,462
3,676
0
8,593
1,869
0
24,536
L
Bake Kujira
MiniKeyzer
Bake Kujira
4,983
3,463
81
1,736
13,695
12,302
0
7,555
6,140
30,804
0
W
Ne Zha
5,571
1,633
0
2,220
10,552
5,158
0
1,830
8,722
0
63,965
W
5,738
1,601
0
1,333
7,099
2,557
617
4,527
2,371
0
44,566
W
Achilles
bailzky
Achilles
7,283
1,975
0
1,896
9,064
8,245
252
570
8,078
0
54,511
L
Chang'e
hex Venti
Chang'e
4,368
583
520
3,058
11,718
3,863
0
2,922
8,796
39,263
0
W
Bacchus
vaporkillu
Bacchus
7,048
880
0
3,285
12,456
10,732
75
4,015
8,343
30,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,139
Gold Earned
32,565
409
Minions Killed
278
0
Camps Cleared
0
1,390,872
Distance Traveled
1,330,716
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,770
769
144
10
0
265,069
2
L
Gilgamesh
6,452
461
61
4
0
246,851
4
L
Maman Brigitte
6,850
489
71
5
0
301,305
0
L
Neith
5,882
420
35
3
0
259,116
0
L
Bake Kujira
6,911
494
40
3
0
277,253
1
W
Ne Zha
7,736
553
89
6
0
288,351
1
W
Neith
7,172
512
60
4
0
252,228
0
W
Achilles
9,053
647
80
6
0
288,377
0
L
Chang'e
6,470
462
71
5
0
246,191
0
W
Bacchus
8,408
601
36
3
0
296,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role