Player Matchup

Chaac
Chaac
AcexRoyal
Chaac
Level 85
God Stats
5W - 3L
1,657 SR
Queue Stats
29W - 33L
1,408 Elo+
Solo
Nu Wa
Nu Wa
JIF Creamy
Nu Wa
Level 149
God Stats
17W - 18L
1,560 SR
Queue Stats
347W - 329L
1,442 Elo+
Solo
Cupid
Cupid
NaruPulga
Cupid
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,473 Elo+
Solo
Thanatos
Thanatos
NeroVanetti
Thanatos
Level 146
God Stats
1W - 3L
1,567 SR
Queue Stats
37W - 41L
1,490 Elo+
Solo
Bake Kujira
Bake Kujira
Puddles64
Bake Kujira
Level 126
God Stats
2W - 4L
1,783 SR
Queue Stats
41W - 52L
1,525 Elo+
Solo
Team Averages
Level 112
1,613 SR
1,468 Elo+

VS

Team Averages
Level 123
1,505 SR
1,492 Elo+
Persephone
Persephone
 
Persephone
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DatboiPrim
Horus
Level 121
God Stats
1W - 3L
1,104 SR
Queue Stats
890W - 866L
1,460 Elo+
Solo
Thor
Thor
DexFoe
Thor
Level 179
God Stats
2W - 0L
1,730 SR
Queue Stats
95W - 100L
1,499 Elo+
Party 1
Freya
Freya
G0ld3nsun
Freya
Level 117
God Stats
12W - 6L
1,692 SR
Queue Stats
467W - 440L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AcexRoyal
Chaac
13
0 / 5 / 1
7,744
516
4,336
15,778
11,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
13
0 / 5 / 3
7,775
518
6,894
10,491
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
NaruPulga
Cupid
13
0 / 2 / 0
7,550
503
3,269
8,965
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
NeroVanetti
Thanatos
12
4 / 2 / 0
7,569
505
6,482
11,651
4,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bake Kujira
Puddles64
Bake Kujira
12
1 / 1 / 0
7,487
499
5,123
10,927
8,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
3 / 3 / 3
9,018
601
4,476
7,690
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
 
Chaac
14
1 / 2 / 3
8,629
575
10,061
11,737
14,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
12
0 / 0 / 6
7,794
520
2,679
13,311
11,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thor
DexFoe
Thor
16
9 / 0 / 2
9,986
666
9,688
11,503
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
G0ld3nsun
Freya
14
2 / 0 / 2
8,754
584
10,181
9,444
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
15
15
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
3
3
1.5
W
Chaac
 
Chaac
1
2
3
1.25
L
Chaac
AcexRoyal
Chaac
0
5
1
0.1
W
Horus
0
0
6
3
W
Thor
DexFoe
Thor
9
0
2
10
W
Freya
G0ld3nsun
Freya
2
0
2
3
L
Nu Wa
0
5
3
0.3
L
Cupid
NaruPulga
Cupid
0
2
0
0
L
Thanatos
NeroVanetti
Thanatos
4
2
0
2
L
Bake Kujira
Puddles64
Bake Kujira
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,104
Damage
37,085
57,812
Taken
53,685
30,859
Mitigated
36,227
18,319
Healing
25,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,476
327
0
1,325
7,690
2,103
1,344
2,256
5,144
62,479
0
W
Chaac
 
Chaac
10,061
1,487
0
4,216
11,737
14,126
0
717
10,950
955
58,781
L
Chaac
AcexRoyal
Chaac
4,336
544
0
4,709
15,778
11,731
0
325
14,328
0
51,156
W
Horus
2,679
1,658
2,350
4,754
13,311
11,330
188
4,551
8,536
0
21,635
W
Thor
DexFoe
Thor
9,688
2,011
0
7,550
11,503
4,649
0
1,988
9,365
0
85,751
W
Freya
G0ld3nsun
Freya
10,181
3,033
0
5,197
9,444
4,019
0
2,250
7,096
67,557
4,645
L
Nu Wa
6,894
1,137
0
1,250
10,491
3,122
817
3,031
7,444
54,156
0
L
Cupid
NaruPulga
Cupid
3,269
2,026
242
2,200
8,965
3,309
0
4,487
4,116
0
49,121
L
Thanatos
NeroVanetti
Thanatos
6,482
2,247
0
8,342
11,651
4,691
0
1,906
9,668
0
61,466
L
Bake Kujira
Puddles64
Bake Kujira
5,123
1,926
0
1,576
10,927
8,006
0
4,377
6,240
39,382
65

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,125
Gold Earned
44,181
425
Minions Killed
459
0
Camps Cleared
0
1,431,427
Distance Traveled
1,559,666
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,018
601
101
7
0
314,066
2
W
Chaac
8,629
575
95
6
0
287,657
5
L
Chaac
7,744
516
79
5
0
289,902
0
W
Horus
7,794
520
29
2
0
303,644
2
W
Thor
9,986
666
126
8
0
350,279
0
W
Freya
8,754
584
108
7
0
304,020
4
L
Nu Wa
7,775
518
106
7
0
269,649
0
L
Cupid
7,550
503
102
7
0
264,889
0
L
Thanatos
7,569
505
81
5
0
305,597
0
L
Bake Kujira
7,487
499
57
4
0
301,390
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role