Player Matchup

Janus
Janus
KronKronSenpai
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,517 Elo+
Party 2
Achilles
Achilles
Splxzy
Achilles
Level 37
God Stats
17W - 9L
1,658 SR
Queue Stats
94W - 133L
1,464 Elo+
Party 2
Athena
Athena
ZANTARAK1998
Athena
Level 104
God Stats
7W - 10L
1,394 SR
Queue Stats
67W - 59L
1,529 Elo+
Solo
Medusa
Medusa
itznoahadon
Medusa
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 41L
1,492 Elo+
Solo
Thor
Thor
jayy5
Thor
Level 67
God Stats
9W - 10L
1,478 SR
Queue Stats
152W - 176L
1,485 Elo+
Party 2
Team Averages
Level 51
1,506 SR
1,497 Elo+

VS

Team Averages
Level 68
1,537 SR
1,511 Elo+
Thoth
Thoth
CCube69
Thoth
Level 81
God Stats
4W - 2L
1,727 SR
Queue Stats
257W - 223L
1,495 Elo+
Solo
Anhur
Anhur
Darthmalachi
Anhur
Level 122
God Stats
39W - 17L
1,691 SR
Queue Stats
160W - 148L
1,535 Elo+
Solo
Sylvanus
Sylvanus
HO7WATERMELON
Sylvanus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,503 Elo+
Solo
Bakasura
Bakasura
Salty0range
Bakasura
Level 49
God Stats
1W - 1L
1,302 SR
Queue Stats
61W - 64L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
dasaauce
Sun Wukong
Level 45
God Stats
4W - 2L
1,467 SR
Queue Stats
36W - 27L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,154
509
8,858
11,443
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Splxzy
Achilles
13
2 / 6 / 3
8,690
483
9,434
22,691
25,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
12
2 / 3 / 4
8,442
469
5,247
20,600
19,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
15
3 / 3 / 1
9,144
508
11,920
14,014
5,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
jayy5
Thor
14
1 / 2 / 3
8,843
491
8,636
14,445
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CCube69
Thoth
18
5 / 0 / 6
11,472
637
13,327
6,953
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 7
9,254
514
8,609
11,481
4,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
HO7WATERMELON
Sylvanus
14
2 / 1 / 9
9,602
533
7,371
17,221
16,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Salty0range
Bakasura
18
3 / 2 / 7
10,418
579
9,801
16,005
7,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
dasaauce
Sun Wukong
17
6 / 3 / 9
11,334
630
15,660
20,324
15,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
8
Kills
17
18
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thoth
CCube69
Thoth
5
0
6
8
W
1
3
7
1.5
W
Sylvanus
HO7WATERMELON
Sylvanus
2
1
9
6.5
L
0
4
0
0
W
Bakasura
Salty0range
Bakasura
3
2
7
3.25
L
Achilles
Splxzy
Achilles
2
6
3
0.58
L
Athena
2
3
4
1.33
W
Sun Wukong
dasaauce
Sun Wukong
6
3
9
3.5
L
Medusa
3
3
1
1.17
L
Thor
jayy5
Thor
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,095
Damage
54,768
83,193
Taken
71,984
60,200
Mitigated
47,668
17,272
Healing
25,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
CCube69
Thoth
13,327
196
0
1,045
6,953
3,104
2,737
3,167
3,511
102,907
2,126
W
8,609
3,873
0
3,834
11,481
4,731
1,165
2,144
9,329
0
67,138
W
Sylvanus
HO7WATERMELON
Sylvanus
7,371
1,832
3,335
6,933
17,221
16,528
346
4,179
12,858
26,027
0
L
8,858
982
0
1,285
11,443
3,556
288
4,893
6,540
86,416
0
W
Bakasura
Salty0range
Bakasura
9,801
5,657
0
4,499
16,005
7,557
805
2,364
13,345
0
81,713
L
Achilles
Splxzy
Achilles
9,434
1,054
0
4,446
22,691
25,958
64
3,017
18,941
0
52,820
L
Athena
5,247
1,138
0
2,447
20,600
19,335
69
5,052
15,268
23,376
0
W
Sun Wukong
dasaauce
Sun Wukong
15,660
3,388
0
5,727
20,324
15,748
1,769
1,705
17,610
0
83,942
L
Medusa
11,920
6,089
0
3,388
14,014
5,262
473
4,747
8,707
0
85,830
L
Thor
jayy5
Thor
8,636
1,075
0
5,706
14,445
6,089
312
3,087
10,998
0
75,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,273
Gold Earned
52,080
498
Minions Killed
553
0
Camps Cleared
0
1,778,253
Distance Traveled
1,911,596
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,472
637
174
10
0
379,774
7
W
Anhur
9,254
514
95
5
0
364,799
2
W
Sylvanus
9,602
533
30
2
0
368,798
4
L
Janus
9,154
509
157
9
0
309,066
4
W
Bakasura
10,418
579
130
7
0
409,206
0
L
Achilles
8,690
483
77
4
0
339,885
3
L
Athena
8,442
469
39
2
0
399,767
5
W
Sun Wukong
11,334
630
124
7
0
389,019
0
L
Medusa
9,144
508
118
7
0
333,778
0
L
Thor
8,843
491
107
6
0
395,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role