Player Matchup

Ao Kuang
Ao Kuang
Bronze V
 
Ao Kuang
Bronze V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
NIck666
Ne Zha
Silver IV
Level 134
God Stats
2W - 2L
1,646 SR
Queue Stats
3W - 9L
1,265 MMR
Party 2
Geb
Geb
Silver I
mantakz55
Geb
Silver I
Level 61
God Stats
25W - 22L
1,654 SR
Queue Stats
77W - 79L
1,243 MMR
Solo
Apollo
Apollo
Silver I
vFraqma
Apollo
Silver I
Level 109
God Stats
12W - 9L
1,567 SR
Queue Stats
190W - 195L
1,211 MMR
Solo
Sol
Sol
Gold V
yousucksanyways
Sol
Gold V
Level 121
God Stats
194W - 166L
1,525 SR
Queue Stats
368W - 373L
1,229 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,578 SR
1,290 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,497 SR
1,250 MMR
Hel
Hel
Bronze III
InFlames990
Hel
Bronze III
Level 48
God Stats
0W - 2L
1,530 SR
Queue Stats
1W - 9L
1,215 MMR
Party 1
Chronos
Chronos
Silver I
JordanOrJM
Chronos
Silver I
Level 103
God Stats
6W - 7L
1,431 SR
Queue Stats
78W - 78L
1,270 MMR
Party 3
Odin
Odin
Silver III
Lazy_Mutichar
Odin
Silver III
Level 46
God Stats
2W - 3L
1,525 SR
Queue Stats
5W - 11L
1,377 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Momah2x
Sylvanus
Bronze III
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 66L
1,195 MMR
Party 3
Mercury
Mercury
Silver I
Zanto_3
Mercury
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 111L
1,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
8 / 2 / 0
8,404
700
9,906
10,410
5,212
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
NIck666
Ne Zha
11
2 / 3 / 6
6,909
576
4,967
11,121
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 0 / 5
6,630
553
5,093
7,896
6,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
vFraqma
Apollo
12
0 / 0 / 0
6,660
555
4,682
7,649
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 4
7,764
647
8,823
6,473
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Nu WaArachneThorThanatosSurtr

VS

Bans
PersephoneAthenaLokiKukulkanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,773
481
3,571
9,133
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
JordanOrJM
Chronos
12
1 / 0 / 1
6,640
553
5,851
6,310
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 5 / 1
6,252
521
3,665
10,875
6,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Momah2x
Sylvanus
9
0 / 1 / 2
5,222
435
3,452
7,196
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
Zanto_3
Mercury
11
2 / 3 / 2
6,412
534
5,368
11,887
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
5
5
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
2
0
4
L
0
6
0
0
L
Chronos
JordanOrJM
Chronos
1
0
1
1.5
L
2
5
1
0.5
L
Sylvanus
Momah2x
Sylvanus
0
1
2
1
W
Ne Zha
NIck666
Ne Zha
2
3
6
1.67
L
Mercury
Zanto_3
Mercury
2
3
2
1
W
0
0
5
2.5
W
Apollo
vFraqma
Apollo
0
0
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,471
Damage
21,907
43,549
Taken
45,401
21,423
Mitigated
21,221
15,908
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,906
3,990
0
5,447
10,410
5,212
240
974
9,436
41,313
2,655
L
3,571
449
567
2,669
9,133
3,592
0
6,616
2,517
42,511
0
L
Chronos
JordanOrJM
Chronos
5,851
1,686
0
1,718
6,310
2,372
975
1,228
5,082
44,351
2,104
L
3,665
1,064
0
770
10,875
6,458
0
7,146
3,729
0
26,606
L
Sylvanus
Momah2x
Sylvanus
3,452
1,196
1,224
1,887
7,196
4,519
24
4,189
3,007
15,042
4,698
W
Ne Zha
NIck666
Ne Zha
4,967
1,958
0
1,343
11,121
4,191
0
1,491
9,604
0
42,845
L
Mercury
Zanto_3
Mercury
5,368
2,946
0
2,217
11,887
4,280
0
4,526
7,361
0
51,243
W
5,093
725
0
1,890
7,896
6,721
0
2,864
4,950
25,707
0
W
Apollo
vFraqma
Apollo
4,682
3,281
0
3,454
7,649
3,108
0
4,147
3,202
0
46,863
W
8,823
3,904
0
3,774
6,473
2,191
997
2,858
3,615
65,175
6,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,367
Gold Earned
30,299
374
Minions Killed
322
0
Camps Cleared
0
1,191,135
Distance Traveled
1,146,937
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,404
700
73
6
0
220,682
0
L
Hel
5,773
481
72
6
0
206,429
5
L
Chronos
6,640
553
81
7
0
230,802
0
L
Odin
6,252
521
43
4
0
214,792
3
L
Sylvanus
5,222
435
43
4
0
216,164
2
W
Ne Zha
6,909
576
57
5
0
246,794
0
L
Mercury
6,412
534
83
7
0
278,750
2
W
Geb
6,630
553
18
2
0
276,226
1
W
Apollo
6,660
555
98
8
0
228,926
4
W
Sol
7,764
647
128
11
0
218,507
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role