Player Matchup

Janus
Janus
Geowa
Janus
Level 104
God Stats
0W - 2L
1,176 SR
Queue Stats
51W - 49L
1,408 Elo+
Party 2
Chaac
Chaac
Gera921
Chaac
Level 127
God Stats
3W - 7L
1,111 SR
Queue Stats
3W - 8L
1,108 Elo+
Solo
Cthulhu
Cthulhu
Thrugrord
Cthulhu
Level 86
God Stats
4W - 1L
1,648 SR
Queue Stats
39W - 39L
1,466 Elo+
Party 2
Team Averages
Level 106
1,312 SR
1,327 Elo+

VS

Team Averages
Level 96
1,485 SR
1,484 Elo+
Cthulhu
Cthulhu
DieMöwezuBesuch
Cthulhu
Level 62
God Stats
1W - 0L
1,360 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 1
Eset
Eset
Yôshî
Eset
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Скамарох
Xbalanque
Level 158
God Stats
1W - 0L
1,595 SR
Queue Stats
5W - 5L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Geowa
Janus
11
4 / 6 / 4
9,086
826
8,396
11,083
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Gera921
Chaac
11
3 / 4 / 6
8,885
808
11,132
14,304
12,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Thrugrord
Cthulhu
11
2 / 4 / 6
8,545
777
8,037
12,888
7,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 8
10,226
930
12,353
14,688
15,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
Yôshî
Eset
13
5 / 4 / 6
10,012
910
13,404
9,947
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
12
3 / 4 / 11
9,645
877
9,003
11,881
5,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
9
Kills
14
14
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
Janus
Geowa
Janus
4
6
4
1
L
Chaac
Gera921
Chaac
3
4
6
1.5
L
Cthulhu
Thrugrord
Cthulhu
2
4
6
1.25
W
Eset
Yôshî
Eset
5
4
6
2
W
Xbalanque
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,565
Damage
34,760
38,275
Taken
36,516
25,060
Mitigated
25,584
7,838
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,353
1,159
27
1,186
14,688
15,991
0
6,748
6,839
27,417
0
L
Janus
Geowa
Janus
8,396
286
0
2,582
11,083
4,500
0
7,774
3,309
31,023
0
L
Chaac
Gera921
Chaac
11,132
916
121
2,966
14,304
12,598
0
9,206
5,098
664
24,874
L
Cthulhu
Thrugrord
Cthulhu
8,037
617
133
2,036
12,888
7,962
0
8,992
3,896
20,474
0
W
Eset
Yôshî
Eset
13,404
1,084
161
1,710
9,947
4,375
0
4,933
4,503
50,472
0
W
Xbalanque
9,003
4,119
0
3,213
11,881
5,218
2,159
4,249
7,078
0
36,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
29,883
95
Minions Killed
150
0
Camps Cleared
0
660,171
Distance Traveled
600,646
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,226
930
19
2
0
216,937
0
L
Janus
9,086
826
51
5
0
206,008
0
L
Chaac
8,885
808
17
2
0
222,556
4
L
Cthulhu
8,545
777
27
2
0
231,607
0
W
Eset
10,012
910
72
7
0
199,462
0
W
Xbalanque
9,645
877
59
5
0
184,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role