Player Matchup

Chaac
Chaac
 
Chaac
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AjaxZero
Tsukuyomi
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 235L
1,504 Elo+
Party 2
Ymir
Ymir
JuanRepublic
Ymir
Level 124
God Stats
17W - 8L
1,587 SR
Queue Stats
378W - 382L
1,425 Elo+
Party 1
Anubis
Anubis
MyWifeBeatsMeToo
Anubis
Level 106
God Stats
4W - 2L
1,635 SR
Queue Stats
188W - 178L
1,518 Elo+
Party 2
Chang'e
Chang'e
V3XD32
Chang'e
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 129L
1,548 Elo+
Party 2
Team Averages
Level 105
1,545 SR
1,499 Elo+

VS

Team Averages
Level 75
1,519 SR
1,474 Elo+
Ix Chel
Ix Chel
Criipd
Ix Chel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,500 Elo+
Solo
Fenrir
Fenrir
RibbitJuice
Fenrir
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 24L
1,554 Elo+
Party 3
Cerberus
Cerberus
WhateverMane
Cerberus
Level 63
God Stats
2W - 1L
1,402 SR
Queue Stats
20W - 13L
1,462 Elo+
Party 3
Heimdallr
Heimdallr
heracless22
Heimdallr
Level 102
God Stats
1W - 1L
1,691 SR
Queue Stats
22W - 32L
1,375 Elo+
Solo
Vamana
Vamana
xFINGERxBANGERx
Vamana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 44L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 1 / 2
5,960
1,192
3,815
4,466
2,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
AjaxZero
Tsukuyomi
9
2 / 3 / 3
5,417
1,083
3,033
4,240
1,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 4
5,212
1,042
1,196
5,445
4,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 4
6,293
1,259
6,418
3,378
1,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
V3XD32
Chang'e
9
1 / 1 / 3
5,279
1,056
2,445
3,672
1,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Criipd
Ix Chel
9
0 / 2 / 3
4,759
952
2,730
2,982
1,011
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
11
4 / 2 / 4
5,658
1,132
4,203
5,033
4,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
WhateverMane
Cerberus
12
2 / 1 / 5
6,158
1,232
4,507
6,607
5,139
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
heracless22
Heimdallr
1
0 / 0 / 0
1,220
244
0
0
0
9
2 / 3 / 5
5,651
1,130
2,042
6,936
3,468
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
8
Kills
8
8
Deaths
8
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
2
4
W
Tsukuyomi
AjaxZero
Tsukuyomi
2
3
3
1.17
L
Ix Chel
Criipd
Ix Chel
0
2
3
0.75
W
0
3
4
0.67
W
2
0
4
4
L
Fenrir
4
2
4
3
W
Chang'e
V3XD32
Chang'e
1
1
3
2.5
L
Cerberus
WhateverMane
Cerberus
2
1
5
4.5
L
Heimdallr
heracless22
Heimdallr
0
0
0
0
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,907
Damage
13,482
21,201
Taken
21,558
11,190
Mitigated
14,031
7,341
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,815
534
708
1,311
4,466
2,338
0
1,458
3,008
0
10,413
W
Tsukuyomi
AjaxZero
Tsukuyomi
3,033
313
0
25
4,240
1,717
0
626
3,614
0
5,869
L
Ix Chel
Criipd
Ix Chel
2,730
449
1,154
635
2,982
1,011
0
1,089
1,893
7,832
0
W
1,196
0
448
273
5,445
4,073
0
2,256
3,189
1,419
0
W
6,418
825
859
1,888
3,378
1,708
35
1,100
2,278
15,436
0
L
Fenrir
4,203
649
137
649
5,033
4,413
0
2,412
2,621
0
5,301
W
Chang'e
V3XD32
Chang'e
2,445
119
922
907
3,672
1,354
32
1,797
1,875
5,499
0
L
Cerberus
WhateverMane
Cerberus
4,507
130
375
2,582
6,607
5,139
0
3,296
3,311
10,574
0
L
Heimdallr
heracless22
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
2,042
1,333
144
951
6,936
3,468
0
3,262
3,674
0
4,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,161
Gold Earned
23,446
56
Minions Killed
36
0
Camps Cleared
0
526,967
Distance Traveled
345,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,960
1,192
14
3
0
101,245
0
W
Tsukuyomi
5,417
1,083
7
1
0
111,287
0
L
Ix Chel
4,759
952
10
2
0
81,804
0
W
Ymir
5,212
1,042
1
0
0
94,124
0
W
Anubis
6,293
1,259
27
5
0
115,052
0
L
Fenrir
5,658
1,132
2
0
0
86,604
0
W
Chang'e
5,279
1,056
7
1
0
105,259
0
L
Cerberus
6,158
1,232
23
5
0
93,699
0
L
Heimdallr
1,220
244
0
0
0
0
0
L
Vamana
5,651
1,130
1
0
0
83,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role