Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BlackVenom1996
Jormungandr
Level 154
God Stats
178W - 187L
1,582 SR
Queue Stats
292W - 376L
1,485 Elo+
Party 1
Medusa
Medusa
CarroFunebre
Medusa
Level 125
God Stats
4W - 2L
1,544 SR
Queue Stats
69W - 70L
1,473 Elo+
Party 1
Ymir
Ymir
Danyxj
Ymir
Level 253
God Stats
5W - 6L
1,590 SR
Queue Stats
255W - 324L
1,464 Elo+
Party 1
Thor
Thor
xNirdoc
Thor
Level 87
God Stats
3W - 2L
1,592 SR
Queue Stats
76W - 56L
1,577 Elo+
Party 1
Team Averages
Level 155
1,562 SR
1,500 Elo+

VS

Team Averages
Level 105
1,501 SR
1,446 Elo+
Sol
Sol
ByNiighT_
Sol
Level 116
God Stats
3W - 10L
1,343 SR
Queue Stats
312W - 433L
1,408 Elo+
Party 2
Ao Kuang
Ao Kuang
BySuns_
Ao Kuang
Level 109
God Stats
27W - 27L
1,531 SR
Queue Stats
391W - 513L
1,424 Elo+
Party 2
Sylvanus
Sylvanus
Dallaren
Sylvanus
Level 89
God Stats
18W - 18L
1,441 SR
Queue Stats
113W - 119L
1,456 Elo+
Solo
Chang'e
Chang'e
T2DY_ATL
Chang'e
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
144W - 282L
1,387 Elo+
Party 2
Hachiman
Hachiman
bms00
Hachiman
Level 124
God Stats
10W - 8L
1,691 SR
Queue Stats
157W - 152L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
2 / 0 / 3
11,447
636
13,669
5,468
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
BlackVenom1996
Jormungandr
18
1 / 0 / 3
11,146
619
9,587
13,826
12,481
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
16
5 / 0 / 1
9,778
543
11,089
10,122
4,490
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
Danyxj
Ymir
12
0 / 4 / 5
7,761
431
2,964
14,169
12,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
xNirdoc
Thor
16
8 / 2 / 2
10,146
564
8,790
16,040
6,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,006
500
7,634
10,755
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
BySuns_
Ao Kuang
14
1 / 6 / 1
8,658
481
7,964
16,645
6,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Dallaren
Sylvanus
13
1 / 4 / 2
7,626
424
5,988
16,374
13,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
T2DY_ATL
Chang'e
15
0 / 2 / 0
8,925
496
6,053
13,508
7,743
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
bms00
Hachiman
17
3 / 1 / 0
10,304
572
8,514
12,622
4,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
6
6
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
3
3.5
W
Jormungandr
BlackVenom1996
Jormungandr
1
0
3
2.5
L
1
3
1
0.5
L
Ao Kuang
BySuns_
Ao Kuang
1
6
1
0.25
W
Medusa
5
0
1
5.5
L
Sylvanus
Dallaren
Sylvanus
1
4
2
0.5
W
Ymir
Danyxj
Ymir
0
4
5
0.63
L
Chang'e
T2DY_ATL
Chang'e
0
2
0
0
L
Hachiman
bms00
Hachiman
3
1
0
3
W
Thor
xNirdoc
Thor
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,099
Damage
36,153
59,625
Taken
69,904
37,945
Mitigated
36,406
15,223
Healing
25,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,669
298
0
625
5,468
2,288
0
840
4,628
120,427
0
W
Jormungandr
BlackVenom1996
Jormungandr
9,587
2,691
0
7,392
13,826
12,481
353
7,412
6,414
105,340
0
L
7,634
2,895
0
3,891
10,755
4,357
695
1,697
9,048
65,226
8,488
L
Ao Kuang
BySuns_
Ao Kuang
7,964
1,795
0
3,053
16,645
6,146
5
2,710
13,901
74,248
4,968
W
Medusa
11,089
4,498
0
5,611
10,122
4,490
829
5,256
4,866
0
85,239
L
Sylvanus
Dallaren
Sylvanus
5,988
1,988
994
3,665
16,374
13,866
627
6,552
9,606
28,788
8,831
W
Ymir
Danyxj
Ymir
2,964
703
0
1,144
14,169
12,014
58
6,646
7,523
10,637
0
L
Chang'e
T2DY_ATL
Chang'e
6,053
1,043
295
6,876
13,508
7,743
0
6,909
6,599
69,839
0
L
Hachiman
bms00
Hachiman
8,514
5,378
0
6,571
12,622
4,294
679
7,805
4,530
0
108,975
W
Thor
xNirdoc
Thor
8,790
2,102
0
451
16,040
6,672
312
6,639
9,401
0
84,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,278
Gold Earned
44,519
617
Minions Killed
598
0
Camps Cleared
0
1,861,193
Distance Traveled
1,699,795
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,447
636
203
11
0
404,103
4
W
Jormungandr
11,146
619
158
9
0
315,994
1
L
Sol
9,006
500
123
7
0
333,507
0
L
Ao Kuang
8,658
481
102
6
0
390,359
0
W
Medusa
9,778
543
131
7
0
375,424
3
L
Sylvanus
7,626
424
57
3
0
321,872
1
W
Ymir
7,761
431
12
1
0
360,117
7
L
Chang'e
8,925
496
127
7
0
299,044
0
L
Hachiman
10,304
572
189
11
0
355,013
7
W
Thor
10,146
564
113
6
0
405,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role