Player Matchup

Tsukuyomi
Tsukuyomi
OG NIghtRder
Tsukuyomi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,334 Elo+
Party 2
Ra
Ra
Sr_Sucrilho
Ra
Level 68
God Stats
12W - 19L
1,417 SR
Queue Stats
143W - 139L
1,437 Elo+
Solo
Tiamat
Tiamat
Yo Frosty2944
Tiamat
Level 119
God Stats
1W - 2L
1,524 SR
Queue Stats
81W - 72L
1,461 Elo+
Party 2
Team Averages
Level 68
1,480 SR
1,411 Elo+

VS

Team Averages
Level 74
1,590 SR
1,426 Elo+
Vulcan
Vulcan
ShellPluto39972
Vulcan
Level 86
God Stats
4W - 5L
1,646 SR
Queue Stats
222W - 235L
1,428 Elo+
Party 1
Cernunnos
Cernunnos
StifMEISTER117
Cernunnos
Level 108
God Stats
16W - 14L
1,562 SR
Queue Stats
119W - 126L
1,444 Elo+
Solo
Horus
Horus
ThE sAuCe 4U
Horus
Level 28
God Stats
30W - 24L
1,562 SR
Queue Stats
64W - 69L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
OG NIghtRder
Tsukuyomi
8
1 / 6 / 0
6,632
663
5,042
9,241
3,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 1
7,071
707
4,034
6,657
2,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
6,705
671
7,620
7,805
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 2
9,492
949
11,793
4,035
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
StifMEISTER117
Cernunnos
9
0 / 2 / 6
7,070
707
3,874
7,635
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 9
7,854
785
4,291
9,301
5,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
11
11
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
OG NIghtRder
Tsukuyomi
1
6
0
0.17
W
9
0
2
10
L
1
2
1
0.75
W
Cernunnos
StifMEISTER117
Cernunnos
0
2
6
1.5
W
2
0
9
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,696
Damage
19,958
23,703
Taken
20,971
10,202
Mitigated
9,737
4,191
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
OG NIghtRder
Tsukuyomi
5,042
936
0
880
9,241
3,841
0
4,861
4,380
0
14,792
W
11,793
3,749
0
875
4,035
1,638
164
2,552
1,237
44,227
0
L
4,034
201
669
1,686
6,657
2,763
0
3,748
2,909
32,190
0
W
Cernunnos
StifMEISTER117
Cernunnos
3,874
813
378
1,334
7,635
2,834
0
4,077
3,210
0
29,574
W
4,291
2,044
1,776
2,141
9,301
5,265
105
4,831
3,997
0
9,556
L
7,620
490
0
956
7,805
3,598
0
3,591
4,214
22,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,408
Gold Earned
24,416
108
Minions Killed
132
0
Camps Cleared
0
533,440
Distance Traveled
593,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,632
663
22
2
0
178,942
0
W
Vulcan
9,492
949
72
7
0
202,270
0
L
Ra
7,071
707
46
5
0
180,576
0
W
Cernunnos
7,070
707
48
5
0
171,133
0
W
Horus
7,854
785
12
1
0
220,275
0
L
Tiamat
6,705
671
40
4
0
173,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role