Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Jusepe_2911
Jormungandr
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 47L
1,300 Elo+
Solo
Thanatos
Thanatos
MysticClover260
Thanatos
Level 108
God Stats
2W - 6L
1,363 SR
Queue Stats
169W - 200L
1,392 Elo+
Solo
Artemis
Artemis
brayalba5
Artemis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,182 Elo+
Party 2
Chang'e
Chang'e
lokorey05
Chang'e
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,297 Elo+
Party 2
Team Averages
Level 97
1,473 SR
1,334 Elo+

VS

Team Averages
Level 83
1,544 SR
1,326 Elo+
Danzaburou
Danzaburou
Big Boss 047
Danzaburou
Level 83
God Stats
1W - 0L
1,276 SR
Queue Stats
327W - 347L
1,442 Elo+
Solo
Bakasura
Bakasura
ForemostPluto39
Bakasura
Level 45
God Stats
5W - 0L
1,862 SR
Queue Stats
33W - 35L
1,240 Elo+
Solo
Jormungandr
Jormungandr
IcyFury2012
Jormungandr
Level 109
God Stats
14W - 13L
1,508 SR
Queue Stats
390W - 396L
1,406 Elo+
Solo
Horus
Horus
Rashnaja
Horus
Level 68
God Stats
5W - 6L
1,355 SR
Queue Stats
6W - 8L
1,271 Elo+
Party 1
Ra
Ra
TheIronDragon03
Ra
Level 108
God Stats
1W - 0L
1,721 SR
Queue Stats
6W - 8L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 0 / 1
8,197
482
1,602
11,720
6,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Jusepe_2911
Jormungandr
11
0 / 3 / 4
7,475
440
6,612
16,985
12,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
11
1 / 3 / 3
7,066
416
2,396
10,363
5,335
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
brayalba5
Artemis
12
3 / 2 / 1
7,391
435
9,514
10,290
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
lokorey05
Chang'e
15
2 / 2 / 1
8,224
484
9,711
11,441
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big Boss 047
Danzaburou
14
2 / 3 / 4
9,359
551
9,656
12,006
5,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
13
3 / 2 / 1
8,439
496
6,441
15,296
7,104
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
IcyFury2012
Jormungandr
13
3 / 0 / 2
7,589
446
11,768
14,807
18,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Rashnaja
Horus
14
1 / 1 / 1
9,727
572
1,519
12,383
8,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
1 / 1 / 2
9,241
544
8,673
5,435
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
7
Kills
10
10
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
1
1.5
W
Danzaburou
Big Boss 047
Danzaburou
2
3
4
1.33
W
Bakasura
3
2
1
1.75
W
Jormungandr
IcyFury2012
Jormungandr
3
0
2
4
L
Jormungandr
Jusepe_2911
Jormungandr
0
3
4
0.67
L
Thanatos
1
3
3
0.83
W
Horus
Rashnaja
Horus
1
1
1
1.5
W
1
1
2
2
L
Artemis
brayalba5
Artemis
3
2
1
1.75
L
Chang'e
lokorey05
Chang'e
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,835
Damage
38,057
60,799
Taken
59,927
32,969
Mitigated
42,286
18,812
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,602
468
0
3,501
11,720
6,183
0
761
10,674
0
75,494
W
Danzaburou
Big Boss 047
Danzaburou
9,656
3,963
0
3,050
12,006
5,740
1,501
3,506
8,500
0
56,047
W
Bakasura
6,441
4,178
0
2,818
15,296
7,104
0
3,499
11,797
0
52,637
W
Jormungandr
IcyFury2012
Jormungandr
11,768
1,589
0
1,128
14,807
18,161
146
4,026
10,781
48,638
0
L
Jormungandr
Jusepe_2911
Jormungandr
6,612
1,656
0
3,507
16,985
12,847
0
5,860
9,468
41,531
0
L
Thanatos
2,396
630
0
2,723
10,363
5,335
0
4,466
5,419
0
24,377
W
Horus
Rashnaja
Horus
1,519
786
773
4,959
12,383
8,944
2,112
2,569
9,814
0
36,046
W
8,673
1,047
1,090
1,262
5,435
2,337
360
2,723
2,712
74,768
0
L
Artemis
brayalba5
Artemis
9,514
3,921
340
2,730
10,290
3,840
0
2,825
6,754
0
37,300
L
Chang'e
lokorey05
Chang'e
9,711
1,128
1,414
4,597
11,441
4,764
0
4,860
6,526
74,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,353
Gold Earned
44,355
410
Minions Killed
423
0
Camps Cleared
0
1,609,468
Distance Traveled
1,591,708
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,197
482
111
7
0
316,361
0
W
Danzaburou
9,359
551
108
6
0
299,804
0
W
Bakasura
8,439
496
86
5
0
356,319
5
W
Jormungandr
7,589
446
42
2
0
334,091
0
L
Jormungandr
7,475
440
62
4
0
340,911
2
L
Thanatos
7,066
416
49
3
0
332,236
0
W
Horus
9,727
572
53
3
0
226,785
0
W
Ra
9,241
544
134
8
0
374,709
0
L
Artemis
7,391
435
57
3
0
277,195
0
L
Chang'e
8,224
484
131
8
0
342,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role