Player Matchup

Mulan
Mulan
Dxhq00751
Mulan
Level 21
God Stats
11W - 8L
1,126 SR
Queue Stats
62W - 66L
1,360 Elo+
Party 2
Yemoja
Yemoja
HighTide7
Yemoja
Level 121
God Stats
0W - 2L
1,292 SR
Queue Stats
20W - 16L
1,591 Elo+
Solo
Nemesis
Nemesis
KaputSquirrel51
Nemesis
Level 106
God Stats
7W - 8L
1,448 SR
Queue Stats
397W - 369L
1,535 Elo+
Solo
Artemis
Artemis
chaseman323
Artemis
Level 83
God Stats
7W - 10L
1,604 SR
Queue Stats
363W - 364L
1,456 Elo+
Solo
Kukulkan
Kukulkan
isaah347
Kukulkan
Level 77
God Stats
48W - 45L
1,497 SR
Queue Stats
80W - 94L
1,338 Elo+
Party 2
Team Averages
Level 82
1,393 SR
1,456 Elo+

VS

Team Averages
Level 88
1,511 SR
1,453 Elo+
Jormungandr
Jormungandr
AceSnowyy17
Jormungandr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 118L
1,456 Elo+
Party 1
Awilix
Awilix
CBuck11
Awilix
Level 103
God Stats
5W - 4L
1,689 SR
Queue Stats
24W - 22L
1,460 Elo+
Solo
Nu Wa
Nu Wa
Solomon Cain856
Nu Wa
Level 121
God Stats
12W - 5L
1,677 SR
Queue Stats
159W - 158L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
Vladimirovna
Amaterasu
Level 64
God Stats
4W - 5L
1,419 SR
Queue Stats
189W - 189L
1,426 Elo+
Solo
Rama
Rama
lame1mpala
Rama
Level 36
God Stats
1W - 1L
1,270 SR
Queue Stats
15W - 16L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dxhq00751
Mulan
14
1 / 13 / 0
8,838
465
12,996
25,501
15,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
HighTide7
Yemoja
14
2 / 3 / 2
9,134
481
6,793
14,505
11,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
2 / 4 / 0
7,475
393
4,922
12,360
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
chaseman323
Artemis
15
0 / 4 / 2
9,091
478
8,523
14,902
6,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
isaah347
Kukulkan
13
0 / 6 / 0
8,184
431
4,539
12,533
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AceSnowyy17
Jormungandr
15
4 / 2 / 8
10,199
537
7,382
18,675
19,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
CBuck11
Awilix
18
8 / 1 / 7
11,102
584
13,772
13,909
6,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 0 / 5
11,888
626
16,188
8,915
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Vladimirovna
Amaterasu
17
9 / 0 / 6
12,020
633
14,691
24,150
23,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 0
8,295
437
5,435
7,247
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
5
Kills
30
30
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AceSnowyy17
Jormungandr
4
2
8
4
W
Awilix
CBuck11
Awilix
8
1
7
11.5
L
Mulan
Dxhq00751
Mulan
1
13
0
0.08
L
Yemoja
HighTide7
Yemoja
2
3
2
1
L
2
4
0
0.5
W
8
0
5
10.5
W
Amaterasu
Vladimirovna
Amaterasu
9
0
6
12
L
Artemis
chaseman323
Artemis
0
4
2
0.25
L
Kukulkan
isaah347
Kukulkan
0
6
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,773
Damage
57,468
79,801
Taken
72,896
42,020
Mitigated
55,703
18,154
Healing
21,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AceSnowyy17
Jormungandr
7,382
2,144
357
4,086
18,675
19,273
40
4,136
14,539
47,845
369
W
Awilix
CBuck11
Awilix
13,772
5,682
0
1,903
13,909
6,352
1,287
1,593
12,316
0
97,734
L
Mulan
Dxhq00751
Mulan
12,996
3,313
0
3,108
25,501
15,942
169
3,217
22,224
0
71,839
L
Yemoja
HighTide7
Yemoja
6,793
1,674
3,623
3,694
14,505
11,505
0
5,407
8,931
31,317
0
L
4,922
2,133
0
3,123
12,360
3,630
0
4,621
7,497
0
32,800
W
16,188
3,717
0
240
8,915
4,059
2,445
3,500
5,415
88,728
900
W
Amaterasu
Vladimirovna
Amaterasu
14,691
7,890
0
12,046
24,150
23,410
968
1,446
22,704
0
82,835
L
Artemis
chaseman323
Artemis
8,523
3,793
0
4,606
14,902
6,379
533
3,870
10,994
0
85,785
L
Kukulkan
isaah347
Kukulkan
4,539
290
0
0
12,533
4,564
0
5,118
7,195
58,188
0
W
5,435
4,859
0
2,466
7,247
2,609
222
1,083
6,164
0
40,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,722
Gold Earned
53,504
430
Minions Killed
513
0
Camps Cleared
0
1,608,303
Distance Traveled
1,813,889
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,199
537
57
3
0
367,162
5
W
Awilix
11,102
584
114
6
0
491,376
3
L
Mulan
8,838
465
103
5
0
320,727
0
L
Yemoja
9,134
481
36
2
0
333,712
4
L
Nemesis
7,475
393
57
3
0
240,899
0
W
Nu Wa
11,888
626
157
8
0
383,662
5
W
Amaterasu
12,020
633
122
6
0
370,783
6
L
Artemis
9,091
478
146
8
0
348,218
0
L
Kukulkan
8,184
431
88
5
0
364,747
1
W
Rama
8,295
437
63
3
0
200,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role