Player Matchup

Bacchus
Bacchus
ArchangelDuma
Bacchus
Level 101
God Stats
2W - 1L
1,851 SR
Queue Stats
41W - 71L
1,386 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jewbacca5564
Cu Chulainn
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 134L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
Luxiaella
Nu Wa
Level 140
God Stats
1W - 1L
1,689 SR
Queue Stats
72W - 80L
1,510 Elo+
Party 1
Ra
Ra
SwiftDoomz
Ra
Level 89
God Stats
0W - 5L
1,101 SR
Queue Stats
308W - 301L
1,521 Elo+
Solo
Hun Batz
Hun Batz
delverofsecrets1
Hun Batz
Level 159
God Stats
1W - 4L
1,303 SR
Queue Stats
174W - 201L
1,505 Elo+
Party 1
Team Averages
Level 128
1,489 SR
1,488 Elo+

VS

Team Averages
Level 108
1,596 SR
1,518 Elo+
Hou Yi
Hou Yi
ChubbyBeast
Hou Yi
Level 88
God Stats
5W - 4L
1,509 SR
Queue Stats
382W - 378L
1,456 Elo+
Party 2
Bellona
Bellona
Fire3010
Bellona
Level 122
God Stats
1W - 0L
1,619 SR
Queue Stats
13W - 6L
1,628 Elo+
Solo
Apollo
Apollo
Gers820
Apollo
Level 113
God Stats
6W - 8L
1,412 SR
Queue Stats
708W - 699L
1,525 Elo+
Solo
Ra
Ra
GiantTed High
Ra
Level 129
God Stats
6W - 2L
1,865 SR
Queue Stats
299W - 282L
1,531 Elo+
Solo
Cerberus
Cerberus
mcbiggles
Cerberus
Level 86
God Stats
8W - 4L
1,577 SR
Queue Stats
362W - 368L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
0 / 8 / 4
7,134
713
3,906
20,562
20,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Jewbacca5564
Cu Chulainn
13
0 / 7 / 9
7,404
740
12,365
15,323
14,413
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Luxiaella
Nu Wa
17
6 / 4 / 7
9,370
937
12,959
11,505
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 4 / 4
9,604
960
14,578
8,320
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 6 / 10
8,967
897
11,827
11,486
6,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
11 / 2 / 13
10,499
1,050
19,292
11,395
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Fire3010
Bellona
15
1 / 4 / 26
8,915
892
11,996
17,444
20,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Gers820
Apollo
16
10 / 2 / 12
9,864
986
11,912
12,430
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 15
9,042
904
9,496
11,665
7,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
mcbiggles
Cerberus
14
3 / 4 / 19
8,939
894
8,847
16,472
18,560
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
114
14
Kills
29
29
Deaths
15
34
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
8
4
0.25
W
Hou Yi
11
2
13
8.75
W
Bellona
Fire3010
Bellona
1
4
26
3.5
W
Apollo
Gers820
Apollo
10
2
12
8
W
4
3
15
3.83
L
Cu Chulainn
Jewbacca5564
Cu Chulainn
0
7
9
0.64
L
Nu Wa
Luxiaella
Nu Wa
6
4
7
2.38
L
5
4
4
1.75
L
3
6
10
1.33
W
Cerberus
mcbiggles
Cerberus
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,635
Damage
61,543
67,196
Taken
69,406
50,703
Mitigated
57,586
13,290
Healing
33,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
3,906
35
76
2,394
20,562
20,385
0
5,466
14,660
5,329
247
W
Hou Yi
19,292
12,126
0
1,757
11,395
5,428
3,099
5,889
5,286
0
39,536
W
Bellona
Fire3010
Bellona
11,996
2,129
2,084
4,664
17,444
20,580
1,354
8,005
9,104
0
20,798
W
Apollo
Gers820
Apollo
11,912
8,692
1,056
2,865
12,430
5,959
3,089
6,069
6,101
0
24,110
W
9,496
744
8,381
6,006
11,665
7,059
642
6,332
5,160
25,808
0
L
Cu Chulainn
Jewbacca5564
Cu Chulainn
12,365
1,021
135
1,988
15,323
14,413
501
4,150
10,859
4,309
12,440
L
Nu Wa
Luxiaella
Nu Wa
12,959
1,001
176
1,672
11,505
5,222
391
2,386
9,070
25,076
0
L
14,578
789
3,670
2,077
8,320
3,884
0
3,500
4,608
32,286
0
L
11,827
266
147
955
11,486
6,799
348
2,623
8,485
0
18,039
W
Cerberus
mcbiggles
Cerberus
8,847
1,236
1,709
4,496
16,472
18,560
618
6,842
9,503
15,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,479
Gold Earned
47,259
96
Minions Killed
149
0
Camps Cleared
0
849,200
Distance Traveled
967,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,134
713
0
0
0
172,267
0
W
Hou Yi
10,499
1,050
35
4
0
177,015
0
W
Bellona
8,915
892
20
2
0
205,103
0
W
Apollo
9,864
986
38
4
0
188,715
0
W
Ra
9,042
904
36
4
0
198,187
0
L
Cu Chulainn
7,404
740
14
1
0
154,416
0
L
Nu Wa
9,370
937
23
2
0
156,819
0
L
Ra
9,604
960
48
5
0
179,079
0
L
Hun Batz
8,967
897
11
1
0
186,619
0
W
Cerberus
8,939
894
20
2
0
198,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role