Player Matchup

Kuzenbo
Kuzenbo
DKnot
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,693 Elo+
Solo
Skadi
Skadi
GeneralGvaz
Skadi
Level 156
God Stats
0W - 1L
1,866 SR
Queue Stats
51W - 39L
1,607 Elo+
Party 1
Vamana
Vamana
One2Boom
Vamana
Level 154
God Stats
1W - 1L
1,501 SR
Queue Stats
98W - 71L
1,630 Elo+
Party 1
Sobek
Sobek
P1ngasaurusrex
Sobek
Level 110
God Stats
1W - 3L
1,394 SR
Queue Stats
88W - 66L
1,627 Elo+
Party 1
Lancelot
Lancelot
psamspam
Lancelot
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,632 Elo+
Party 1
Team Averages
Level 118
1,552 SR
1,638 Elo+

VS

Team Averages
Level 114
1,661 SR
1,633 Elo+
Kukulkan
Kukulkan
AstraGalatriax
Kukulkan
Level 78
God Stats
1W - 1L
1,278 SR
Queue Stats
165W - 130L
1,624 Elo+
Solo
Vulcan
Vulcan
Lvl100Oddish
Vulcan
Level 98
God Stats
3W - 1L
1,726 SR
Queue Stats
183W - 107L
1,726 Elo+
Party 2
Odin
Odin
PerfectCell21
Odin
Level 157
God Stats
2W - 0L
1,782 SR
Queue Stats
56W - 46L
1,576 Elo+
Party 2
Bastet
Bastet
Tys_4L
Bastet
Level 108
God Stats
5W - 0L
1,822 SR
Queue Stats
202W - 115L
1,675 Elo+
Solo
Chaac
Chaac
manmanboyman
Chaac
Level 128
God Stats
2W - 2L
1,695 SR
Queue Stats
47W - 35L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DKnot
Kuzenbo
14
1 / 5 / 2
7,278
728
7,111
12,105
16,557
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 7 / 2
7,774
777
6,352
12,365
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
One2Boom
Vamana
15
3 / 6 / 0
8,624
862
12,279
15,385
16,069
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 2
7,153
715
3,383
14,163
15,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lancelot
psamspam
Lancelot
12
1 / 9 / 4
7,512
751
7,407
14,815
9,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
8 / 2 / 20
9,616
962
15,811
9,290
4,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
14
7 / 2 / 19
9,213
921
11,586
6,048
2,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 2 / 25
9,238
924
7,758
11,689
16,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Tys_4L
Bastet
15
3 / 2 / 23
8,965
897
15,150
10,039
4,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
9 / 0 / 19
9,994
999
10,746
13,080
12,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
137
6
Kills
31
32
Deaths
8
10
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
8
2
20
9
L
Kuzenbo
DKnot
Kuzenbo
1
5
2
0.4
L
1
7
2
0.29
W
Vulcan
7
2
19
8.25
L
Vamana
One2Boom
Vamana
3
6
0
0.5
L
0
5
2
0.2
W
4
2
25
8.25
W
Bastet
Tys_4L
Bastet
3
2
23
7.25
W
9
0
19
18.5
L
Lancelot
psamspam
Lancelot
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,532
Damage
61,051
68,833
Taken
50,146
62,618
Mitigated
41,432
10,554
Healing
23,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
15,811
2,651
1,384
3,015
9,290
4,776
785
990
8,300
26,706
0
L
Kuzenbo
DKnot
Kuzenbo
7,111
1,880
345
1,219
12,105
16,557
0
4,594
7,335
11,825
0
L
6,352
2,444
414
810
12,365
5,443
0
5,757
6,424
0
19,084
W
Vulcan
11,586
3,496
1,238
1,505
6,048
2,894
643
1,349
4,699
23,967
0
L
Vamana
One2Boom
Vamana
12,279
5,801
1,256
2,387
15,385
16,069
0
6,147
9,012
188
24,739
L
3,383
12
453
2,647
14,163
15,065
0
6,144
7,847
11,844
0
W
7,758
1,127
752
2,961
11,689
16,063
921
1,907
9,782
3,992
11,771
W
Bastet
Tys_4L
Bastet
15,150
3,882
1,165
3,178
10,039
4,732
1,083
2,561
7,478
0
20,094
W
10,746
1,654
802
7,124
13,080
12,967
653
3,875
9,205
0
26,209
L
Lancelot
psamspam
Lancelot
7,407
936
156
867
14,815
9,484
0
6,023
8,572
0
12,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,341
Gold Earned
47,026
111
Minions Killed
131
0
Camps Cleared
0
856,977
Distance Traveled
1,086,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,616
962
34
3
0
186,759
0
L
Kuzenbo
7,278
728
13
1
0
157,883
0
L
Skadi
7,774
777
37
4
0
149,153
0
W
Vulcan
9,213
921
35
4
0
194,022
0
L
Vamana
8,624
862
37
4
0
186,560
0
L
Sobek
7,153
715
12
1
0
169,907
0
W
Odin
9,238
924
14
1
0
238,886
0
W
Bastet
8,965
897
16
2
0
235,882
0
W
Chaac
9,994
999
32
3
0
231,413
0
L
Lancelot
7,512
751
12
1
0
193,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role