Player Matchup

Hou Yi
Hou Yi
DRogers
Hou Yi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,334 Elo+
Party 2
Athena
Athena
Georgestalley
Athena
Level 101
God Stats
1W - 2L
1,518 SR
Queue Stats
31W - 20L
1,477 Elo+
Party 2
Achilles
Achilles
WelshieRich
Achilles
Level 84
God Stats
6W - 8L
1,470 SR
Queue Stats
70W - 85L
1,345 Elo+
Solo
Lancelot
Lancelot
WowiHurtYourKD
Lancelot
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,462 Elo+
Solo
Hera
Hera
dozzlepls
Hera
Level 99
God Stats
0W - 2L
1,194 SR
Queue Stats
26W - 23L
1,412 Elo+
Party 2
Team Averages
Level 86
1,436 SR
1,406 Elo+

VS

Team Averages
Level 97
1,568 SR
1,415 Elo+
Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 129
God Stats
380W - 309L
1,536 SR
Queue Stats
499W - 496L
1,387 Elo+
Party 1
Poseidon
Poseidon
ElfiXa7
Poseidon
Level 107
God Stats
1W - 2L
1,838 SR
Queue Stats
58W - 74L
1,365 Elo+
Solo
Ix Chel
Ix Chel
Xx-_-KhAoS__xX
Ix Chel
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 160L
1,473 Elo+
Party 3
Atlas
Atlas
floppy-cartoon70
Atlas
Level 28
God Stats
19W - 12L
1,534 SR
Queue Stats
93W - 103L
1,387 Elo+
Party 1
Loki
Loki
jonilobo69
Loki
Level 103
God Stats
3W - 3L
1,434 SR
Queue Stats
186W - 202L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DRogers
Hou Yi
9
0 / 1 / 0
5,952
458
2,966
5,759
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
5,672
436
2,002
12,375
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
WelshieRich
Achilles
11
0 / 5 / 0
6,117
471
4,849
11,995
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
11
3 / 6 / 0
6,989
538
5,323
15,084
5,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hera
11
1 / 5 / 0
6,374
490
6,461
8,501
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anna4u4u
Danzaburou
12
3 / 0 / 3
7,425
571
6,757
4,806
1,940
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
ElfiXa7
Poseidon
15
4 / 0 / 1
9,044
696
6,817
8,314
4,034
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
9 / 1 / 5
8,903
685
10,658
9,489
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 2 / 6
6,337
487
5,850
12,430
12,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 9
7,219
555
4,084
10,484
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
4
Kills
19
19
Deaths
4
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anna4u4u
Danzaburou
3
0
3
4.5
L
Hou Yi
DRogers
Hou Yi
0
1
0
0
W
Poseidon
ElfiXa7
Poseidon
4
0
1
4.5
L
0
2
0
0
L
Achilles
WelshieRich
Achilles
0
5
0
0
L
Lancelot
3
6
0
0.5
W
9
1
5
11.5
L
Hera
1
5
0
0.2
W
2
2
6
2.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,601
Damage
34,166
53,714
Taken
45,523
26,179
Mitigated
25,954
11,613
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anna4u4u
Danzaburou
6,757
3,332
0
2,438
4,806
1,940
215
685
4,121
0
46,802
L
Hou Yi
DRogers
Hou Yi
2,966
1,589
0
1,728
5,759
1,841
0
2,065
3,694
0
37,105
W
Poseidon
ElfiXa7
Poseidon
6,817
1,472
0
5,581
8,314
4,034
150
258
7,348
78,924
0
L
2,002
520
98
3,916
12,375
6,686
0
4,748
7,627
9,703
0
L
Achilles
WelshieRich
Achilles
4,849
1,325
0
3,989
11,995
8,915
0
5,773
6,222
0
41,142
L
Lancelot
5,323
1,144
0
1,382
15,084
5,723
0
6,144
8,940
0
41,354
W
10,658
1,865
1,480
2,437
9,489
3,571
0
2,873
6,616
67,344
931
L
Hera
6,461
1,845
0
500
8,501
3,014
0
4,106
4,395
44,182
0
W
5,850
2,552
0
1,215
12,430
12,310
250
2,803
9,627
22,982
0
W
4,084
886
0
1,475
10,484
4,099
0
1,844
8,599
0
47,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
38,928
297
Minions Killed
392
0
Camps Cleared
0
1,287,418
Distance Traveled
1,370,456
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,425
571
70
5
0
246,680
4
L
Hou Yi
5,952
458
70
5
0
248,443
0
W
Poseidon
9,044
696
131
10
0
257,209
4
L
Athena
5,672
436
14
1
0
283,950
4
L
Achilles
6,117
471
68
5
0
230,371
0
L
Lancelot
6,989
538
69
5
0
269,540
0
W
Ix Chel
8,903
685
111
9
0
275,596
0
L
Hera
6,374
490
76
6
0
255,114
0
W
Atlas
6,337
487
17
1
0
263,182
0
W
Loki
7,219
555
63
5
0
327,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role