Player Matchup

Chaac
Chaac
AnimalStonie
Chaac
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
PZYC00
Athena
Level 40
God Stats
5W - 6L
1,514 SR
Queue Stats
41W - 53L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
SPY Gangsta
Nu Wa
Level 138
God Stats
1W - 0L
1,361 SR
Queue Stats
65W - 62L
1,555 Elo+
Party 1
Hun Batz
Hun Batz
lRayzel
Hun Batz
Level 141
God Stats
1W - 1L
1,275 SR
Queue Stats
29W - 27L
1,550 Elo+
Party 1
Skadi
Skadi
lReaperz B
Skadi
Level 147
God Stats
1W - 0L
1,287 SR
Queue Stats
54W - 54L
1,543 Elo+
Party 1
Team Averages
Level 120
1,388 SR
1,527 Elo+

VS

Team Averages
Level 130
1,493 SR
1,506 Elo+
Cu Chulainn
Cu Chulainn
IANsaysGAMEon
Cu Chulainn
Level 124
God Stats
5W - 13L
1,382 SR
Queue Stats
283W - 257L
1,540 Elo+
Solo
Ra
Ra
JooZee018
Ra
Level 146
God Stats
22W - 19L
1,618 SR
Queue Stats
276W - 244L
1,523 Elo+
Solo
Chernobog
Chernobog
Magic_Maza
Chernobog
Level 75
God Stats
13W - 12L
1,367 SR
Queue Stats
130W - 108L
1,455 Elo+
Solo
Poseidon
Poseidon
MooKBleedEm
Poseidon
Level 148
God Stats
84W - 68L
1,563 SR
Queue Stats
213W - 185L
1,507 Elo+
Solo
Khepri
Khepri
NeV3r Sleep
Khepri
Level 156
God Stats
6W - 7L
1,538 SR
Queue Stats
138W - 134L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,905
591
5,694
11,016
11,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Athena
PZYC00
Athena
9
1 / 2 / 1
5,488
549
1,872
10,413
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 1
5,901
590
4,131
5,142
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
lRayzel
Hun Batz
11
3 / 1 / 0
6,143
614
2,954
7,094
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
11
2 / 0 / 3
6,413
641
7,222
5,872
2,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IANsaysGAMEon
Cu Chulainn
9
1 / 4 / 0
5,970
597
6,977
9,206
7,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 1 / 3
5,618
562
5,973
4,123
1,421
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Magic_Maza
Chernobog
9
1 / 3 / 1
5,300
530
2,953
7,643
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
MooKBleedEm
Poseidon
12
3 / 0 / 2
6,526
653
5,123
5,109
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
8
0 / 3 / 2
5,122
512
3,001
9,032
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
11
Kills
6
6
Deaths
11
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Cu Chulainn
IANsaysGAMEon
Cu Chulainn
1
4
0
0.25
L
1
1
3
2.5
L
Chernobog
Magic_Maza
Chernobog
1
3
1
0.5
L
Poseidon
MooKBleedEm
Poseidon
3
0
2
4
L
Khepri
0
3
2
0.33
W
Athena
PZYC00
Athena
1
2
1
0.75
W
2
1
1
2.5
W
Hun Batz
lRayzel
Hun Batz
3
1
0
3
W
Skadi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,873
Damage
24,027
39,537
Taken
35,113
26,209
Mitigated
20,438
8,957
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,694
1,994
0
3,003
11,016
11,866
0
516
10,500
0
32,710
L
Cu Chulainn
IANsaysGAMEon
Cu Chulainn
6,977
2,130
0
1,247
9,206
7,667
0
388
8,118
878
39,132
L
5,973
1,006
706
1,083
4,123
1,421
165
1,841
2,282
44,991
0
L
Chernobog
Magic_Maza
Chernobog
2,953
1,375
0
2,071
7,643
2,827
312
516
7,127
0
31,941
L
Poseidon
MooKBleedEm
Poseidon
5,123
1,097
0
1,408
5,109
1,710
0
1,267
3,842
56,871
0
L
Khepri
3,001
287
166
3,342
9,032
6,813
0
1,991
7,041
15,478
0
W
Athena
PZYC00
Athena
1,872
703
196
2,581
10,413
7,566
0
5,289
5,045
13,660
0
W
4,131
1,432
0
1,027
5,142
1,953
0
4,005
1,073
45,885
0
W
Hun Batz
lRayzel
Hun Batz
2,954
877
0
745
7,094
2,789
0
2,604
4,490
0
49,561
W
Skadi
7,222
3,142
0
1,405
5,872
2,035
949
1,981
3,891
0
47,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,850
Gold Earned
28,536
325
Minions Killed
302
0
Camps Cleared
0
966,305
Distance Traveled
974,879
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,905
591
54
5
0
173,499
1
L
Cu Chulainn
5,970
597
62
6
0
157,973
0
L
Ra
5,618
562
74
7
0
215,878
5
L
Chernobog
5,300
530
56
6
0
197,195
2
L
Poseidon
6,526
653
91
9
0
218,419
3
L
Khepri
5,122
512
19
2
0
185,414
2
W
Athena
5,488
549
26
3
0
205,293
0
W
Nu Wa
5,901
590
86
9
0
192,740
2
W
Hun Batz
6,143
614
74
7
0
230,006
0
W
Skadi
6,413
641
85
9
0
164,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role