Player Matchup

Danzaburou
Danzaburou
Barraca1910
Danzaburou
Level 14
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 11L
1,054 Elo+
Party 2
Xing Tian
Xing Tian
Gothix4
Xing Tian
Level 40
God Stats
0W - 5L
1,107 SR
Queue Stats
7W - 18L
1,189 Elo+
Party 2
Hachiman
Hachiman
Inelutsche
Hachiman
Level 3
God Stats
0W - 2L
1,237 SR
Queue Stats
1W - 7L
1,133 Elo+
Party 2
Bakasura
Bakasura
MoeBloodstorm
Bakasura
Level 9
God Stats
0W - 2L
1,237 SR
Queue Stats
1W - 7L
1,133 Elo+
Party 2
Neith
Neith
R1z0ma
Neith
Level 5
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 2
Team Averages
Level 14
1,211 SR
1,153 Elo+

VS

Team Averages
Level 90
1,560 SR
1,473 Elo+
Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Gramoz2002
Janus
Level 104
God Stats
12W - 19L
1,484 SR
Queue Stats
81W - 90L
1,534 Elo+
Solo
Nu Wa
Nu Wa
HallyEscarlatte
Nu Wa
Level 68
God Stats
314W - 310L
1,553 SR
Queue Stats
383W - 438L
1,456 Elo+
Solo
Guan Yu
Guan Yu
Montag4458
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Susano
Susano
ReKz94
Susano
Level 129
God Stats
1W - 0L
1,764 SR
Queue Stats
3W - 3L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Barraca1910
Danzaburou
16
3 / 3 / 2
10,551
1,172
7,889
10,384
3,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Gothix4
Xing Tian
14
2 / 1 / 2
9,652
1,072
4,818
10,958
9,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Inelutsche
Hachiman
14
1 / 1 / 1
9,255
1,028
3,954
7,690
2,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
MoeBloodstorm
Bakasura
14
2 / 6 / 3
9,362
1,040
6,191
14,246
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
R1z0ma
Neith
15
1 / 4 / 1
9,339
1,038
6,597
9,203
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

214

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
8 / 3 / 4
11,637
1,293
23,891
5,947
2,513
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
16
4 / 2 / 9
10,863
1,207
12,124
8,966
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 1 / 8
9,556
1,062
3,456
3,313
987
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Montag4458
Guan Yu
15
0 / 1 / 11
9,285
1,032
2,443
7,070
6,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
ReKz94
Susano
15
2 / 2 / 7
9,789
1,088
6,209
7,640
3,603
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
15
15
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
3
4
3.33
L
Danzaburou
Barraca1910
Danzaburou
3
3
2
1.33
L
Xing Tian
Gothix4
Xing Tian
2
1
2
3
W
Janus
4
2
9
4.25
W
1
1
8
5
L
Hachiman
Inelutsche
Hachiman
1
1
1
1.5
L
Bakasura
MoeBloodstorm
Bakasura
2
6
3
0.58
W
Guan Yu
Montag4458
Guan Yu
0
1
11
5.5
L
Neith
R1z0ma
Neith
1
4
1
0.38
W
Susano
ReKz94
Susano
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,449
Damage
48,123
52,481
Taken
32,936
25,235
Mitigated
17,798
5,142
Healing
1,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
23,891
1,675
0
0
5,947
2,513
0
494
5,383
38,442
0
L
Danzaburou
Barraca1910
Danzaburou
7,889
5,059
0
1,135
10,384
3,689
0
8,921
1,463
0
31,514
L
Xing Tian
Gothix4
Xing Tian
4,818
387
0
522
10,958
9,218
0
7,992
2,966
19,377
0
W
Janus
12,124
943
0
52
8,966
4,336
0
1,549
7,156
39,403
0
W
3,456
746
0
208
3,313
987
0
275
2,820
20,474
0
L
Hachiman
Inelutsche
Hachiman
3,954
2,951
0
1,719
7,690
2,400
0
5,808
1,882
0
14,514
L
Bakasura
MoeBloodstorm
Bakasura
6,191
4,272
0
901
14,246
6,792
0
11,118
3,128
0
10,754
W
Guan Yu
Montag4458
Guan Yu
2,443
221
459
1,011
7,070
6,359
0
1,373
5,320
0
9,134
L
Neith
R1z0ma
Neith
6,597
1,719
0
865
9,203
3,136
0
5,632
3,571
0
22,300
W
Susano
ReKz94
Susano
6,209
1,107
0
122
7,640
3,603
0
620
6,708
0
17,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,159
Gold Earned
51,130
170
Minions Killed
173
4
Camps Cleared
8
761,929
Distance Traveled
728,403
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,637
1,293
30
3
3
167,517
0
L
Danzaburou
10,551
1,172
67
7
0
169,183
0
L
Xing Tian
9,652
1,072
26
3
0
159,704
0
W
Janus
10,863
1,207
70
8
0
144,762
0
W
Nu Wa
9,556
1,062
36
4
2
115,721
3
L
Hachiman
9,255
1,028
22
2
0
135,514
0
L
Bakasura
9,362
1,040
23
3
3
165,235
0
W
Guan Yu
9,285
1,032
10
1
2
154,941
0
L
Neith
9,339
1,038
32
4
1
132,293
0
W
Susano
9,789
1,088
27
3
1
145,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role