Player Matchup

Nu Wa
Nu Wa
Almxghty_Jay
Nu Wa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,443 Elo+
Solo
Lancelot
Lancelot
FakeKokiri
Lancelot
Level 104
God Stats
2W - 0L
1,426 SR
Queue Stats
25W - 31L
1,458 Elo+
Solo
Artemis
Artemis
GUN NOLAN
Artemis
Level 129
God Stats
2W - 1L
1,389 SR
Queue Stats
133W - 134L
1,461 Elo+
Solo
Cerberus
Cerberus
coopdawgydog
Cerberus
Level 25
God Stats
1W - 1L
1,415 SR
Queue Stats
63W - 41L
1,546 Elo+
Solo
Yemoja
Yemoja
matiuf21
Yemoja
Level 122
God Stats
1W - 1L
1,188 SR
Queue Stats
215W - 229L
1,425 Elo+
Solo
Team Averages
Level 90
1,384 SR
1,467 Elo+

VS

Team Averages
Level 91
1,577 SR
1,446 Elo+
Ishtar
Ishtar
GHOSTofKYIV6056
Ishtar
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,383 Elo+
Party 2
Yemoja
Yemoja
IcedWat3r
Yemoja
Level 106
God Stats
0W - 1L
1,505 SR
Queue Stats
18W - 22L
1,463 Elo+
Party 1
Izanami
Izanami
Icedwat3rs
Izanami
Level 88
God Stats
2W - 3L
1,587 SR
Queue Stats
23W - 26L
1,494 Elo+
Party 1
Thanatos
Thanatos
Kam1kaz316
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,486 Elo+
Party 1
Odin
Odin
SoulPond9519694
Odin
Level 66
God Stats
2W - 1L
1,793 SR
Queue Stats
47W - 38L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 19
10,023
911
20,650
11,480
5,312
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
FakeKokiri
Lancelot
14
3 / 1 / 16
8,563
778
7,825
11,756
9,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
GUN NOLAN
Artemis
17
10 / 0 / 17
9,833
894
12,159
6,803
5,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
coopdawgydog
Cerberus
15
4 / 3 / 27
9,189
835
20,214
23,985
21,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
matiuf21
Yemoja
16
5 / 1 / 22
9,974
907
7,548
9,223
8,807
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,444
859
14,004
12,632
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
IcedWat3r
Yemoja
14
0 / 6 / 4
7,599
691
4,714
19,373
13,332
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Icedwat3rs
Izanami
14
1 / 6 / 3
8,327
757
11,969
11,646
3,942
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Kam1kaz316
Thanatos
10
0 / 8 / 1
6,361
578
3,786
11,084
3,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 6 / 4
8,086
735
9,121
17,360
14,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
23
31
Kills
7
8
Deaths
31
101
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
3
19
6.17
W
Lancelot
FakeKokiri
Lancelot
3
1
16
11
L
3
5
4
1
W
Artemis
GUN NOLAN
Artemis
10
0
17
18.5
L
Yemoja
IcedWat3r
Yemoja
0
6
4
0.33
L
Izanami
Icedwat3rs
Izanami
1
6
3
0.42
L
Thanatos
Kam1kaz316
Thanatos
0
8
1
0.06
L
3
6
4
0.83
W
Cerberus
coopdawgydog
Cerberus
4
3
27
5.83
W
Yemoja
matiuf21
Yemoja
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,396
Damage
43,594
63,247
Taken
72,095
51,092
Mitigated
39,060
25,538
Healing
17,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,650
8,405
238
995
11,480
5,312
1,653
1,856
9,624
36,239
0
W
Lancelot
FakeKokiri
Lancelot
7,825
1,132
331
1,034
11,756
9,891
431
1,647
10,109
0
11,658
L
14,004
6,126
1,490
1,405
12,632
4,153
0
8,595
4,037
0
29,819
W
Artemis
GUN NOLAN
Artemis
12,159
3,865
983
318
6,803
5,520
1,488
1,756
5,047
0
21,530
L
Yemoja
IcedWat3r
Yemoja
4,714
873
5,968
3,335
19,373
13,332
0
12,139
7,234
12,663
0
L
Izanami
Icedwat3rs
Izanami
11,969
9,003
493
262
11,646
3,942
0
7,902
3,744
0
35,868
L
Thanatos
Kam1kaz316
Thanatos
3,786
700
18
1,051
11,084
3,271
0
7,815
3,269
0
5,320
L
9,121
1,748
518
2,473
17,360
14,362
0
11,330
6,030
7,803
9,390
W
Cerberus
coopdawgydog
Cerberus
20,214
1,471
1,132
10,248
23,985
21,562
214
2,385
21,600
30,799
631
W
Yemoja
matiuf21
Yemoja
7,548
1,058
6,924
3,335
9,223
8,807
1,181
1,990
7,233
16,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,582
Gold Earned
39,817
133
Minions Killed
115
0
Camps Cleared
0
974,350
Distance Traveled
867,980
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,023
911
41
4
0
186,307
0
W
Lancelot
8,563
778
10
1
0
253,458
0
L
Ishtar
9,444
859
41
4
0
181,454
0
W
Artemis
9,833
894
27
2
0
164,691
0
L
Yemoja
7,599
691
11
1
0
165,353
0
L
Izanami
8,327
757
52
5
0
159,311
0
L
Thanatos
6,361
578
3
0
0
168,517
0
L
Odin
8,086
735
8
1
0
193,345
0
W
Cerberus
9,189
835
33
3
0
200,779
0
W
Yemoja
9,974
907
22
2
0
169,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role