Player Matchup

The Morrigan
The Morrigan
Infernapeman
The Morrigan
Level 146
God Stats
3W - 0L
1,763 SR
Queue Stats
156W - 151L
1,478 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NFinnN
Cu Chulainn
Level 15
God Stats
4W - 1L
1,696 SR
Queue Stats
35W - 44L
1,299 Elo+
Party 2
Chiron
Chiron
the devi1 panda
Chiron
Level 42
God Stats
6W - 4L
1,646 SR
Queue Stats
181W - 184L
1,359 Elo+
Party 2
Team Averages
Level 68
1,702 SR
1,378 Elo+

VS

Team Averages
Level 87
1,322 SR
1,368 Elo+
Fenrir
Fenrir
 
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
JoeJoepokemon
Skadi
Level 63
God Stats
6W - 15L
1,166 SR
Queue Stats
167W - 186L
1,292 Elo+
Party 1
Anubis
Anubis
jaywolf35
Anubis
Level 135
God Stats
5W - 16L
1,300 SR
Queue Stats
168W - 212L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Infernapeman
The Morrigan
11
2 / 2 / 5
8,036
804
8,357
4,882
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
NFinnN
Cu Chulainn
11
1 / 3 / 6
7,929
793
5,531
8,743
6,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 0 / 3
8,999
900
8,498
5,946
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 2 / 2
7,755
776
3,775
9,255
5,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 1
7,643
764
7,113
7,754
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
jaywolf35
Anubis
11
0 / 3 / 2
7,490
749
3,532
9,253
3,705
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
8
Kills
5
5
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
2
2
W
The Morrigan
Infernapeman
The Morrigan
2
2
5
2.25
L
2
3
1
0.83
W
Cu Chulainn
NFinnN
Cu Chulainn
1
3
6
1.33
L
Anubis
jaywolf35
Anubis
0
3
2
0.33
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,386
Damage
14,420
19,571
Taken
26,262
10,399
Mitigated
12,328
5,079
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,775
161
0
726
9,255
5,136
0
3,282
5,335
0
16,779
W
The Morrigan
Infernapeman
The Morrigan
8,357
1,268
0
860
4,882
1,607
0
999
3,727
26,308
1,553
L
7,113
2,370
103
740
7,754
3,487
0
1,533
5,860
0
25,337
W
Cu Chulainn
NFinnN
Cu Chulainn
5,531
585
0
1,168
8,743
6,617
0
1,807
6,741
0
18,812
L
Anubis
jaywolf35
Anubis
3,532
0
60
2,144
9,253
3,705
0
2,370
6,372
34,391
0
W
8,498
2,202
533
2,518
5,946
2,175
0
1,060
4,798
0
38,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,964
Gold Earned
22,888
110
Minions Killed
108
0
Camps Cleared
0
582,910
Distance Traveled
575,345
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,755
776
18
2
0
209,980
3
W
The Morrigan
8,036
804
43
4
0
189,659
0
L
Skadi
7,643
764
33
3
0
196,736
3
W
Cu Chulainn
7,929
793
20
2
0
197,410
0
L
Anubis
7,490
749
57
6
0
168,629
1
W
Chiron
8,999
900
47
5
0
195,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role