Player Matchup

Athena
Athena
Silver V
Leviathan3203
Athena
Silver V
Level 107
God Stats
3W - 2L
1,498 SR
Queue Stats
26W - 40L
1,146 MMR
Solo
Heimdallr
Heimdallr
Silver I
LilimDancer
Heimdallr
Silver I
Level 77
God Stats
3W - 0L
1,704 SR
Queue Stats
83W - 81L
1,188 MMR
Solo
Bellona
Bellona
Silver I
OGRxFF
Bellona
Silver I
Level 144
God Stats
9W - 4L
1,595 SR
Queue Stats
218W - 235L
1,116 MMR
Solo
Zeus
Zeus
Silver II
中国是世界上最伟岸的山峰
Zeus
Silver II
Level 174
God Stats
113W - 77L
1,571 SR
Queue Stats
400W - 394L
1,096 MMR
Party 1
Pele
Pele
Silver II
墨染傾城ぃ
Pele
Silver II
Level 149
God Stats
53W - 40L
1,527 SR
Queue Stats
149W - 155L
1,096 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,579 SR
1,128 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,415 SR
1,212 MMR
Kuzenbo
Kuzenbo
Silver III
 
Kuzenbo
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
BurnsyQ7
Sylvanus
Bronze IV
Level 124
God Stats
1W - 3L
1,536 SR
Queue Stats
12W - 33L
1,142 MMR
Solo
Kukulkan
Kukulkan
Silver I
Kzum31
Kukulkan
Silver I
Level 153
God Stats
28W - 29L
1,573 SR
Queue Stats
331W - 343L
1,139 MMR
Solo
Ne Zha
Ne Zha
Bronze V
kristhesniper
Ne Zha
Bronze V
Level 109
God Stats
0W - 1L
1,185 SR
Queue Stats
5W - 14L
1,109 MMR
Solo
Medusa
Medusa
Silver I
怎晓伴玥待蹉跎
Medusa
Silver I
Level 123
God Stats
0W - 2L
1,281 SR
Queue Stats
120W - 150L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,617
602
2,375
8,075
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
LilimDancer
Heimdallr
11
1 / 0 / 1
6,420
584
4,306
5,840
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
OGRxFF
Bellona
13
1 / 1 / 3
7,391
672
5,006
9,703
7,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 0 / 0
7,752
705
3,948
4,454
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 4
6,757
614
6,092
7,997
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
AwilixSolArachneFenrir

VS

Bans
Ao KuangNemesisChang'eMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
2 / 0 / 1
6,064
551
2,376
6,718
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
BurnsyQ7
Sylvanus
5
1 / 2 / 0
4,384
399
1,393
2,966
1,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Kzum31
Kukulkan
12
0 / 0 / 2
6,308
573
3,285
4,945
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 4 / 2
5,585
508
2,629
10,227
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 0
5,688
517
3,998
9,874
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
5
5
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
0
1
2.5
L
Sylvanus
BurnsyQ7
Sylvanus
1
2
0
0.5
L
Kukulkan
Kzum31
Kukulkan
0
0
2
1
W
1
2
2
1
W
Heimdallr
LilimDancer
Heimdallr
1
0
1
1.5
W
Bellona
OGRxFF
Bellona
1
1
3
2.5
L
0
4
2
0.25
W
2
2
4
2
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,727
Damage
13,681
36,069
Taken
34,730
20,350
Mitigated
16,750
13,104
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,376
1,043
0
1,495
6,718
7,135
0
1,534
5,184
21,194
0
L
Sylvanus
BurnsyQ7
Sylvanus
1,393
534
180
680
2,966
1,451
0
465
2,501
7,982
2,538
L
Kukulkan
Kzum31
Kukulkan
3,285
185
0
740
4,945
1,634
0
638
4,307
58,669
0
W
2,375
892
0
2,181
8,075
5,897
541
2,458
5,617
32,593
0
W
Heimdallr
LilimDancer
Heimdallr
4,306
3,271
0
2,923
5,840
2,507
0
1,737
4,103
0
44,856
W
Bellona
OGRxFF
Bellona
5,006
2,271
0
4,286
9,703
7,517
489
0
9,703
0
49,130
L
2,629
1,071
0
2,352
10,227
3,568
0
2,766
7,461
0
36,243
W
3,948
197
0
2,547
4,454
1,476
703
1,173
3,281
63,002
0
W
6,092
1,148
0
1,167
7,997
2,953
0
1,567
6,430
0
53,687
L
3,998
1,473
0
1,681
9,874
2,962
0
920
8,954
0
31,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,937
Gold Earned
28,029
416
Minions Killed
281
0
Camps Cleared
0
1,158,007
Distance Traveled
1,012,495
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,064
551
25
2
0
204,508
0
L
Sylvanus
4,384
399
22
2
0
121,606
0
L
Kukulkan
6,308
573
119
11
0
242,541
2
W
Athena
6,617
602
51
5
0
220,304
0
W
Heimdallr
6,420
584
72
7
0
225,669
2
W
Bellona
7,391
672
93
8
0
222,078
3
L
Ne Zha
5,585
508
59
5
0
243,607
0
W
Zeus
7,752
705
126
11
0
225,738
1
W
Pele
6,757
614
74
7
0
264,218
0
L
Medusa
5,688
517
56
5
0
200,233
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role