Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MisterStumpy
Raijin
Level 153
God Stats
1W - 2L
1,170 SR
Queue Stats
141W - 122L
1,636 Elo+
Solo
Geb
Geb
Slow Unit
Geb
Level 124
God Stats
2W - 0L
1,668 SR
Queue Stats
25W - 28L
1,456 Elo+
Solo
Charon
Charon
Yogos
Charon
Level 68
God Stats
2W - 1L
1,316 SR
Queue Stats
61W - 49L
1,724 Elo+
Solo
Kuzenbo
Kuzenbo
umcake
Kuzenbo
Level 157
God Stats
9W - 7L
1,508 SR
Queue Stats
181W - 195L
1,512 Elo+
Solo
Team Averages
Level 129
1,432 SR
1,565 Elo+

VS

Team Averages
Level 134
1,544 SR
1,554 Elo+
Hera
Hera
K1ngThaGod
Hera
Level 170
God Stats
2W - 1L
1,615 SR
Queue Stats
210W - 182L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
birdchestbrad
Gilgamesh
Level 141
God Stats
1W - 1L
1,748 SR
Queue Stats
23W - 19L
1,602 Elo+
Party 1
Mercury
Mercury
goondanlife
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 105L
1,482 Elo+
Party 1
Hou Yi
Hou Yi
magne156
Hou Yi
Level 142
God Stats
4W - 4L
1,647 SR
Queue Stats
398W - 330L
1,608 Elo+
Solo
Kumbhakarna
Kumbhakarna
ÂoBong
Kumbhakarna
Level 129
God Stats
0W - 3L
1,211 SR
Queue Stats
126W - 135L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 1 / 15
9,093
909
10,439
7,506
5,111
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
15
10 / 1 / 11
9,528
953
14,115
11,082
5,363
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 12
8,387
839
4,589
12,646
13,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon
Yogos
Charon
16
4 / 1 / 14
9,290
929
16,473
8,852
10,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
umcake
Kuzenbo
15
5 / 2 / 13
9,500
950
6,726
19,122
21,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,150
815
12,395
7,874
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
birdchestbrad
Gilgamesh
14
2 / 5 / 4
7,566
757
11,994
14,429
19,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
goondanlife
Mercury
10
0 / 8 / 4
6,258
626
2,949
11,153
4,839
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
magne156
Hou Yi
13
2 / 3 / 3
7,150
715
11,923
8,846
4,433
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
ÂoBong
Kumbhakarna
13
2 / 2 / 3
7,766
777
4,672
13,624
14,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
23
Kills
8
8
Deaths
23
65
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
15
11.5
L
2
5
1
0.5
W
Raijin
10
1
11
15.5
W
0
3
12
2
W
Charon
Yogos
Charon
4
1
14
11
L
Gilgamesh
birdchestbrad
Gilgamesh
2
5
4
0.8
L
Mercury
goondanlife
Mercury
0
8
4
0.25
L
Hou Yi
magne156
Hou Yi
2
3
3
1.17
W
Kuzenbo
umcake
Kuzenbo
5
2
13
5.75
L
Kumbhakarna
ÂoBong
Kumbhakarna
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,342
Damage
43,933
59,208
Taken
55,926
56,264
Mitigated
47,370
23,740
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,439
2,579
986
1,081
7,506
5,111
2,012
1,427
6,079
26,640
0
L
12,395
2,507
781
526
7,874
4,268
0
6,926
635
31,113
0
W
Raijin
14,115
1,574
568
2,644
11,082
5,363
1,229
3,562
7,520
30,293
0
W
4,589
60
394
1,563
12,646
13,968
249
3,667
8,979
9,289
0
W
Charon
Yogos
Charon
16,473
2,291
2,945
3,436
8,852
10,051
306
3,788
5,064
23,886
1,428
L
Gilgamesh
birdchestbrad
Gilgamesh
11,994
2,455
105
1,322
14,429
19,196
0
11,956
1,896
0
26,317
L
Mercury
goondanlife
Mercury
2,949
445
1,013
284
11,153
4,839
0
10,198
682
0
5,058
L
Hou Yi
magne156
Hou Yi
11,923
6,493
1,318
1,989
8,846
4,433
0
8,205
446
0
21,603
W
Kuzenbo
umcake
Kuzenbo
6,726
2,453
2,713
7,410
19,122
21,771
584
4,623
14,499
8,962
0
L
Kumbhakarna
ÂoBong
Kumbhakarna
4,672
290
2,015
3,559
13,624
14,634
0
12,063
1,353
9,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,798
Gold Earned
36,890
99
Minions Killed
108
0
Camps Cleared
0
964,751
Distance Traveled
801,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,093
909
31
3
0
194,496
0
L
Hera
8,150
815
45
5
0
146,445
0
W
Raijin
9,528
953
30
3
0
199,875
0
W
Geb
8,387
839
5
1
0
171,802
0
W
Charon
9,290
929
28
3
0
195,858
0
L
Gilgamesh
7,566
757
28
3
0
162,966
0
L
Mercury
6,258
626
9
1
0
160,180
0
L
Hou Yi
7,150
715
20
2
0
152,336
0
W
Kuzenbo
9,500
950
5
1
0
202,720
0
L
Kumbhakarna
7,766
777
6
1
0
179,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role