Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
ChefTheKhep
Hercules
Level 129
God Stats
1W - 1L
1,667 SR
Queue Stats
39W - 40L
1,478 Elo+
Party 1
Charon
Charon
CloudS0ra
Charon
Level 142
God Stats
1W - 2L
1,628 SR
Queue Stats
206W - 198L
1,563 Elo+
Party 1
Anhur
Anhur
KhemicaI
Anhur
Level 152
God Stats
1W - 2L
1,722 SR
Queue Stats
2W - 3L
1,671 Elo+
Party 1
Anubis
Anubis
MyLouSasole
Anubis
Level 65
God Stats
1W - 1L
1,525 SR
Queue Stats
33W - 34L
1,474 Elo+
Party 1
Team Averages
Level 129
1,608 SR
1,537 Elo+

VS

Team Averages
Level 155
1,530 SR
1,549 Elo+
Horus
Horus
 
Horus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
ASkeatShow
Scylla
Level 148
God Stats
10W - 10L
1,558 SR
Queue Stats
514W - 445L
1,651 Elo+
Solo
He Bo
He Bo
IcedxTea
He Bo
Level 99
God Stats
8W - 19L
1,441 SR
Queue Stats
126W - 102L
1,562 Elo+
Party 2
Xbalanque
Xbalanque
TheWo1verine92
Xbalanque
Level 258
God Stats
2W - 3L
1,649 SR
Queue Stats
70W - 72L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 2 / 1
6,894
575
5,783
12,934
4,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
ChefTheKhep
Hercules
9
2 / 7 / 0
5,944
495
4,997
12,235
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
CloudS0ra
Charon
8
1 / 3 / 3
6,109
509
4,878
10,145
7,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
KhemicaI
Anhur
12
1 / 2 / 3
7,166
597
6,366
6,850
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
0 / 3 / 0
6,171
514
4,047
6,983
3,334
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 1 / 7
7,256
605
3,912
8,504
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
 
Awilix
12
3 / 1 / 3
6,768
564
5,022
8,113
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
ASkeatShow
Scylla
13
4 / 0 / 3
7,510
626
7,904
4,972
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
IcedxTea
He Bo
13
8 / 3 / 0
8,444
704
11,275
8,573
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
TheWo1verine92
Xbalanque
11
0 / 2 / 5
6,306
526
5,259
7,214
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
17
17
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
2
1
1.75
W
Horus
 
Horus
2
1
7
5.5
W
Awilix
 
Awilix
3
1
3
4.5
W
Scylla
ASkeatShow
Scylla
4
0
3
5.5
L
Hercules
ChefTheKhep
Hercules
2
7
0
0.29
L
Charon
CloudS0ra
Charon
1
3
3
0.83
W
He Bo
IcedxTea
He Bo
8
3
0
2.67
L
Anhur
KhemicaI
Anhur
1
2
3
1.25
L
Anubis
0
3
0
0
W
Xbalanque
TheWo1verine92
Xbalanque
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,071
Damage
33,372
49,147
Taken
37,376
26,619
Mitigated
15,504
16,010
Healing
13,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,783
1,172
0
6,986
12,934
4,699
0
2,564
10,370
0
56,702
W
Horus
 
Horus
3,912
2,263
1,280
4,465
8,504
6,064
0
3,260
5,160
0
12,205
W
Awilix
 
Awilix
5,022
2,151
0
750
8,113
3,175
567
1,977
6,136
0
50,436
W
Scylla
ASkeatShow
Scylla
7,904
978
0
730
4,972
1,678
0
1,785
3,187
63,053
0
L
Hercules
ChefTheKhep
Hercules
4,997
1,119
0
2,043
12,235
8,440
0
9,128
3,107
0
26,698
L
Charon
CloudS0ra
Charon
4,878
1,054
0
1,842
10,145
7,612
0
3,263
6,882
17,808
0
W
He Bo
IcedxTea
He Bo
11,275
372
0
3,660
8,573
2,521
0
685
7,401
53,673
0
L
Anhur
KhemicaI
Anhur
6,366
3,383
0
2,232
6,850
2,534
0
744
6,106
0
53,892
L
Anubis
4,047
256
0
2,907
6,983
3,334
0
3,480
3,503
54,544
0
W
Xbalanque
TheWo1verine92
Xbalanque
5,259
1,343
0
2,542
7,214
2,066
378
1,218
5,996
0
45,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,284
Gold Earned
36,284
327
Minions Killed
372
0
Camps Cleared
0
1,252,798
Distance Traveled
1,297,000
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,894
575
82
7
0
282,653
0
W
Horus
7,256
605
10
1
0
285,666
1
W
Awilix
6,768
564
62
5
0
272,632
5
W
Scylla
7,510
626
125
10
0
246,635
1
L
Hercules
5,944
495
34
3
0
244,078
0
L
Charon
6,109
509
23
2
0
268,473
1
W
He Bo
8,444
704
97
8
0
261,532
4
L
Anhur
7,166
597
102
9
0
237,905
4
L
Anubis
6,171
514
86
7
0
219,689
0
W
Xbalanque
6,306
526
78
7
0
230,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role