Player Matchup

Baron Samedi
Baron Samedi
Blessed_Deity
Baron Samedi
Level 49
God Stats
2W - 2L
1,179 SR
Queue Stats
14W - 20L
1,324 Elo+
Solo
Charon
Charon
DaaamnMoco
Charon
Level 66
God Stats
6W - 5L
1,516 SR
Queue Stats
10W - 14L
1,281 Elo+
Solo
Skadi
Skadi
luismaister1997
Skadi
Level 67
God Stats
106W - 87L
1,531 SR
Queue Stats
165W - 174L
1,411 Elo+
Solo
Team Averages
Level 61
1,409 SR
1,339 Elo+

VS

Team Averages
Level 67
1,496 SR
1,443 Elo+
Hachiman
Hachiman
Blackinsmack
Hachiman
Level 62
God Stats
1W - 5L
1,690 SR
Queue Stats
17W - 20L
1,433 Elo+
Solo
Jing Wei
Jing Wei
Erradicador2646
Jing Wei
Level 27
God Stats
1W - 3L
1,296 SR
Queue Stats
116W - 103L
1,447 Elo+
Party 1
Mulan
Mulan
soarworm
Mulan
Level 112
God Stats
0W - 1L
1,503 SR
Queue Stats
107W - 97L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blessed_Deity
Baron Samedi
14
7 / 1 / 4
10,030
912
9,443
8,957
5,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
DaaamnMoco
Charon
10
1 / 1 / 3
8,137
740
5,797
10,582
10,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 1 / 5
9,440
858
8,034
6,839
2,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blackinsmack
Hachiman
10
1 / 7 / 2
7,882
717
5,953
14,653
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
12
2 / 4 / 1
8,329
757
5,778
10,207
3,774
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
soarworm
Mulan
5
0 / 1 / 0
6,547
595
1,198
2,743
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
3
3
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Blackinsmack
Hachiman
1
7
2
0.29
W
Baron Samedi
Blessed_Deity
Baron Samedi
7
1
4
9
W
Charon
DaaamnMoco
Charon
1
1
3
2.5
L
Jing Wei
2
4
1
0.63
W
4
1
5
6.5
L
Mulan
soarworm
Mulan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,274
Damage
12,929
26,378
Taken
27,603
18,654
Mitigated
10,144
4,939
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Blackinsmack
Hachiman
5,953
4,108
0
1,870
14,653
4,750
0
6,689
7,964
0
23,529
W
Baron Samedi
Blessed_Deity
Baron Samedi
9,443
1,032
271
1,259
8,957
5,651
1,103
277
8,680
40,276
0
W
Charon
DaaamnMoco
Charon
5,797
278
0
1,420
10,582
10,403
245
0
10,582
15,034
625
L
Jing Wei
5,778
4,565
0
1,196
10,207
3,774
0
7,241
2,966
0
29,592
W
8,034
3,223
0
1,989
6,839
2,600
1,442
463
6,376
0
43,565
L
Mulan
soarworm
Mulan
1,198
270
192
913
2,743
1,620
0
785
1,958
0
6,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,607
Gold Earned
22,758
133
Minions Killed
74
0
Camps Cleared
0
606,374
Distance Traveled
398,163
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,882
717
23
2
0
167,288
0
W
Baron Samedi
10,030
912
63
6
0
182,354
1
W
Charon
8,137
740
9
1
0
199,717
0
L
Jing Wei
8,329
757
42
4
0
187,730
0
W
Skadi
9,440
858
61
6
0
224,303
1
L
Mulan
6,547
595
9
1
0
43,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role