Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CheBK718
Kukulkan
Level 121
God Stats
1W - 4L
1,477 SR
Queue Stats
5W - 9L
1,371 Elo+
Party 1
Sol
Sol
Gigi3932
Sol
Level 64
God Stats
18W - 22L
1,350 SR
Queue Stats
117W - 159L
1,298 Elo+
Solo
Neith
Neith
GrandMaeste
Neith
Level 138
God Stats
1W - 0L
1,512 SR
Queue Stats
6W - 9L
1,392 Elo+
Party 1
Bastet
Bastet
One Eyed Cat240
Bastet
Level 64
God Stats
2W - 0L
1,829 SR
Queue Stats
5W - 11L
1,310 Elo+
Party 1
Team Averages
Level 108
1,534 SR
1,374 Elo+

VS

Team Averages
Level 125
1,567 SR
1,560 Elo+
Nox
Nox
AesthetikkZero
Nox
Level 122
God Stats
46W - 20L
1,730 SR
Queue Stats
699W - 272L
1,708 Elo+
Party 2
Medusa
Medusa
Gredieboy
Medusa
Level 127
God Stats
53W - 36L
1,593 SR
Queue Stats
741W - 725L
1,454 Elo+
Solo
Ne Zha
Ne Zha
OtakuAnubis
Ne Zha
Level 158
God Stats
26W - 6L
1,802 SR
Queue Stats
703W - 277L
1,709 Elo+
Party 2
Vulcan
Vulcan
emil481pp
Vulcan
Level 62
God Stats
11W - 12L
1,560 SR
Queue Stats
11W - 12L
1,438 Elo+
Solo
Mulan
Mulan
lBalamTheManl
Mulan
Level 155
God Stats
2W - 6L
1,152 SR
Queue Stats
157W - 154L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 2 / 2
5,525
1,105
2,534
5,851
4,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
CheBK718
Kukulkan
11
1 / 1 / 2
5,244
1,049
2,320
2,815
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
4,750
950
2,283
3,998
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
0 / 1 / 0
4,870
974
1,833
3,660
1,201
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 0 / 2
5,584
1,117
4,212
5,007
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,029
1,006
2,882
4,645
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Gredieboy
Medusa
10
2 / 1 / 1
5,070
1,014
2,994
3,207
1,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
11
2 / 2 / 2
5,603
1,121
4,693
5,381
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
emil481pp
Vulcan
6
0 / 0 / 0
2,768
554
0
0
0
10
1 / 1 / 0
5,142
1,028
2,017
5,365
3,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
5
5
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
2
1.5
L
0
1
2
1
W
Kukulkan
CheBK718
Kukulkan
1
1
2
2
W
0
1
0
0
W
0
1
0
0
L
Medusa
Gredieboy
Medusa
2
1
1
2.5
W
2
0
2
3
L
Ne Zha
2
2
2
1.5
L
Vulcan
emil481pp
Vulcan
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,182
Damage
12,586
21,331
Taken
18,598
9,744
Mitigated
9,292
3,291
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,534
449
0
565
5,851
4,743
0
943
4,827
0
10,411
L
2,882
197
0
1,020
4,645
1,981
0
1,794
2,851
8,846
0
W
Kukulkan
CheBK718
Kukulkan
2,320
45
0
236
2,815
1,001
591
393
2,422
13,203
0
W
2,283
810
0
1,630
3,998
976
1,062
570
3,323
8,697
0
W
1,833
410
0
527
3,660
1,201
200
44
3,616
0
10,175
L
Medusa
Gredieboy
Medusa
2,994
1,042
0
0
3,207
1,196
0
293
2,914
0
9,830
W
4,212
1,098
0
333
5,007
1,823
254
932
3,990
0
10,396
L
Ne Zha
4,693
1,068
0
520
5,381
2,218
0
1,937
3,444
0
13,571
L
Vulcan
emil481pp
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
2,017
268
0
1,074
5,365
3,897
0
579
4,786
0
12,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,973
Gold Earned
23,612
101
Minions Killed
71
0
Camps Cleared
0
625,828
Distance Traveled
464,671
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,525
1,105
16
3
0
121,535
0
L
Nox
5,029
1,006
15
3
0
127,670
0
W
Kukulkan
5,244
1,049
35
7
0
129,567
0
W
Sol
4,750
950
10
2
0
111,267
0
W
Neith
4,870
974
23
5
0
114,969
3
L
Medusa
5,070
1,014
13
3
0
95,553
0
W
Bastet
5,584
1,117
17
3
0
148,490
2
L
Ne Zha
5,603
1,121
19
4
0
128,421
0
L
Vulcan
2,768
554
0
0
0
0
0
L
Mulan
5,142
1,028
24
5
0
113,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role