Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Dunmore7
Susano
Level 109
God Stats
1W - 0L
1,409 SR
Queue Stats
34W - 28L
1,484 Elo+
Party 1
Fenrir
Fenrir
FlowFGC
Fenrir
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
Sororita1996
Baron Samedi
Level 64
God Stats
5W - 5L
1,464 SR
Queue Stats
185W - 185L
1,468 Elo+
Solo
Team Averages
Level 98
1,475 SR
1,487 Elo+

VS

Team Averages
Level 83
1,537 SR
1,457 Elo+
Arachne
Arachne
DoctorFlux
Arachne
Level 68
God Stats
80W - 73L
1,525 SR
Queue Stats
307W - 325L
1,512 Elo+
Party 2
Merlin
Merlin
MasterSmite007
Merlin
Level 112
God Stats
18W - 15L
1,535 SR
Queue Stats
623W - 630L
1,407 Elo+
Solo
Aphrodite
Aphrodite
Nevon
Aphrodite
Level 65
God Stats
14W - 10L
1,526 SR
Queue Stats
18W - 20L
1,345 Elo+
Solo
Medusa
Medusa
Syldara2nd
Medusa
Level 100
God Stats
6W - 8L
1,500 SR
Queue Stats
518W - 517L
1,501 Elo+
Party 2
Bake Kujira
Bake Kujira
dsbgib1
Bake Kujira
Level 68
God Stats
22W - 17L
1,598 SR
Queue Stats
298W - 294L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
14
7 / 2 / 0
9,054
647
11,021
12,008
11,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
 
Neith
15
2 / 0 / 2
8,997
643
8,451
6,089
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Susano
Dunmore7
Susano
13
3 / 1 / 4
7,956
568
6,129
10,742
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
FlowFGC
Fenrir
11
2 / 1 / 5
7,605
543
5,167
14,910
11,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Sororita1996
Baron Samedi
13
3 / 1 / 2
8,134
581
6,449
5,704
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DoctorFlux
Arachne
10
1 / 3 / 0
6,426
459
4,944
11,602
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
0 / 2 / 0
7,454
532
1,596
6,186
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Nevon
Aphrodite
10
0 / 3 / 0
5,891
421
3,284
8,290
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Syldara2nd
Medusa
10
1 / 2 / 0
6,415
458
5,545
13,443
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
dsbgib1
Bake Kujira
11
2 / 7 / 1
6,951
497
7,266
15,035
10,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
4
5
Deaths
17
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
7
2
0
3.5
W
Neith
 
Neith
2
0
2
3
L
Arachne
DoctorFlux
Arachne
1
3
0
0.33
W
Susano
Dunmore7
Susano
3
1
4
5
W
Fenrir
FlowFGC
Fenrir
2
1
5
4.5
L
0
2
0
0
L
Aphrodite
Nevon
Aphrodite
0
3
0
0
W
Baron Samedi
Sororita1996
Baron Samedi
3
1
2
4
L
Medusa
Syldara2nd
Medusa
1
2
0
0.5
L
Bake Kujira
dsbgib1
Bake Kujira
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,217
Damage
22,635
49,453
Taken
54,556
33,958
Mitigated
25,261
17,965
Healing
14,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
11,021
4,257
0
3,833
12,008
11,586
46
5,018
6,102
66,292
0
W
Neith
 
Neith
8,451
3,047
0
3,553
6,089
3,577
336
920
5,169
0
80,615
L
Arachne
DoctorFlux
Arachne
4,944
4,155
0
1,369
11,602
4,023
0
2,250
9,259
0
42,293
W
Susano
Dunmore7
Susano
6,129
1,688
0
4,898
10,742
4,406
0
2,886
7,758
0
56,897
W
Fenrir
FlowFGC
Fenrir
5,167
966
0
3,716
14,910
11,520
13
1,306
13,604
0
30,796
L
1,596
47
0
910
6,186
2,364
0
2,480
3,706
63,825
0
L
Aphrodite
Nevon
Aphrodite
3,284
348
2,349
3,407
8,290
3,413
0
2,610
5,631
22,163
0
W
Baron Samedi
Sororita1996
Baron Samedi
6,449
434
289
1,676
5,704
2,869
436
1,396
4,308
56,379
0
L
Medusa
Syldara2nd
Medusa
5,545
2,058
0
4,464
13,443
5,163
236
0
13,443
0
54,281
L
Bake Kujira
dsbgib1
Bake Kujira
7,266
2,295
0
2,345
15,035
10,298
418
9,044
5,047
41,503
337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,746
Gold Earned
33,137
466
Minions Killed
359
0
Camps Cleared
0
1,424,425
Distance Traveled
1,313,362
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
9,054
647
91
7
0
277,466
5
W
Neith
8,997
643
140
10
0
277,560
3
L
Arachne
6,426
459
58
4
0
325,912
3
W
Susano
7,956
568
92
7
0
333,456
0
W
Fenrir
7,605
543
39
3
0
291,980
6
L
Merlin
7,454
532
133
10
0
208,436
0
L
Aphrodite
5,891
421
43
3
0
250,428
4
W
Baron Samedi
8,134
581
104
7
0
243,963
6
L
Medusa
6,415
458
74
5
0
279,166
2
L
Bake Kujira
6,951
497
51
4
0
249,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role