Player Matchup

Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Krazy Mental
Zhong Kui
Level 122
God Stats
36W - 38L
1,445 SR
Queue Stats
330W - 382L
1,374 Elo+
Solo
Arachne
Arachne
OGSplinterX
Arachne
Level 62
God Stats
1W - 2L
1,445 SR
Queue Stats
160W - 173L
1,416 Elo+
Solo
Sylvanus
Sylvanus
TofuStyx
Sylvanus
Level 129
God Stats
230W - 253L
1,578 SR
Queue Stats
1,151W - 1,176L
1,485 Elo+
Solo
Cupid
Cupid
Warblade1291
Cupid
Level 125
God Stats
32W - 45L
1,386 SR
Queue Stats
1,262W - 1,338L
1,445 Elo+
Solo
Team Averages
Level 101
1,471 SR
1,444 Elo+

VS

Team Averages
Level 72
1,493 SR
1,376 Elo+
Bacchus
Bacchus
 
Bacchus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Patriksir06
Hun Batz
Level 87
God Stats
12W - 13L
1,478 SR
Queue Stats
621W - 631L
1,383 Elo+
Solo
Cernunnos
Cernunnos
TTVSharpiezard
Cernunnos
Level 68
God Stats
3W - 0L
1,824 SR
Queue Stats
15W - 22L
1,339 Elo+
Party 1
Odin
Odin
WhySoCerealBRO
Odin
Level 68
God Stats
3W - 4L
1,376 SR
Queue Stats
29W - 36L
1,321 Elo+
Party 1
Nu Wa
Nu Wa
kcrono12329
Nu Wa
Level 40
God Stats
1W - 1L
1,289 SR
Queue Stats
36W - 48L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 0
5,793
1,159
3,682
4,409
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Krazy Mental
Zhong Kui
10
0 / 2 / 0
5,736
1,147
1,062
4,438
3,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
OGSplinterX
Arachne
11
0 / 4 / 1
5,950
1,190
5,766
8,107
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
TofuStyx
Sylvanus
9
0 / 0 / 0
3,828
766
0
348
155
11
0 / 1 / 1
5,875
1,175
4,662
7,432
2,933
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

323

VS

Team 2 Tickets

416

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 5
6,905
1,381
3,399
5,645
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Patriksir06
Hun Batz
12
2 / 0 / 3
6,566
1,313
3,579
4,669
2,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
TTVSharpiezard
Cernunnos
12
2 / 0 / 6
6,836
1,367
4,225
3,157
1,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 0 / 8
6,210
1,242
3,786
2,017
1,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

11
2 / 0 / 5
6,637
1,327
6,633
3,366
1,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
0
Kills
8
8
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Bacchus
 
Bacchus
2
1
5
4.5
L
Zhong Kui
Krazy Mental
Zhong Kui
0
2
0
0
L
Arachne
OGSplinterX
Arachne
0
4
1
0.13
W
Hun Batz
Patriksir06
Hun Batz
2
0
3
3.5
W
Cernunnos
TTVSharpiezard
Cernunnos
2
0
6
5
L
Sylvanus
TofuStyx
Sylvanus
0
0
0
0
L
0
1
1
0.5
W
0
0
8
4
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,172
Damage
21,622
24,734
Taken
18,854
12,391
Mitigated
11,246
2,019
Healing
3,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,682
1,062
0
377
4,409
1,707
0
1,934
2,428
12,057
1,425
W
Bacchus
 
Bacchus
3,399
788
0
1,053
5,645
5,016
0
1,340
3,324
7,831
0
L
Zhong Kui
Krazy Mental
Zhong Kui
1,062
241
0
512
4,438
3,239
0
1,540
2,898
11,397
0
L
Arachne
OGSplinterX
Arachne
5,766
5,066
0
356
8,107
4,357
0
3,821
4,041
0
11,513
W
Hun Batz
Patriksir06
Hun Batz
3,579
395
0
0
4,669
2,142
0
1,406
3,263
0
14,862
W
Cernunnos
TTVSharpiezard
Cernunnos
4,225
2,376
0
2,072
3,157
1,320
0
550
2,607
0
25,775
L
Sylvanus
TofuStyx
Sylvanus
0
0
0
0
348
155
0
348
0
0
0
L
4,662
1,221
430
344
7,432
2,933
0
2,654
4,689
0
16,841
W
3,786
687
73
321
2,017
1,493
0
864
1,153
1,037
7,931
W
6,633
2,381
87
148
3,366
1,275
0
405
2,961
14,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,182
Gold Earned
33,154
82
Minions Killed
129
4
Camps Cleared
6
344,127
Distance Traveled
549,353
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,793
1,159
21
4
1
89,564
0
W
Bacchus
6,905
1,381
10
2
0
112,081
0
L
Zhong Kui
5,736
1,147
29
6
0
49,035
0
L
Arachne
5,950
1,190
11
2
2
108,919
0
W
Hun Batz
6,566
1,313
31
6
5
112,983
2
W
Cernunnos
6,836
1,367
53
11
0
101,101
0
L
Sylvanus
3,828
766
0
0
0
0
0
L
Cupid
5,875
1,175
21
4
1
96,609
0
W
Odin
6,210
1,242
26
5
1
124,388
0
W
Nu Wa
6,637
1,327
9
2
0
98,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role