Player Matchup

Scylla
Scylla
Leio221
Scylla
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 26L
1,276 Elo+
Party 1
King Arthur
King Arthur
Montage247
King Arthur
Level 157
God Stats
3W - 2L
1,553 SR
Queue Stats
209W - 188L
1,595 Elo+
Party 2
Odin
Odin
Vagrantbliss
Odin
Level 94
God Stats
1W - 0L
1,251 SR
Queue Stats
58W - 45L
1,546 Elo+
Party 2
Eset
Eset
iWraath
Eset
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,595 Elo+
Party 2
Susano
Susano
rexamis1
Susano
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,477 Elo+
Party 1
Team Averages
Level 104
1,461 SR
1,498 Elo+

VS

Team Averages
Level 99
1,479 SR
1,531 Elo+
Thoth
Thoth
DyenorSaur
Thoth
Level 129
God Stats
1W - 1L
1,733 SR
Queue Stats
88W - 92L
1,479 Elo+
Solo
Artio
Artio
Lethal_Lag99
Artio
Level 88
God Stats
0W - 4L
1,057 SR
Queue Stats
102W - 98L
1,479 Elo+
Solo
Bacchus
Bacchus
OgDropZero
Bacchus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 139L
1,445 Elo+
Solo
Ullr
Ullr
TrayButWithAnE
Ullr
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 10L
1,703 Elo+
Solo
Chronos
Chronos
TrumpsBabyHandz
Chronos
Level 132
God Stats
8W - 6L
1,605 SR
Queue Stats
612W - 652L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Leio221
Scylla
14
5 / 1 / 7
8,317
832
9,268
2,722
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Montage247
King Arthur
14
5 / 2 / 12
8,329
833
8,899
9,894
12,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 2 / 16
8,111
811
10,921
10,166
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Eset
iWraath
Eset
15
6 / 2 / 10
9,187
919
12,156
8,291
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
rexamis1
Susano
15
3 / 3 / 11
8,154
815
10,972
10,670
6,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
2 / 6 / 8
7,336
734
4,100
7,970
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 3
7,643
764
2,312
13,992
11,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
OgDropZero
Bacchus
15
0 / 2 / 7
8,017
802
6,503
15,728
20,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 4 / 5
8,702
870
11,567
9,879
4,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 3 / 6
8,165
817
7,817
9,300
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
39
20
Kills
10
10
Deaths
20
56
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
6
8
1
W
Scylla
Leio221
Scylla
5
1
7
8.5
L
0
5
3
0.3
W
King Arthur
Montage247
King Arthur
5
2
12
5.5
L
Bacchus
OgDropZero
Bacchus
0
2
7
1.75
L
5
4
5
1.88
L
3
3
6
2
W
1
2
16
4.5
W
Eset
iWraath
Eset
6
2
10
5.5
W
Susano
rexamis1
Susano
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,216
Damage
32,299
41,743
Taken
56,869
33,985
Mitigated
45,089
12,717
Healing
15,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
4,100
481
38
75
7,970
2,998
546
2,133
5,757
8,698
0
W
Scylla
Leio221
Scylla
9,268
823
0
0
2,722
1,352
646
2,079
643
19,027
0
L
2,312
206
2,408
3,452
13,992
11,655
0
7,196
6,607
6,842
0
W
King Arthur
Montage247
King Arthur
8,899
916
2,374
930
9,894
12,639
51
3,834
6,060
0
14,076
L
Bacchus
OgDropZero
Bacchus
6,503
648
605
5,278
15,728
20,883
58
5,901
9,537
12,691
328
L
11,567
5,046
845
1,702
9,879
4,823
689
3,093
6,662
0
21,822
L
7,817
2,436
332
587
9,300
4,730
405
3,101
6,019
20,973
0
W
10,921
1,712
1,010
1,418
10,166
9,087
0
3,545
6,621
0
16,168
W
Eset
iWraath
Eset
12,156
677
2,232
2,004
8,291
4,614
118
4,201
4,090
22,599
0
W
Susano
rexamis1
Susano
10,972
1,350
252
2,497
10,670
6,293
1,022
6,745
3,925
0
21,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,098
Gold Earned
39,863
101
Minions Killed
92
0
Camps Cleared
0
925,969
Distance Traveled
845,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,336
734
11
1
0
144,724
0
W
Scylla
8,317
832
32
3
0
196,913
0
L
Artio
7,643
764
7
1
0
177,004
0
W
King Arthur
8,329
833
14
1
0
184,248
0
L
Bacchus
8,017
802
15
2
0
193,516
0
L
Ullr
8,702
870
22
2
0
172,740
0
L
Chronos
8,165
817
37
4
0
158,010
0
W
Odin
8,111
811
16
2
0
197,197
0
W
Eset
9,187
919
14
1
0
167,601
0
W
Susano
8,154
815
25
3
0
180,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role