Player Matchup

Artio
Artio
Awesomeness_06
Artio
Level 187
God Stats
14W - 6L
1,660 SR
Queue Stats
159W - 149L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SunMalco
Ah Muzen Cab
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
578W - 511L
1,541 Elo+
Party 1
Hercules
Hercules
YesClay
Hercules
Level 102
God Stats
51W - 32L
1,649 SR
Queue Stats
447W - 401L
1,524 Elo+
Party 1
Thor
Thor
fearthabroom
Thor
Level 131
God Stats
1W - 1L
1,580 SR
Queue Stats
54W - 43L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
slacker672
Kukulkan
Level 143
God Stats
2W - 1L
1,515 SR
Queue Stats
26W - 20L
1,564 Elo+
Party 2
Team Averages
Level 142
1,581 SR
1,543 Elo+

VS

Team Averages
Level 146
1,550 SR
1,476 Elo+
Neith
Neith
Enomina
Neith
Level 140
God Stats
11W - 9L
1,486 SR
Queue Stats
223W - 209L
1,496 Elo+
Solo
Chang'e
Chang'e
Hunterbull360
Chang'e
Level 140
God Stats
2W - 4L
1,538 SR
Queue Stats
264W - 379L
1,418 Elo+
Party 3
Bakasura
Bakasura
IBedwyr
Bakasura
Level 163
God Stats
2W - 7L
1,432 SR
Queue Stats
644W - 786L
1,435 Elo+
Party 3
Hercules
Hercules
PounDTrash52
Hercules
Level 140
God Stats
17W - 19L
1,678 SR
Queue Stats
1,400W - 1,417L
1,518 Elo+
Party 3
Jormungandr
Jormungandr
xSevatar
Jormungandr
Level 147
God Stats
59W - 40L
1,614 SR
Queue Stats
739W - 879L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,093
479
7,265
16,518
18,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
SunMalco
Ah Muzen Cab
19
10 / 0 / 7
12,414
653
22,085
12,510
6,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
YesClay
Hercules
13
1 / 4 / 7
8,769
462
9,822
16,671
14,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 2 / 8
10,269
540
12,607
18,385
8,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
slacker672
Kukulkan
16
5 / 4 / 5
10,314
543
18,558
9,961
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Enomina
Neith
14
1 / 7 / 0
8,706
458
7,449
14,763
6,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
13
2 / 5 / 5
8,567
451
8,652
16,051
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
IBedwyr
Bakasura
19
5 / 1 / 5
10,848
571
14,240
22,810
11,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
PounDTrash52
Hercules
11
2 / 6 / 4
8,037
423
9,621
25,277
26,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
xSevatar
Jormungandr
16
2 / 2 / 5
10,603
558
11,759
19,833
18,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
21
Kills
12
12
Deaths
21
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Neith
Enomina
Neith
1
7
0
0.14
L
Chang'e
2
5
5
0.9
L
Bakasura
IBedwyr
Bakasura
5
1
5
7.5
L
Hercules
PounDTrash52
Hercules
2
6
4
0.67
W
Ah Muzen Cab
SunMalco
Ah Muzen Cab
10
0
7
13.5
W
Hercules
YesClay
Hercules
1
4
7
1.13
W
4
2
8
4
W
Kukulkan
slacker672
Kukulkan
5
4
5
1.88
L
Jormungandr
xSevatar
Jormungandr
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,337
Damage
51,721
74,045
Taken
98,734
51,790
Mitigated
69,599
13,267
Healing
25,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,265
391
665
4,667
16,518
18,015
288
7,459
8,541
57,943
0
L
Neith
Enomina
Neith
7,449
2,689
0
3,793
14,763
6,687
0
1,259
13,504
0
71,459
L
Chang'e
8,652
551
1,224
4,620
16,051
6,125
21
5,919
10,132
57,804
0
L
Bakasura
IBedwyr
Bakasura
14,240
7,451
0
8,318
22,810
11,194
137
5,093
17,717
19
104,355
L
Hercules
PounDTrash52
Hercules
9,621
1,631
0
3,771
25,277
26,812
8
7,168
18,109
0
19,480
W
Ah Muzen Cab
SunMalco
Ah Muzen Cab
22,085
11,327
0
185
12,510
6,709
0
2,840
9,483
0
131,608
W
Hercules
YesClay
Hercules
9,822
3,019
0
3,660
16,671
14,257
84
3,239
12,791
0
20,529
W
12,607
4,114
0
3,352
18,385
8,444
854
3,437
14,183
0
95,830
W
Kukulkan
slacker672
Kukulkan
18,558
2,788
0
738
9,961
4,365
0
3,815
5,292
84,864
0
L
Jormungandr
xSevatar
Jormungandr
11,759
2,307
0
4,025
19,833
18,781
204
6,384
13,449
86,871
109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,859
Gold Earned
46,761
557
Minions Killed
545
0
Camps Cleared
0
1,914,508
Distance Traveled
1,871,900
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,093
479
81
4
0
378,217
0
L
Neith
8,706
458
99
5
0
325,418
0
L
Chang'e
8,567
451
102
5
0
343,449
0
L
Bakasura
10,848
571
180
9
0
465,027
0
L
Hercules
8,037
423
25
1
0
387,445
2
W
Ah Muzen Cab
12,414
653
177
9
0
393,377
1
W
Hercules
8,769
462
34
2
0
405,094
3
W
Thor
10,269
540
139
7
0
409,171
0
W
Kukulkan
10,314
543
126
7
0
328,649
0
L
Jormungandr
10,603
558
139
7
0
350,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role