Player Matchup

Arachne
Arachne
 
Arachne
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
BazoOk
Cliodhna
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 66L
1,702 Elo+
Party 2
Zhong Kui
Zhong Kui
FraumbeHynes
Zhong Kui
Level 89
God Stats
6W - 6L
1,511 SR
Queue Stats
372W - 383L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
julio27
Ao Kuang
Level 141
God Stats
0W - 2L
1,359 SR
Queue Stats
109W - 120L
1,533 Elo+
Solo
Discordia
Discordia
khekhe17
Discordia
Level 127
God Stats
3W - 9L
1,292 SR
Queue Stats
544W - 558L
1,450 Elo+
Solo
Team Averages
Level 130
1,432 SR
1,533 Elo+

VS

Team Averages
Level 130
1,507 SR
1,524 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
ZimBobRP
Discordia
Level 102
God Stats
4W - 3L
1,661 SR
Queue Stats
296W - 298L
1,522 Elo+
Party 1
Merlin
Merlin
l_d_G_a_F_010
Merlin
Level 144
God Stats
5W - 7L
1,375 SR
Queue Stats
159W - 145L
1,526 Elo+
Party 1
Hou Yi
Hou Yi
markspy91
Hou Yi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 7 / 4
7,155
795
4,097
11,236
7,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
BazoOk
Cliodhna
13
1 / 6 / 3
6,889
765
5,184
9,709
4,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
FraumbeHynes
Zhong Kui
11
2 / 4 / 1
6,780
753
4,900
8,262
8,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
julio27
Ao Kuang
13
2 / 4 / 2
7,160
796
6,237
11,783
11,951
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
khekhe17
Discordia
15
2 / 2 / 4
8,106
901
14,241
6,751
3,259
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
6 / 2 / 13
9,316
1,035
8,341
11,229
10,195
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
 
Bacchus
13
0 / 3 / 19
7,628
848
6,659
10,531
12,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
ZimBobRP
Discordia
13
1 / 2 / 14
7,720
858
8,740
7,049
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 13
7,972
886
9,329
7,796
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
markspy91
Hou Yi
17
12 / 1 / 10
10,282
1,142
11,688
6,782
3,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
92
9
Kills
23
23
Deaths
10
14
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
7
4
0.57
W
Cthulhu
 
Cthulhu
6
2
13
6.25
W
Bacchus
 
Bacchus
0
3
19
3.17
L
Cliodhna
BazoOk
Cliodhna
1
6
3
0.42
L
Zhong Kui
FraumbeHynes
Zhong Kui
2
4
1
0.63
W
Discordia
ZimBobRP
Discordia
1
2
14
4
L
Ao Kuang
julio27
Ao Kuang
2
4
2
0.75
L
Discordia
khekhe17
Discordia
2
2
4
2
W
4
2
13
5.25
W
Hou Yi
markspy91
Hou Yi
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,659
Damage
44,757
47,741
Taken
43,387
35,473
Mitigated
33,005
9,928
Healing
19,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,097
2,264
1,051
845
11,236
7,765
0
8,087
3,149
0
7,016
W
Cthulhu
 
Cthulhu
8,341
251
1,946
2,061
11,229
10,195
169
6,141
4,877
14,108
306
W
Bacchus
 
Bacchus
6,659
711
1,507
2,724
10,531
12,526
312
4,100
6,152
10,641
294
L
Cliodhna
BazoOk
Cliodhna
5,184
128
1,399
997
9,709
4,416
0
6,629
3,080
0
12,612
L
Zhong Kui
FraumbeHynes
Zhong Kui
4,900
306
226
753
8,262
8,082
0
6,295
1,967
8,877
0
W
Discordia
ZimBobRP
Discordia
8,740
358
822
1,580
7,049
3,169
117
3,819
3,134
24,563
0
L
Ao Kuang
julio27
Ao Kuang
6,237
1,448
390
3,471
11,783
11,951
0
6,984
4,799
8,678
0
L
Discordia
khekhe17
Discordia
14,241
250
261
535
6,751
3,259
0
4,474
2,277
33,135
0
W
9,329
341
2,343
2,682
7,796
3,648
317
5,277
2,388
19,839
0
W
Hou Yi
markspy91
Hou Yi
11,688
5,781
1,081
2,558
6,782
3,467
798
5,517
1,137
0
22,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,090
Gold Earned
42,918
85
Minions Killed
124
0
Camps Cleared
0
838,979
Distance Traveled
949,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,155
795
6
1
0
153,180
0
W
Cthulhu
9,316
1,035
21
2
0
211,933
0
W
Bacchus
7,628
848
12
1
0
154,987
0
L
Cliodhna
6,889
765
14
2
0
184,380
0
L
Zhong Kui
6,780
753
16
2
0
127,988
0
W
Discordia
7,720
858
32
4
0
195,353
0
L
Ao Kuang
7,160
796
5
1
0
192,526
0
L
Discordia
8,106
901
44
5
0
180,905
0
W
Merlin
7,972
886
22
2
0
182,415
0
W
Hou Yi
10,282
1,142
37
4
0
204,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role